Been debating whether I should bother to post about this or not, since I feel people may not care or take it seriously, but I'm working on a concept for a new Star Trek series, with the intentions to (hopefully) give a pitch this summer if things go well. I know it's likely a long-shot, especially for a person who's not an insider, but it's actually really enjoyable for me and I have nothing better to do anyways. I'm hoping that I can get some new ideas and good conversation here, so feel free to comment/discuss as you please, and hope it at least gives you some amusement! Also, feel free to suggest names for characters, since that's one of the things I'm actually not that creative with and could really use the assistance with. So, here's the general concept: Star Trek: Legacy - How it pertains to the actual series is that the Enterprise line of ships has such a legacy behind it, and the Enterprise-F has a lot to live up to with her crew. Timeline: Prime - A series in the JJ Abrams style just doesn't feel like it works, and most people I've seen so far want to see what happens next in the primary timeline, after the events of TNG/DS9/VOY. Timeframe: ~2410 - 2420 - I feel like 25 or so years since the last main events is relatively reasonable, and fits well with our own current advances. Allows for a good explanation for some of the new technology. Ship: Enterprise-F - My reasoning on this one is that I feel it's better to kind of make a ship the series' own, rather than re-using one that had been used before in a prior production. I also don't feel like a new main series airing on television for the first time in well over a decade should be focusing on a ship like Voyager, or back to the Deep Space Nine concept of a space station or something similar. Main Antagonists: The Breen - Klingons and Romulans have already been used enough, and of course The Dominion is pretty much destroyed. Who do we turn to, to be a new problem for the Federation and maybe even some others? I like the concept of the Breen myself because I feel they were given very little spotlight and pretty well no backstory. It was even noted before that they were brought in as a last minute mysterious foe to raise the stakes, joining the Dominion's side of the war. We of course only know little about them; they live in a naturally arctic environment, they have a language that doesn't seem to have speech that's clear to the understanding of most Federation species, they're extremely warlike, and they'll take advantage of any situation they can. This makes them, from my point of view at least, a perfect antagonist that can be developed as much as needed, since there's so little about them as it is. The suits help to add to their mystery, keeping you wondering about them, and making them a bit more unsettling, being unable to see their faces. Since the time of the Dominion War, the Breen retreated back into their space, having minor conflict with the Federation and Cardassians on occasion. They're angry that they lost territory during the war, and plan to get their territory back in the coming years. *Note - Breen speech will retain the original garbled sound that you cannot understand, with exception being important Breen characters (officers, captains, etc) who will keep a garbled sound, but still have clearly understandable speech, or when needed at times, translation of a Breen's speech by a character (such as the Female Changeling did in DS9).* Enterprise Senior Staff: *Captain (needs name still) *Species - Human *Gender - Male *General Description - Haven't developed much, but struggles with the feeling from time to time (a character flaw) that he has big shoes to fill, commanding a ship with a name that carries so much history, with such a legacy behind it, with captains such as Kirk, Picard, Archer, etc. *Commander (needs name still) *Species - Human *Gender - Male *General Description - N/A *Chief Engineer, Operations Officer, Second Officer (needs name still) - Male, human, based largely off myself for several reasons. As you'll read below, want to develop a relationship with the Chief Science Officer. At the risk of it seeming like copying off the idea of Geordi, I want him to have a single-eye lens that's used for utility: Sort of like a tricorder with a light function, maybe some sort of laser, (some sort of personal computer in a way), and maybe a small multi-tool embedded. Would like to also see a friendship with Koren, and some levity added from him. *Chief Science Officer, Helmsman, Third Officer (needs name still) *Species - Human; former Borg (only a few years) *Gender - Female *General Description - Excels at her work, and has a knack for precision. Develops a relationship with the Chief Engineer over time. Friendly and often lends a hand in Engineering or Sick Bay when needed, and generally keeps her cool even in tough situations. Excellent with her piloting skills. Was converted into a Borg drone in prior years during a time where the Borg were attempting to increase their numbers in compensation for the damage caused by Janeway. Freed within a few years of that, as the Federation made rescue attempts while combating increased Borg activity in the region, in an attempt to keep the Borg away. Due to new achievements in medicine, she was able to be restored to normal aside from a few implants, and the memories. Shortly thereafter she joined Starfleet Academy. *Chief Medical Officer (Dalok) *Species - Tellarite *Gender - Male *General Description - Kind and Strong-willed, Dalok is a very fatherly figure who knows his way around medicine. Like most Tellarites, he likes a good debate. Once in a while offers a piece of wisdom to crew members to try and help with their problems. *Chief of Security/Chief Tactical Officer (Koren Garak) *Species - Cardassian *Gender - Male *General Description - The son of Elim Garak, Koren joined Starfleet for adventure and in the hopes of making his father proud. Carries similar traits to Elim. *Ship's Counselor (needs name still) *Species - El-Aurian *Gender - Female *General Description - N/A Recurring Characters of Importance: *Thot Gaal - The captain of a Breen warship that has encounters with the Enterprise from time to time. Cruel and extremely perceptive. *Elim Garak - If you've seen DS9, you know (and probably love) Mr. Garak. Due to his qualifications between the Obsidian Order and his adventures with the crew on Deep Space Nine, he felt like a fitting character to be the new leader of Cardassia since the end of the Dominion War. General Overview: With that primary information being given, the central idea is to focus on a new crew of the next Enterprise, and what's happened post-Dominion War. One of the main arcs will be some conflict with the Breen, and the impacts of the conflict. Another focus I figured would be good would be some more development and exploration of the Gamma and Beta Quadrants, along with some fresh development of Cardassia, with the difficulties they've faced over the years, and the help the Federation has given them, possibly even with the Breen being a large threat to them. I also want to take things back more towards the style of TNG, primarily doing stories contained within one episode, rather than over an entire season. On a back burner, highly considering developing another story arc bringing back in the Borg, and what happened to them since Janeway's actions impacted them.