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How did they do this?

Disposable_Ensign

Captain
Captain
In the Journal of Applied Treknology, the D-70 Batlhmey Che Class has this really nice rendering style that I'd love to replicate, but I can't figure out how its done. (I'm a newbie to this whole starship design thing.)

How do you make that sort of smokey red background? And how do you get that very 90s/early 3D rendering look?

MODS: This site has been up for decades, but if the hotlink is an issue, let me know and I'll find another way.
d-70_batlhmey_che-syc1.jpg
 
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I don't know anything about digital rendering software, but the background looks like a stock cloudy sky wallpaper with a red tint applied.
 
The background looks like a basic Photoshop filter – set orange-red as foreground colour, black as background colour, go to Filter > Render > Clouds, and boom. I made this in literally ten seconds:

nd8E1fx.png


Looks like they may have applied a Gaussian blur to smooth it over a bit but I'm pretty sure that's what they used.
 
I often create this effect in Poser. There's a "material node" literally labeled "cloudy". One can change the foreground (clouds) and background (sky) colors, the intensity, the balance between the two, etc. I often apply it to objects rather than backgrounds, plugging a diffuse texture map into the node to create a quick'n'cheap dusty or grimy effect.
 
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