I'd guess that'd depend on the size of the nuclear explosion whether the kinetic component would be significant
You're still not getting it. Most of the damage caused by a nuclear explosion going off in atmosphere
is caused by the atmosphere itself. The atmosphere is heated into plasma, creating the fireball, and is forced to expand at great velocity, causing devastating blast effects. (Also, most or all of the electromagnetic pulse effects generated by a nuclear explosion would be absent without an atmosphere.) A nuclear bomb going off in vacuum will be far less damaging than an equal-sized bomb going off in atmosphere. There'd be no fireball, just a split-second blinding flash, and there'd be no physical blast, just a burst of radiation and thermal energy. Sure, the material of the bomb itself would be vaporized and expand outward, but that's a very small amount of material and would very quickly dissipate.
Here's a great site with more info on the topic:
http://www.projectrho.com/rocket/spacegunconvent.php#id--Nukes_In_Space
According to it, there is one thing that could cause an "impulsive shock" if the bomb went off close enough: it would actually heat the hull of the ship enough to flash-vaporize part of it, and that sudden vaporization would create a shock wave through the ship itself that would bounce back and forth and cause damaging internal stresses. But that would only happen if the explosion went off at very close range, less than a kilometer. And it's not something that would presumably happen to a starship protected by deflector shields.
(EDIT: Although, come to think of it, it could kinda work if the Romulan Bird-of-Prey had ablative shields like the
Defiant instead of energy shields. Ablative armor is armor that absorbs energy by partially vaporizing. Again, though, the problem is that the explosions would have to be within a few hundred meters, and that's unlikely when we're talking about a space battle on the scale of millions of kilometers or more.)
How do you know that a photon torpedo does not have a kinetic component from it's explosion?
Because as I said, the kinetic shock does not come from the weapon. It comes from the medium in which the weapon detonates. It's the same reason there's no sound in space, as I said. It doesn't matter whether the weapon is a nuke or a photon torpedo or a magic fireball conjured by the Great Prophet Zarquon. The shock comes from the medium, so if there's no medium, there's no shock.
A near miss from a photon torpedo prior to entering the nebula in "The Wrath of Khan" would qualify for a kinetic shockwave.
It makes no sense to cite fictional examples when I'm talking about a principle of real physics and how fiction gets it wrong.
Well that's the obvious answer, but on the other hand, it's a biased question

Does FTL travel in the form of Warp drive need a legitimate physical rationalization? Or Vulcan Mind-melds and katras? When did Star Trek need to meet the standards of hard scifi?
Hey,
you're the one who's trying to come up with a physical rationalization.
I'm the one saying that it can't be done, that you should just accept it as poetic license because your attempts at physical rationalizations don't work.
And warp drive actually does have a very solid physical rationalization, by the way:
http://omnis.if.ufrj.br/~mbr/warp/
The thing that I notice in that clip is that the Enterprise can only fire phasers or torpedoes from one location. I would think that the team behind the remastering would have fixed what was an issue caused by budgets and time constraints. We know from "Balance of Terror" that the Enterprise is equipped with more than one battery. So, why didn't they show the Enterprise firing her weapons from different areas of the ship?
Because they were trying to be faithful to the design sensibilities of the original rather than being needlessly revisionist. The original always showed the phasers firing from one place.
As for the idea that shockwaves can't be produced in space, this is wrong. Shockwaves do exist in space. Ten years ago, the Hubble Telescope recorded a shock wave produced by the gases emitted by a collapsing star collided with cosmic gas and dust. According to another source I read, if the space vehicle is close enough to the explosion and the resultant shock wave,the vehicle would experience this effect.
Of course shock waves exist in space
when there's a medium to propagate them such as a nebula. And yes, there is a very, very thin interstellar medium throughout the galaxy. But it's a matter of degree. The less dense the medium, the less forceful the shock wave. Again, shock waves are basically the same thing as sound. Surely you're aware that sound propagates more clearly through a thick atmosphere than a thin one. And sound travels better and faster through water or solid matter than it does through air. There's quite simply more material to transmit the energy.
So of course space isn't a
complete vacuum, but its medium is so tenuous that it's a vacuum compared to Earth's atmosphere. We're talking on the order of a hydrogen atom or two every cubic kilometer. Even a nebula is going to be immensely thinner than our atmosphere -- more like the density of the solar wind around Earth, maybe a few atoms per cubic centimeter. So yeah, if a cosmic explosion causes a shock wave in the interstellar medium, it would have a (very, very slow) effect on large-scale structures like nebulae or cosmic dust clouds. But if you're in a spaceship on a scale of less than a kilometer, then only a smattering of atoms are going to come into contact with your ship, and you'll feel effectively no shock of any kind.
Not all shock waves are equivalent. A shock wave, by definition, is simply a propagating disturbance through a medium. It can be strong or weak. It can propagate through a dense medium or an incredibly tenuous one.
Some kinds of shock wave, in dense enough mediums, can be destructive to a human body or vehicle. But the kinds of shock wave that propagate through the interstellar medium are far too tenuous to be relevant on a human scale.