Rii
Rear Admiral
Seems odd that a $10 PSN release would be one of my most anticipated games of the year, but it's finally here and in the time I've spent with it so far it's managed to exceed my expectations.
There's an innocent, almost child-like joy in bringing colour to the landscape in the second "flower". There's no UI, the controls are simple and intuitive to the point of being almost entirely transparent, although I'd honestly prefer the Wiimote to the SIXAXIS, and the presentation is sublime.
In games like Wind Waker, Pilotwings, and Rogue Squadron (Tattooine at night in a T-16 Sky Hopper
) I often liked to engage in peaceful "free roaming", Flower takes that to another level entirely. Could be that the experience will pall later in the game, although I've read that it's only a few hours from start to finish so it shouldn't outstay its welcome.
I believe Flower is the second of three titles (the first being fl0w) that thatgamecompany is contracted to develop for Sony, can't wait to see the third.
Has anyone else picked this up? For those interested, some trailers for the game are available here.
There's an innocent, almost child-like joy in bringing colour to the landscape in the second "flower". There's no UI, the controls are simple and intuitive to the point of being almost entirely transparent, although I'd honestly prefer the Wiimote to the SIXAXIS, and the presentation is sublime.
In games like Wind Waker, Pilotwings, and Rogue Squadron (Tattooine at night in a T-16 Sky Hopper

I believe Flower is the second of three titles (the first being fl0w) that thatgamecompany is contracted to develop for Sony, can't wait to see the third.
Has anyone else picked this up? For those interested, some trailers for the game are available here.