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deleting rescue partition?

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That's really the best way of doing things. Especially since OEM copies of Windows aren't hard to find and can be had for pretty cheap. And if that's still too much, there's always Linux. :techman:
 
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Any 32-bit system can mathematically handle 4 gigabytes of memory. This includes the system memory the swap/virtual memory and the logical address used by the system. Since Windows assumes, this it only "shows" 3 gigs being used. However, if the system detects 4 gigs or ram, it automatically blacklists the other stuff and uses the real ram. Therefore, it's still advantages to have 4 over 3.

What? It does not black list anything - it needs to use the graphics card memory for, well, graphics stuff - it cannot "black list" it.

Unless you are just saying that you do not necessarily lose a whole gig of RAM like Windows often says, and I am sure you don't, but you do lose whatever your graphics cards have (often a gig these days), and a bit more for memory on other on-board devices.

If you have 4GB of RAM and a 512MB graphics card you will only have a bit under 3.5GB to use, and the other half a gig will be unavailable, you are not debating that surely?

Oh and drop the "people who dont know any better" stuff please, I'm an IT Professional and Computer Science graduate.
 
What? It does not black list anything - it needs to use the graphics card memory for, well, graphics stuff - it cannot "black list" it.
Blacklist was just a phrase I use for lack of a better term. Since the system (not the OS) redirects the pointers and therefore "blacksout" the vram, it's still fairly accurate.

Unless you are just saying that you do not necessarily lose a whole gig of RAM like Windows often says, and I am sure you don't, but you do lose whatever your graphics cards have (often a gig these days), and a bit more for memory on other on-board devices.

If you have 4GB of RAM and a 512MB graphics card you will only have a bit under 3.5GB to use, and the other half a gig will be unavailable, you are not debating that surely?
Well, that's sort of the point Assuming, you do have a graphics card that big and you add in the swap file, which, I know Windows doesn't use like it used to, but it's still there, and the vram the system uses rom and logical outputs, that extra gig seems to vanish.

But in the case of system vram and swap, the real thing is always better. And, those large video cards still aren't all that cheap and many of the 512 and 1 gig ones still use vram (In which case my point is still valid.)

Plus, in most cases people who are going to want a card that big are probably going to go with a 64-bit system, anyway, in which case the whole thing is moot.

So, if you're using a 256 card, or whatever. That's still the majority of the ram being use, and since it's cheap and it's always more efficient to have matched sim pairs, I think I still make a solid argument.

Oh and drop the "people who dont know any better" stuff please, I'm an IT Professional and Computer Science graduate.
That comment wasn't really aimed at you and I apologize if you took it as so. Ir was more of a general observation of misinformed Windows users. Perhaps, Microsoft could have done a better job with their system info program, but still, I haven't used Windows in eight years and I know better.
 
But in the case of system vram and swap, the real thing is always better. And, those large video cards still aren't all that cheap and many of the 512 and 1 gig ones still use vram (In which case my point is still valid.)

Well I have seen some on-board cards that share a surprising amount of system RAM (particularly on laptops) but the modern gaming cards usually have DDR3 RAM on them.

Plus, in most cases people who are going to want a card that big are probably going to go with a 64-bit system, anyway, in which case the whole thing is moot.
Well I have two 256MB cards in my old XP machine, and a pair of 512MB cards SLI'd (or crossfired) is a config quite a lot of gamers had on XP. Of course that still allows you 3GB of RAM.

So, if you're using a 256 card, or whatever. That's still the majority of the ram being use, and since it's cheap and it's always more efficient to have matched sim pairs, I think I still make a solid argument.
Well of course it is a fair point about the matching pairs, with a GB in each available slot. Though of course whacking on Vista 64 and putting 2GB sticks in each would not cost a whole lot more hard cash.

That comment wasn't really aimed at you and I apologize if you took it as so. Ir was more of a general observation of misinformed Windows users.
Apology happily accepted, thankyou.

Perhaps, Microsoft could have done a better job with their system info program, but still, I haven't used Windows in eight years and I know better.
I guess you are a Linux man then?
 
But in the case of system vram and swap, the real thing is always better. And, those large video cards still aren't all that cheap and many of the 512 and 1 gig ones still use vram (In which case my point is still valid.)

Well I have seen some on-board cards that share a surprising amount of system RAM (particularly on laptops) but the modern gaming cards usually have DDR3 RAM on them.

Plus, in most cases people who are going to want a card that big are probably going to go with a 64-bit system, anyway, in which case the whole thing is moot.
Well I have two 256MB cards in my old XP machine, and a pair of 512MB cards SLI'd (or crossfired) is a config quite a lot of gamers had on XP. Of course that still allows you 3GB of RAM.

Well of course it is a fair point about the matching pairs, with a GB in each available slot. Though of course whacking on Vista 64 and putting 2GB sticks in each would not cost a whole lot more hard cash.

This could become a real issue as card manufactures put more memory on their products. You can get a top of the range nVidia card with 1Gb of ram. Put a couple of them in an SLi config and you could find that you've suddenly chewing into system memory space (was there a recent announcement of a 2Gb card? I'm not a gamer and deal with business IT professioanlly so I don't pay that much attention to video cards).

Though I guess the people buy these cards would probably be smart enough to run 64bit Windows
 
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I don't see that as a big deal, really. Within three years 64-bit will be standard fare. As of now, most processors are "64-bit ready." The only limitation is the OS. Unfortunately, the retailers still package most of the computers with 32-bit Vista (even though they can run 64-bit) because it's more profitable. But it's only a matter of time before they'll have to acquiesce to demand.

Besides, you have to figure anyone who buys that big of a video card probably builds their own computer, anyway, and bought an OEM copy of Vista-64 with the parts.

Also, one can't help but wonder what bottlenecking problems might arise from running a video card that powerful on a 32-bit system.

I guess you are a Linux man then?
Yessir.
 
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I don't see that as a big deal, really. Within three years 64-bit will be standard fare. As of now, most processors are "64-bit ready." The only limitation is the OS. Unfortunately, the retailers still package most of the computers with 32-bit Vista (even though they can run 64-bit) because it's more profitable. But it's only a matter of time before they'll have to acquiesce to demand.

There's bumpkiss difference between the price of Vista32 and Vista64 at wholesaler level so it's not a profitability issue. At wholesale price there's no price difference for me between Vista Home Premium and Home Premium 64 and $2 between Vista Business and Business 64.

64bit has two problems - a) most people have nfi about it and b) there are still some driver support issues even when programs have been updated for Vista. For example the InCD driver for Nero doesn't play nicely under 64bit and I'm sure there are lots more examples out there - especially for some older hardware.

Microsoft is forcing the 64bit issue server side though. Exchange Server 2007 is 64bit only (there was a 32bit version but it wasn't supported for production environments) and Server 2008 R2 (currently in Beta) will be 64bit only but it's easier to do that it with server software than generally user side.
 
There's bumpkiss difference between the price of Vista32 and Vista64 at wholesaler level so it's not a profitability issue. At wholesale price there's no price difference for me between Vista Home Premium and Home Premium 64 and $2 between Vista Business and Business 64.

Yeah, but, if someone wants a 64-bit machine and you sell them a 64-bit ready system with a 32-bit OS, what are they going to do? Walk over to the shelf and take a copy of Vista-64 to the checkout with them. ;)

Also, when the manufactures by the the OEM disks in mass bulk, Microsoft sells the 32-bit ones at a cheaper rate because they want to get rid of them. Of course, the price at POS has to be the same regaurdless.

As for the software compatability goes, I don't know anything about that except from what I've heard from friends and such.
 
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