Interesting. (Nice to see the schematics, too; just wish they were big enough to be legible!) Some quotes that jumped out at me:
"For me, Star Trek is Next Generation and further on after that."
Well, that's not a good sign. He literally never even watched TOS before getting the DSC job.
"We were told this: We are doing a period piece set 200 years in the future. ... So, we had to look at TOS, watch all the episodes, study the props, really figure out what they had in their technological language... the look of our stuff really had to eventually reconcile with where Trek was going to be 10 years from now."
That seems a bit more reasonable, though. (I'm astonished how many posters around here try to insist that Trek, or any show set in an established future era,
isn't a period piece.)
"Ultimately, the back and forth between myself and one of my props designers, Ray Lai, who designed the majority of the Federation line, was incredibly rewarding because when we look at that phaser, man, I think we nailed that one."
Okay, cool, we know specifically who's responsible for most of the Federation props. And yeah, I'd agree that they completely nailed the phasers. (No wonder someone decided to use that (re) design in the opening credits!)
"...our Costume Designer, Gersha Phillips, was how to distinguish rank within the costume. She early on knew that she wanted to do a general uniform look with the Starfleet uniforms and not represent rank on them."
And again. (In this case, arguably a matter of identifying who to
blame.)
"...most of the engineering tools have names and have descriptions of what they can do so that the actors and the writers aren't just working in a vacuum. They're actually working within a real context. So now they can say, 'Oh I need a hypospanner,' and they know the use and the implementation of the tool within engineering and what they could use it for."
Okay, that's pretty cool.