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Is it going to be a big CGI film???

Cheapjack

Fleet Captain
Perhaps that's why it's taking so long for post production.

Perhaps we'll see aliens like the ones we saw in animated Trek!

Lt Arex, that cat creature, the one with three legs, etc.

Plus all the ships.

Perhaps that's why there's a year to wait.
 
Cheapjack said:
Lt Arex, that cat creature, the one with three legs, etc.

Lt. Arex is the one with three legs. And while it would be cool to see him, I highly doubt we will.
 
I was just hoping they'd use their imigination a bit.

I'm tired of seeing just token efforts in films these days.

Star Trek shouldn't be like that.
 
They could add aliens wandering in the halls of The Big E that are CGI just to show that it realy is a Federation Of Planets instead of a Federation Of Earth, but for the Bridge it'll be humans as that's what many are used to seeing there anyway.
 
I'd be surprised if it wasn't CGI heavy. Hopefully said effects will be similar to Generations/First Contact (best CGI of all the movies I think).

Insurrection looked ok in some scenes but verging a bit too close to Voyager's fake computer-game-type graphics. And Nemesis was just horrible CGI wise.
 
I hear Jar Jar Binks is available to be in it.

In all seriousness, I hope we do see a completely CGI character; not so alien that it can't interact smoothly with the other characters but at least alien enough so that there is no way a person wearing prosthetics could be playing it.
 
A completely CGI character has to be done near flawlessly to work in a movie, unless it's a very very short scene, so unless ILM are given the budget to do it, I'd rather not.
 
Kpnuts said:
And Nemesis was just horrible CGI wise.
I personally thought that Nemesis had some of the best effects of the more recent Trek movies. I thought that the space battle/Big E crash was perfectly rendered.
 
No CGI characters, please. They still SCREAM "hey look at me, I'm the non-live action guy! Say hi to cartoony me, sticking out like a sore thumb!!!"
 
Kokomo said:
Kpnuts said:
And Nemesis was just horrible CGI wise.
I personally thought that Nemesis had some of the best effects of the more recent Trek movies. I thought that the space battle/Big E crash was perfectly rendered.

I was fairly impressed as well until I watched Generations and First Contact again, ILM are without a doubt best in the business.

Nemesis graphics I found too... 'shiny', if I can describe them like that. The texturing on the Enterprise looked far too metallic and reflective, and the lighting in the Rift was awful. Coupled with the poor LCARS graphics and general mess of the cloaking effect, I can't say I cared for the Nemesis visuals. Even the Romulan city although beautiful, still looked dead and lifeless.

I suppose it all has to do with CGI, I think most of the shots in FC were physical models? They tend to look better generally so maybe that's why I prefer them.

I did like some Nemesis shots. The bit where the Enterprise fires phasers in all directions for instance. The crash was ok, but again the lighting let it down.
 
The collision between the Enterprise and the Romulan ship in Nemesis was not CGI, it was done with physical models. Anyone who has a problem with the realism of that scene can't blame it on those lazy, new-fangled computer generated special effects.
 
Mutenroshi said:
Cheapjack said:
Perhaps that's why it's taking so long for post production.

Tiny nitpick: the movie is in preproduction right now. ;)

Tinier nitpick: the OP was talking about the 44 weeks at the end of filming (if the 8 weeks to film is correct) until the release Christmas 2008.

44 weeks isn't really that long for post-production though.
 
Vektor said:The collision between the Enterprise and the Romulan ship in Nemesis was not CGI, it was done with physical models. Anyone who has a problem with the realism of that scene can't blame it on those lazy, new-fangled computer generated special effects.
Really? I watched it and honestly don't see how it was done with physical models. If it was, in fact, a largely physical effect, it HAD to have been supplemented with a lot of CGI elements, it seems. So,perhaps it was more of a "hybrid" effect?

The little bits and pieces flying off in all directlys, the crumpling plating... it looked too... "good"... to be a physical model.

Maybe my eyes aren't as well-calibrated as I think that they are, but that's my take on it.

Any backup to support this that I can check out? I'm really pretty curious right now.
 
seigezunt said:
No CGI characters, please. They still SCREAM "hey look at me, I'm the non-live action guy! Say hi to cartoony me, sticking out like a sore thumb!!!"
I actually haerd they're considering making Roger Rabbit a late-shift helmsman.
 
Cary L. Brown said:
Vektor said:The collision between the Enterprise and the Romulan ship in Nemesis was not CGI, it was done with physical models. Anyone who has a problem with the realism of that scene can't blame it on those lazy, new-fangled computer generated special effects.
Really? I watched it and honestly don't see how it was done with physical models. If it was, in fact, a largely physical effect, it HAD to have been supplemented with a lot of CGI elements, it seems. So,perhaps it was more of a "hybrid" effect?

The little bits and pieces flying off in all directlys, the crumpling plating... it looked too... "good"... to be a physical model.

Maybe my eyes aren't as well-calibrated as I think that they are, but that's my take on it.

Any backup to support this that I can check out? I'm really pretty curious right now.

Actually, one reason it looks bad is that most of the debris is just falling UP, cuz they shot the models inverted. I think the collision model for the E was not up to snuff, so it LOOKED like it was just a shape with the details texture mapped on, like most CG. In that sense, it fit right in with the rest of the ship shots that WERE CG -- as in, not looking all that convincing (the lighting was really bad on the rift stuff, you need to turn brightness WAY down to watch parts of the movie due to the cartooniness, and I haven't found a way to watch the drydock shots at the end without wincing ever.
 
Cary L. Brown said:
Vektor said:The collision between the Enterprise and the Romulan ship in Nemesis was not CGI, it was done with physical models. Anyone who has a problem with the realism of that scene can't blame it on those lazy, new-fangled computer generated special effects.
Really? I watched it and honestly don't see how it was done with physical models. If it was, in fact, a largely physical effect, it HAD to have been supplemented with a lot of CGI elements, it seems. So,perhaps it was more of a "hybrid" effect?

The little bits and pieces flying off in all directlys, the crumpling plating... it looked too... "good"... to be a physical model.

Maybe my eyes aren't as well-calibrated as I think that they are, but that's my take on it.

Any backup to support this that I can check out? I'm really pretty curious right now.

It's on the Nemesis DE DVD, in the special features. They show the two models being smashed together upside-down. They probably extended the scene with CGI, since they didn't build full models, just a saucer and piece of the Schimitar. But most of the main action in the crash is model-work.
 
I have complete faith in ILM.

I rewatched Galaxy Quest the other day, and the FX in that movie were pretty much spot on. The film is what, five or six years old? You wouldnt think it.

The elevator scene when you see the NSEA PROTECTOR in the dock gave me chills. There is a real sense of scale in that shot. To be honest, I'm not sure if they used CGI or models, but those guys are the best in the business.
 
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