The Illusive Man had been "tainted" by indoctrination for a lot longer than just his "final days" - since the First Contact War against the turians, in fact.
Considering paragons were arguing against not two minutes ago of course not making it the paragon choice makes not sense.control was the blue option after all and blue has always been the colour of paragon. That confused me the first time I played it,
I agree with TheGodBen on this one. Of course it rather depends on your personal definition of evil and whether motivation or action is the more important factor.So the dead admiral, the fact that he wanted to start Overlord all over against despite the horrific things that happened the first time, the fact that he turned people into Husk hybrid things, the fact that he wanted to use a Reaper murder factory, he policy of killing people who quit, and all the other crap Cerberus was up to in the Mass Effect games doesn't at least make consider the possibility that he may in fact be evil.I also reject the idea TIM was evil.
The Illusive Man had been "tainted" by indoctrination for a lot longer than just his "final days" - since the First Contact War against the turians, in fact.
Further evidence: People claimed they could see 'reflections of trees' on the shiny floor of the Crucible endgame area. This was all very 'Jesus on Toast', so someone went into the cubemap for the area and found this:
http://i.imgur.com/RIIzj.jpg
The trees ARE there. They are intentionally there. They have been specifically masked so that they generate reflections on the ground but cannot be seen directly.
Someone please explain to me why they would do this, if IT was not true.
The problem is that the paragons telling you not to trust TIM didn't know what he knew, they didn't even know exactly what the Crucible was going to do. TIM did, and when you're provided with new information at the end of the game you realise that TIM's claims may have been correct all along. Who is to say that if Anderson or Hackett knew that controlling the Reapers was as simple as walking up to a console that they wouldn't have changed their minds and decided to go for it?Considering paragons were arguing against not two minutes ago of course not making it the paragon choice makes not sense.
He was ruthless, he was a criminal, he deserved to spend the rest of his life in prison, but was he evil? As Reverend said, I think that's open to interpretation. Was he driven by ego, a lust for power, or was he genuinely doing what he felt was necessary to protect humanity? Perhaps a little of all three. But he did help Shepard when nobody else would, he did spend a vast fortune bringing Shepard back to life, thus saving galactic civilisation. He did some good things and he did some bad things. To me, he's somewhere between a villain and an antihero, which is why he's one of my favourite characters in the series.So the dead admiral, the fact that he wanted to start Overlord all over against despite the horrific things that happened the first time, the fact that he turned people into Husk hybrid things, the fact that he wanted to use a Reaper murder factory, he policy of killing people who quit, and all the other crap Cerberus was up to in the Mass Effect games doesn't at least make consider the possibility that he may in fact be evil.
So the torture that happens at Guantanamo Bay, the practice of extraordinary rendition, those acts invalidate the quest to prevent terrorist attacks? Don't get me wrong, I oppose those acts and think those involved should stand trial for human rights violations, but that doesn't mean that we should stop attempting to gather intel about future attacks altogether.No all the torture and death that was part of those ideas are what make them invalid.
To say that Mass Effect's complexity and writing didn't meet and exceed any other game, TV show or movie is to ignore the previous 95% of the game.
^Easily. Like the catalyst's voice and appearance it's just more of the same reflection of Shepard's subconscious. The trees are just as much a part of that aspect of Shepard as the kid. In a sense they're one and the same.
The main problem with IT, or rather those hoping to prove it is that they approached it in the wrong direction. They started with the basic premise that Shepard was indoctrinated and none of the ending was real (because the didn't *want* it to be) and then proceeded to find every little inconsistency that supports it. While that may sound perfectly reasonable, it falls apart when you notice how inconsistencies and oddities that don't directly support IT (of which there are a not insignificant number) are totally ignored. If all of them pointed towards IT, there'd be a valid argument. The don't and the ones purported to are bloody flimsy at best.
Of course they're being intentionally vague. Throughout this shitstorm there has been a group of fans that are absolutely convinced, against the balance of probability, that Bioware are geniuses, and they've been encouraging the fans that are angry to cool off and wait for more. Bioware would be insane to intentionally throw away such an asset.
Actually, all I want are two things; I want my decisions to be shown to have consequences, and I want to be able to challenge the Catalyst's reasoning. I think that the Catalyst is full of crap, but the fact that a machine intelligence came up with such a flawed plan makes a perverse kind of sense to me. So I don't need that whole segment gone, I just need them to re-add the dialogue sequences where you question the Catalyst, which they intentionally cut out because they wanted "lots of speculation from everyone". If they can also reflect some of my bigger choices throughout the trilogy in the extended ending cutscenes, that would be swell. It wont make for a great ending, and I'll still hate the synthesis option with a passion, but I would find such an ending acceptable.
I don't think it was marked as the path of evil, control was the blue option after all and blue has always been the colour of paragon.
So the dead admiral, the fact that he wanted to start Overlord all over against despite the horrific things that happened the first time, the fact that he turned people into Husk hybrid things, the fact that he wanted to use a Reaper murder factory, he policy of killing people who quit, and all the other crap Cerberus was up to in the Mass Effect games doesn't at least make consider the possibility that he may in fact be evil.
Further to what I said above, this also depends on the assertion that the dreams themselves are proof that Shepard is indoctrinated. They are patently not, ergo the trees being there in the final room is either a subtle reflection of Shepard's subconscious, or it's just the developers being cute.
Nowhere in the lore does it state that indoctrinated people have recurring nightmares.
Mass Effect is branching. Shepard didn't get indoctrinated when you let the council die, when one of your squaddies died due to not being loyal enough, when he/she saved the Collector Base. I see no reason why the ending to ME3 should punish alternatives, when prior games in the trilogy had not done so, and had even encouraged alternate choice.
If controlling the Reapers allows for the reconstruction of the mass relays, and if it would aid in repairing the damage done to galactic civilisation, does it matter a damn that TIM once advocated it? Can't we admit that his motivation had merit even if his methods were unconscionable?
Control and Synthesis are morally repugnant endgame choices, no matter what colour they were. This goes beyond the IT argument- you betrayed everything Shepard stood for if you followed those paths.
I think you're making this overly complicated, actually. I'm fine with the idea that the starchild thing was shepard hallucinating and that he was grappling with indoctrination just like the illusive man (and had been for some time, which would explain those creepy dream sequences). It's possible the little boy was an hallucination all three times he is seen -- in the air vent, in the shuttle, and in ghost form on the Citadel -- and manifests as a sort of defense mechanism that Shepard is using to shield his own consciousness.Well, one of the merits of Indoctrination Theory is that you CAN extend the ending- even if Shep WAS indoctrinated, it's not like Saren and Illusive Man couldn't break free- they regained control in their own ways. This means that even if you are indoctrinated, the ending dlc may cover his escape from that (complete speculation here, obviously), and if you escaped indoctrination (as the final email from Kaiden implies) you presumably recover and take the right back to the Reapers.
On the other hand, if Indoc theory is NOT true, what would the ending dlc consist of? Everyone stranded without mass relays, Shepard dead, earth in ruins? Not much story opportunity there, frankly. Loads of story opportunity if Indoc is true- especially since there's so much evidence that that is what they intended. Whether Shep was or wasn't indoctrinated does not necessarily mean that the Reapers won or lost- it just means it's all open for interpretation.
If it's not true, how DID Shepard survive the destruction of the Citadel?
The basic fact that the catalysts' reasoning is so completely asinine can't be ruled out either, much less the fact that Shepard has absolutely NO reason to take him at his word. He doesn't seem to question, for example, whether or not he's telling the truth about the Reapers obeying him (control option) or tat the synthesis thing will really change everyone's "DNA" instead of simply vaporizing him outright, or that blowing up the power conduit on the right will do anything OTHER than screw up the entire system.Actually, all I want are two things; I want my decisions to be shown to have consequences, and I want to be able to challenge the Catalyst's reasoning. I think that the Catalyst is full of crap, but the fact that a machine intelligence came up with such a flawed plan makes a perverse kind of sense to me. So I don't need that whole segment gone, I just need them to re-add the dialogue sequences where you question the Catalyst, which they intentionally cut out because they wanted "lots of speculation from everyone". If they can also reflect some of my bigger choices throughout the trilogy in the extended ending cutscenes, that would be swell. It wont make for a great ending, and I'll still hate the synthesis option with a passion, but I would find such an ending acceptable.
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