Parkour-inspired game with an emphasis on running over combat and a simple, context-sensitive interaction system? Yes please.
Trailer in HD or SD
You'll notice the colors in the trailer... red indicates something you can climb on, yellow indicates something you can run on. The controls are simple, aside from running around you've only got two buttons: an "up" one and a "down" one, sort of similar to what they did in Assassin's Creed. There is combat and guns, but they're only secondary... according to the devs in most situations you're better off keeping your momentum up instead of stopping to fight. And it's also great to see a dystopian setting that's scrubbed clean instead of grungy and run down.
More screencaps
Trailer in HD or SD
You'll notice the colors in the trailer... red indicates something you can climb on, yellow indicates something you can run on. The controls are simple, aside from running around you've only got two buttons: an "up" one and a "down" one, sort of similar to what they did in Assassin's Creed. There is combat and guns, but they're only secondary... according to the devs in most situations you're better off keeping your momentum up instead of stopping to fight. And it's also great to see a dystopian setting that's scrubbed clean instead of grungy and run down.
More screencaps