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Phase II Enterprise in TWOK

JJohnson

Fleet Captain
Fleet Captain
If you have the DVD, check out 5:04 into the movie...the shield screen is a graphic of the Phase II version of the Enterprise!

James
 
Lee Cole was hired as graphic designer for Phase II, so she obviously rendered several instrument displays before the project morphed into ST:TMP. Unfortunately Cole's budget for ST:TWOK was so miniscule that she was in many instances reduced to recycling PII displays for the Enterprise (which had to be partially covered for scenes taking place on the Reliant's bridge).

TGT
 
As TGT says, many of the Enterprise displays on the TMP bridge set feature the Phase II ship contours, mostly because the bridge was built for Phase II, principle photography was underway before the refit design was reworked, and then on subsequent films there was no budget or interest in changing it.

And this is hardly the most egregious such example. Check out the old Franz Josef blueprints used to represent the refit in ST 3.
 
...principle photography was underway before the refit design was reworked...

I am forced to disagree with you on that particular point for a couple of reasons. First, Lee Cole noted in Future Life Magazine (March, 1980) that she was asked by Robert Wise (after he replaced Robert Collins, obviously) to change the design of the Phase II bridge instruments:

LeeCole1.jpg


LeeCole2.jpg


Second, Robert Wise's production designer, Harold Michelson, made that huge stink about the location of the rec-room aboard the NCC-1701 Refit, and the window location on the miniature would have had to correspond to the live-action set's backdrop. These suggest to me that both the soundstage sets and miniatures were more or less finalized to the new production crew's satisfaction before the cameras started rolling.

The Franz Joseph blueprints also show up in TMP, when V'Ger is running the charts on "Earth defenses... Starfleet strength" on Spock's science computer.

Sure, but there was nothing in either the spoken dialogue or console graphics to suggest that those blueprints were supposed to represent the Refit.

TGT
 
I love the consoles on that bridge, because they actually look functional (since they were designed with some of that in mind). Okudagrams and the like are cool, but they don't have the fingerprints of actual interface design on them, which the TMP set consoles had in spades.

And TGT, you're calling me on something that has no bearing on what I said. I said that the principle photography started before the refit design was finalized, hence the Phase II ship outlines, which may explain why the ship outlines on the consoles don't match the exterior. I never said that that consoles weren't modified after Phase II. You know I love you, but don't put words in my keyboard.
 
I love the consoles on that bridge, because they actually look functional (since they were designed with some of that in mind). Okudagrams and the like are cool, but they don't have the fingerprints of actual interface design on them, which the TMP set consoles had in spades.

Seriously. Trek lost an appreciable chunk of technical verisimilitude with the departure of Cole.

And TGT, you're calling me on something that has no bearing on what I said. I said that the principle photography started before the refit design was finalized, hence the Phase II ship outlines, which may explain why the ship outlines on the consoles don't match the exterior. I never said that that consoles weren't modified after Phase II. You know I love you, but don't put words in my keyboard.

The point I attempted to make (and I sincerely apologize for any misunderstanding, sugar ;)) was that I don't recall seeing any Phase II-specific "Colegrams" in ST:TMP. As a single example, the Enterprise outline on Chekov's weapons/defense station shield status display was clearly a smaller, simplified version of the PII artwork used in ST:TWOK.

TGT
 
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Phase II Enterprise design photos

these photos are really cool.


http://www.probertdesigns.com/Folder_DESIGN/P-2_Enterprise.html
[FONT=Helvetica, Arial, sans-serif]Richard Taylor, showed me these pictures of the ship as it had been designed by Joe Jennings and Matt Jefferies for the Star Trek Television movie now known as: 'Phase II'. He also produced plans of the ship and I was told that this would be our starting point.

Since this four foot miniature was made for a 20 inch television screen, it would have worked just fine but our miniature had to hold up on a 40 foot movie screen, so we started our eight foot version from scratch.[/FONT]

and the Torpedo tube's design photographed changes between January 1979 and 1989.
http://www.probertdesigns.com/Folder_DESIGN/TorpedoTubes.html
 
Re: Phase II Enterprise design photos

Those polaroids of the model evolution are new to me and pretty cool.
 
Re: Phase II Enterprise design photos

Since this four foot miniature was made for a 20 inch television screen, ]

Odd he says that, because while Taylor always sez it was four feet, pretty much everyone else has agreed it was 5 or 5.5 feet (slightly too small for the 1" equals 10 feet scale Taylor wanted.) There's a pic of just the PII Dish in an old Brick Price article in ENTERPRISE INCIDENTS where you can see it is good sized
 
I love the consoles on that bridge, because they actually look functional (since they were designed with some of that in mind). Okudagrams and the like are cool, but they don't have the fingerprints of actual interface design on them, which the TMP set consoles had in spades.
There\s also the fact that if the lights go out or really dim then being able to feel your controls would be a big help whereas a smooth console with nothing discernible to indicate what is what could be a big problem.
 
FWIW, Okudagram control surfaces are supposed to have the capability to function with 'tactile interface,' which apparently generates raised/depressed surfaces from the control panel (presumably in the shape of the buttons and text) so you can feel your way around the controls.

A blinded Tuvok used them in Voyager's 'Year of Hell' but we didn't actually see how they worked (presumably because they would have had to modify the panel) and they were previously mentioned in the TNG TM.
 
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