Only if all the bugs/glitches had been included too;
Here are Spock's quarters:kept seeing this concept art for the game's crew quarters online:
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not sure this was even used, but looks good to me.
Seeing as I quit the game after the first two levels out of boredom and tedium, and I actually love Star Trek Into Darkness more than all the other movies, I'm going to have to go for Into Darkness![]()
Here are Spock's quarters:
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any other rooms you want to show us?Here are Spock's quarters:
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Engineering is really strange, and totally unlike the beer brewery or NIF target chamber locations used in Star Trek or Into Darkness.any other rooms you want to show us?
given the cavernous nature of the secondary hull and the fact that large sections of it appear to be devoted to open machinery, i can buy this as just another part of that.Engineering is really strange, and totally unlike the beer brewery or NIF target chamber locations used in Star Trek or Into Darkness.
That is a ferocious Gorn trooper from another galaxy and he wants to eat you and everyone you care about. In the mission you have to protect Keenser while he "lowers the warp cores" whatever that means.given the cavernous nature of the secondary hull and the fact that large sections of it appear to be devoted to open machinery, i can buy this as just another part of that.
but what is that puppy doing on the bottom right hand side of the screen?
i think that's code for "goes to waste extraction".In the mission you have to protect Keenser while he "lowers the warp cores" whatever that means.
I like it. It reminds me of some of the concept art for ST09, and also how STB suggested the brewery in their matte paintings of engineering while making the whole arrangement more technological.Engineering is really strange, and totally unlike the beer brewery or NIF target chamber locations used in Star Trek or Into Darkness.
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The water pipe/blender part of the brewery does appear later on, and the shuttlebay looks amazing, and just like the '09 movie version.
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