At some point this topic may switch over to being a piece of fan-fiction, but for now i'm just going to take a crack at redesigning the Enterprise D in the spirit of the new movies. So we'll say "inspired by."
Some of the things I want to achieve:
One element of the original D design that I want to expand a bit is the idea of the ship separating into components.
The saucer section houses everything for the people living on board, the primary impulse thrust, shuttle craft, science facilities, medical facilities, etc... While the star-drive houses the majority of the weapon systems, drones, and everything to do with FTL capabilities.
This is a rough top down image of what it will look like. The slots along the sides of the engines are segments that I intend to have transform. While the ship is moving around at sublight those will be closed, then during the jump to warp they open up revealing the glow inside. (Just like the engines on the Abrams Enterprise.)
Roughly the scale of the Neo-D versus the Vengeance and Enterprise from STID.
The wireframe is actually my "study" model. It's very very ugly and just the beginning of deciding on shapes for the design. I know I want a very vibrant, bright color scheme.
"My God, that's a big ship." Indeed. Though I think that a lot of the space on board is taken up by raw material and massive computer systems that allow the Enterprise D to do a lot of really impressive things, i'd wager the crew complement is at least double what it was on Next-Gen though.
Shot inspired by one of the pieces of concept art from STID. This take on the D is heavily inspired by the Vengeance, though it won't be nearly as evil.
Bit of a cinematic shot showing Enterprise running from Enterprise.
*Note, the USS Vengeance and the USS Enterprise models are not mine. I merely used the images/meshes as a reference tool only. The Enterprise is WileyCoyote's and the Vengeance is MadMan1701A's.
Some of the things I want to achieve:
- Larger size. Slightly bigger than the Vengeance.
- STID inspired drones and autonomous craft for defending from attacks in deep space.
- Triangular deflector dish.
- Flatter profile, with nacelles above the saucer.
One element of the original D design that I want to expand a bit is the idea of the ship separating into components.
The saucer section houses everything for the people living on board, the primary impulse thrust, shuttle craft, science facilities, medical facilities, etc... While the star-drive houses the majority of the weapon systems, drones, and everything to do with FTL capabilities.

This is a rough top down image of what it will look like. The slots along the sides of the engines are segments that I intend to have transform. While the ship is moving around at sublight those will be closed, then during the jump to warp they open up revealing the glow inside. (Just like the engines on the Abrams Enterprise.)

Roughly the scale of the Neo-D versus the Vengeance and Enterprise from STID.
The wireframe is actually my "study" model. It's very very ugly and just the beginning of deciding on shapes for the design. I know I want a very vibrant, bright color scheme.

"My God, that's a big ship." Indeed. Though I think that a lot of the space on board is taken up by raw material and massive computer systems that allow the Enterprise D to do a lot of really impressive things, i'd wager the crew complement is at least double what it was on Next-Gen though.

Shot inspired by one of the pieces of concept art from STID. This take on the D is heavily inspired by the Vengeance, though it won't be nearly as evil.


Bit of a cinematic shot showing Enterprise running from Enterprise.
*Note, the USS Vengeance and the USS Enterprise models are not mine. I merely used the images/meshes as a reference tool only. The Enterprise is WileyCoyote's and the Vengeance is MadMan1701A's.