Let's discuss the 1979 film "Alien" and 1986 "Aliens" and the interior corridor hallways of First-Person-Shooter games and influences. Not solely 'maze-based gameplay' but just interior corridor locations within FPS games.
Not vehicle simulation games but only FPS influences.
for reference see this 10 minute video
The History of FPS Games Vol 1 1974-1988
http://www.youtube.com/watch?v=aipGP5oAuWQ
It shows Akalabeth World of Doom (1979) at :30 which looks like the first interior corridor FPS to me. Refresh rates, color, 3-D Graphics aside this seems to be the first.
Alien came out in May 1979.
Sure Star Trek had corridor hallways with aliens on board the TOS Enterprise but not the same.
Akalabeth: World of Doom came out in 1979 with a limited release and wider release in 1980 and would have had a development period already while Alien was in production.
I would argue that Alien and more importantly Aliens (1986) set the overall tone for interior-based alien-enemy FPS. What do you guys think? Let's discuss the Alien franchise solely with FPS.
Can we keep the nostalgia factor of naming 20 other FPS games down?
Not vehicle simulation games but only FPS influences.
The first-person shooter has since been traced as far back as Maze War, development of which began in 1973, and 1974's Spasim.
http://en.wikipedia.org/wiki/First_person_shooter1987's MIDI Maze for the Atari ST was one of the first network multiplayer action games and also saw release on game consoles. The genre coalesced with 1992's Wolfenstein 3D, which is generally credited with creating the genre proper and the basic archetype upon which subsequent titles were based.
for reference see this 10 minute video
The History of FPS Games Vol 1 1974-1988
http://www.youtube.com/watch?v=aipGP5oAuWQ
It shows Akalabeth World of Doom (1979) at :30 which looks like the first interior corridor FPS to me. Refresh rates, color, 3-D Graphics aside this seems to be the first.
Alien came out in May 1979.
Sure Star Trek had corridor hallways with aliens on board the TOS Enterprise but not the same.
Akalabeth: World of Doom came out in 1979 with a limited release and wider release in 1980 and would have had a development period already while Alien was in production.
I would argue that Alien and more importantly Aliens (1986) set the overall tone for interior-based alien-enemy FPS. What do you guys think? Let's discuss the Alien franchise solely with FPS.
Can we keep the nostalgia factor of naming 20 other FPS games down?