...principle photography was underway before the refit design was reworked...
The Franz Joseph blueprints also show up in TMP, when V'Ger is running the charts on "Earth defenses... Starfleet strength" on Spock's science computer.
I love the consoles on that bridge, because they actually look functional (since they were designed with some of that in mind). Okudagrams and the like are cool, but they don't have the fingerprints of actual interface design on them, which the TMP set consoles had in spades.
And TGT, you're calling me on something that has no bearing on what I said. I said that the principle photography started before the refit design was finalized, hence the Phase II ship outlines, which may explain why the ship outlines on the consoles don't match the exterior. I never said that that consoles weren't modified after Phase II. You know I love you, but don't put words in my keyboard.
Interesting, TGT. I hadn't noticed that the outline was different from TMP to TWOK.
James
Interesting, TGT. I hadn't noticed that the outline was different from TMP to TWOK.
James
[FONT=Helvetica, Arial, sans-serif]Richard Taylor, showed me these pictures of the ship as it had been designed by Joe Jennings and Matt Jefferies for the Star Trek Television movie now known as: 'Phase II'. He also produced plans of the ship and I was told that this would be our starting point.
Since this four foot miniature was made for a 20 inch television screen, it would have worked just fine but our miniature had to hold up on a 40 foot movie screen, so we started our eight foot version from scratch.[/FONT]
Since this four foot miniature was made for a 20 inch television screen, ]
There\s also the fact that if the lights go out or really dim then being able to feel your controls would be a big help whereas a smooth console with nothing discernible to indicate what is what could be a big problem.I love the consoles on that bridge, because they actually look functional (since they were designed with some of that in mind). Okudagrams and the like are cool, but they don't have the fingerprints of actual interface design on them, which the TMP set consoles had in spades.
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