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Indie GotY Awards 2012 - Star Trek: Excalibur

Belisarius

Captain
Captain
FOR YOUR CONSIDERATION...




Hey, all.

We're excited to announce that Star Trek: Excalibur has been nominated for an Indie (Game) of the Year Award!
Please click on the logo above and vote for us!




~Josh F. (a.k.a. Belisarius)
 
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Massive thanks to everyone who voted for Excalibur in the first round of the 2012 Indie of the Year Awards!

BUT IT'S NOT OVER YET.

We have advanced to the final category, securing a place in the Top 100 titles. Please take a moment to vote for us in the second and final round. This one's for all the tribbles!

VOTE NOW!


~Josh F. (a.k.a. Belisarius)
 
Where do I find the game?

You can vote HERE at our IndieDB site (as well as find out additional information on the game, watch videos, check out screenshots, read articles, etc.). Our project website is stexcalibur.com.

If you're referring to the finished game, you won't find it, because it's still in development. :p That said, you can download our 1.7 model viewer on the IndieDB page, in the "Downloads" section. Note that this is not running in our proprietary Evolved Engine, and only showcases an outdated version of the NanoFX Graphical Renderer. It is not wholly indicative of even the unfinished game.


~Josh F. (a.k.a. Belisarius)
 
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I am liking it. What is the story?

"Set after the events of Star Trek: Nemesis, the player must take command of the U.S.S. Excalibur and lead a Starfleet mission into Romulan space...where loyalties change by the moment, allies and enemies fly the same flag, and no challenge is quite as simple as it seems. In this cauldron of political instability you must command the fleet, master your fear, and win the day. The cost of failure is greater than the Alpha Quadrant can bear."

Or something like that. :p


~Belisarius
 
I am liking it. What is the story?

"Set after the events of Star Trek: Nemesis, the player must take command of the U.S.S. Excalibur and lead a Starfleet mission into Romulan space...where loyalties change by the moment, allies and enemies fly the same flag, and no challenge is quite as simple as it seems. In this cauldron of political instability you must command the fleet, master your fear, and win the day. The cost of failure is greater than the Alpha Quadrant can bear."

Or something like that. :p


~Belisarius

Hate to say this, so the story details hasn't been released.
 
Hate to say this, so the story details hasn't been released.

Not exact details, no. You have the place, the time, and the (very) basic context. When we're ready to reveal more about the game story and characters we will post a news update on our website and IndieDB page.


~Josh F. (a.k.a. Belisarius)
 
I must say, this game looks amazing. I downloaded your model loader and the animated Galaxy is spectacular, although it really slows down when I add the other models to the scene. Not the app's fault I'm guessing, as I have a fairly old machine.

Although I am somewhat curious - how could a game that's not ready for use be chosen for the GoTY award? Is there a category for games in progress? Not being a smart-ass in any way, BTW - I'm just genuinely curious.
 
Not to be negative, but how would you be in running for game of the year without releasing a game? Near as I can tell, no game yet, no story details yet, so what would you actually WIN based on?

Interested in seeing final results, just seems like a lot of hype for not having the product yet.

Game of the year without releasing a game?
 
I must say, this game looks amazing. I downloaded your model loader and the animated Galaxy is spectacular, although it really slows down when I add the other models to the scene. Not the app's fault I'm guessing, as I have a fairly old machine.

Although I am somewhat curious - how could a game that's not ready for use be chosen for the GoTY award? Is there a category for games in progress? Not being a smart-ass in any way, BTW - I'm just genuinely curious.

We were featured in the category for best Upcoming (Unreleased) Space Sim.

As far as performance goes, please remember that the model viewer is just that...a model viewer (not only that, it's outdated at this point). It doesn't reflect the performance of the Evolved engine.

As for Windows 8, there are some reported compatibility issues with the model viewer, due to .NET 2.0 elements being disabled in Win 8, as well as SlimDX (which I believe the model viewer utilizes). The team is currently evaluating Windows 8 to determine what must be done to make Excalibur compatible at release. Several users on our forums have reported running the model viewer on Windows 8, however, so the incompatibility appears to be somewhat random.

I'd also like to note that we are no longer developing the model viewer, as we are focusing all of our resources and time on actually building the game assets and engine...and, at this very moment, the Quick Battle demo.


~Josh F. (a.k.a. Belisarius)
 
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