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Defining the Prime Directive

BillJ

The King of Kings.
Premium Member
Over the years we've seen the Prime Directive become a "catch-all" for every decision made in regards to either 'first contact', 'foreign policy' or giving 'foreign aid'.

I was wondering if we have a canon source for what exactly criteria are examined to determine whether the Prime Directive applies to a given situation? Too many times we have Starfleet officers violating the Prime Directive (at least on the surface) and yet nothing comes from those countless violations. Kirk, Picard, Sisko and Janeway can't be the only officers that seemingly violate it at will. With thousands of ships, the number of possible violations could number in the tens of thousands every year if we're talking about blanket 'non-interference'.

So is Starfleet General Order Number One 'blanket non-interference' or does a large set of criteria exist that determines each 'violation' on a case-by-case basis?
 
So is Starfleet General Order Number One 'blanket non-interference' or does a large set of criteria exist that determines each 'violation' on a case-by-case basis?
My take (the short version): The latter. Has to be.

As far as I'm aware, the canon provides no such exacting criteria. The PD is never really well defined. But looking at what we do know, I think it's got to be a case-by-case thing, and that the rule isn't anywhere near "blanket non-interference" to begin with.

My take (the long version): For a regulation called "General Order Number One", Starfleet sure doesn't hammer its officers very hard for violating it. This would indicate that circumstances and results play a large role in how Starfleet determines just what should be done to someone who violates the thing.

And as for what it's even supposed to be in the first place, that's not well defined either. We have stuff like the ever controversial "Homeward", in which the PD is said to advocate letting the primitive species die rather than risk any kind of cultural contamination (or, let the primitive species die because "it's none of our business." Nature is destroying them; who are we to disagree? That kind of thing).

Now, I can understand that the UFP does not want Starfleet to be a galactic nanny. They are not going to go actively seek out every stone- or bronze-age civilization being threatened by some natural catastrophe and save them.

But, in "Homeward", they had a relatively easy-to-implement method before them to save at least some of them (though, as far as we could tell, not all that many... possibly not even enough to effectively continue the species. This ep was full of problems, really) with minimal risk of real contamination, and they didn't want to use it. They only did once Nikolai forced their hand.

The problem that I see with that idea is that it's a value judgment. They try to couch it as "We're completely neutral; we're just letting things run their course." And part of the justification for that is that who the hell knows what that civilization will do in 50, 100, 200 years if we save them? How do we know it's the right thing in the larger scope? Well, you don't know. But not saving them when you easily can is a CHOICE, and "we're just neutral" is a cop out. Again, I would stress that I'm referring only to situations such as the one in "Homeward". Starfleet should not be expected to try and save every last threatened civilization they come across. But there ARE times when they could render help without much trouble, and when they don't, it's a value judgment.

Think about it: when a spacefaring civilization asks for help, they give it. Freely, willingly. We have almost never seen them say no. Even the Romulans can count on assistance from a UFP starship, if one happens to be nearby when something crazy happens. What about a species that achieved warp drive, say, five years ago? They are still developing their "persona" as participants in galactic affairs. Who knows what they will do in ten or fifty years? Yet the Federation wouldn't refuse to help them on that basis. What are they going to do? Get a distress call, and respond with "We may be on our way to help you within the hour. We're just waiting for the office of Cultural Relations to run a background check on your species."?

If you are going to render aid to those who ask, you cannot blanketly refuse to EVER render aid to those who are incapable of asking for it. Yet the basic reason for the existence of the PD is sound, and besides, as mentioned, the UFP cannot devote all of its resources to flying around looking for pre-warp civilizations in distress. So cultural contamination should be avoided if at all possible. And I would even say that there are cases where - if aid cannot be rendered without contamination - then aid should not be rendered. Mainly, this is in cases where the catastrophe won't wipe out their ENTIRE species. Sure, it will make things rough, but if they can survive it on their own, they should.

Most of what I've said applies to natural disasters. If they fly up to a planet and see two societies fighting a war that has the potential to wipe them out... it sucks, but how can you interfere directly? Do you take sides? That doesn't seem like a good idea at all. At most, I could see doing something to prevent a particularly horrific event (say, a nuclear weapon being detonated, which would not only kill millions but cause the other nation to retaliate, which would kill millions more and cause a third nation to bring out their nukes, etc etc) if it can be done without exposing themselves directly. But to just fly in, phaser the missile out of the sky, then open up a channel, telling the civilization to make love, not war... that would be going too far.

So there are times when you see suffering and death, and cannot do anything about it. To assume you could just use your badass tech and knowledge and solve any social, political, or environmental problem you come across would, in itself, be a dangerous attitude for Starfleet and the UFP to have. Yet simply saying that they will "not interfere" in ANY goings-on involving less advanced species does not fit well with their willingness to give all manner of assistance to those they encounter in space.

That said, when you are not talking about any kind of disaster or crisis - you come upon a populated world, and as far as your sensors can tell, everything is just dandy - having FTL travel be the cutoff point makes sense. Warp-capable, you can talk to them. If not, just keep moving. Whether or not one agrees that the possibility of the species facing extinction is enough reason to warrant cultural contamination, Starfleet officers certainly shouldn't be making direct contact with pre-warp civilizations without a damned good reason.

One last thing: The Klingon Civil War in "Redemption" is a unique case, since it was a conflict internal to an entirely separate, sovereign nation. Starfleet and the UFP did exactly what they should have done in that case: take steps to protect their own interests, and expose the external interference coming from the Romulans, but not interfere in the core Gowron vs. Duras conflict, essentially saying "You need to work this out yourselves."

Told ya it was the long version. :rommie:
 
It's like any rule or regulation, it is not absolute and is context-based.

Picard once said that the Prime Directive is to protect the Federation above all others, and i think he was right. The Federation has no business in righting all wrongs in the Alpha Quadrant or wider galaxy. The Federation even makes alliance/sign treaties with powers that oppress.

In the 24th century Trek, the Klingons are obviously the most loyal Federation ally. But the Klingons must have numerous subject species in the Empire, which they oppress, or even enslave. But the Federation obviously turns a blind eye to this. The pre-Dominion War Cardassian Treaty was signed, even though the Federation tolerated the Bajoran Occupation. The Federation then cannot condemn and reverse oppression, if it signs deal with powers that openly oppress.
 
IMO, any policy has its good points and its bad points. The Prime Directive is no different.

That's my definition of it, anyway...
 
Saito made a reference to a civilization recently achieving warp speed.

Assuming warp capability is used age a benchmark and that warp development takes places pretty much along the same lines on every inhabited planted, then a newly warp capable civilization is still "primitive" to the UFP and other major powers.

A civilization with one spacecraft capable of a quick burst at warp is not as technologically advanced as a civilization with several thousand vessels capable of maintaining warp 9.9999 for several hours. With its new found warp technology, it could still be several years before this civilization can travel to a system outside its own. Now does the UFP consider this civilization to be equal and give them more advanced technology? Does the UFP want them to continue their natural development without interference (though chances are they'll just buy the technology from the Ferengi)?

If my world had one Phoenix type vessel and the Ent-E showed up to say hello, I'd crap in my pants and memberships in doomsday cults would probably rise.
 
I think when an officer violates the Prime Directive he/she is not automatically thrown out of Starfleet but a trial is held to determine the extent of the violation and, in my opinion, to see if the violation was done maliciously or for personal gain. And if you did it for your own personal benefit, I'm pretty sure you're at the very least thrown out of Starfleet.
 
As far as the movies and episodes tell, the Prime Directive only concerns and limits the actions of Starfleet. It does not fully extend to the Federation and its government, let alone its private citizens or corporate entities.

That is, on one or two occasions, the Federation Council has chosen to ignore the Prime Directive, and it has been indicated that it is perfectly empowered to do so. OTOH, in multiple other occasions, UFP citizens have acted contrary to the Prime Directive and this has not been considered unlawful or even particularly objectionable. Nor has there ever been any Starfleet or UFP obligation to keep non-UFP entities from doing things that are contrary to the Prime Directive.

It would thus seem that the sole purpose of the PD is to keep Starfleet personnel from becoming too powerful as political players. They already possess technology that gives them divine powers to destroy, create, bless and curse. Obviously, some sort of legislation has to be in place to stop them from misusing those powers - and many of the powers are so great that "misuse" is best defined simply as "use".

In contrast, there's no point in writing laws that stop somebody like Harry Mudd from influencing primitive cultures, because Harry Mudd has feeble rather than divine resources. OTOH, Harry Mudds are legion, and it would be absolutely futile to try and stop them in the first place...

The self-determination of a primitive culture is not in jeopardy when Harry Mudd arrives and offers his services as the middle man in exporting local booze to the interstellar market. It is very much in jeopardy when James Kirk arrives and offers to keep the Klingons away, stop the war between the continents, and cure the plague that plays a crucial role in the local dominant religion.

As for the concept of "primitive"...

Assuming warp capability is used age a benchmark and that warp development takes places pretty much along the same lines on every inhabited planted, then a newly warp capable civilization is still "primitive" to the UFP and other major powers.

I'd rather argue that the border there is extremely clear-cut. When a culture launches its first experimental warpship, then contact with the interstellar culture is immediately inevitable. Even if the experimental ship doesn't encounter any aliens as such, the inevitability of subsequent contact is enough of an excuse for all aliens who observe the warp signature to initiate contact ASAP, before other aliens get to it. Once the natives themselves go interstellar, they cannot and should not be protected from outside influences. Prior to that point, at least the theoretical possibility of protection exists, so many advanced cultures go for a policy of protectionism, realizing the value of fostering new ideas in such "think tank" worlds, as well as the value of keeping competition away from said worlds by any pretense available.

Timo Saloniemi
 
So is Starfleet General Order Number One 'blanket non-interference' or does a large set of criteria exist that determines each 'violation' on a case-by-case basis?

It is stated in VOY 'Infinite Regress' that it consists of 47 sub-orders, so yeah, even canonically it is highly complex.

As far as the movies and episodes tell, the Prime Directive only concerns and limits the actions of Starfleet. It does not fully extend to the Federation and its government, let alone its private citizens or corporate entities.

I find that highly unlikely. The Council I could accept having the authority to void the Directive in special cases, but I think there has to be some law prohibiting private interference as well. It may not be called the 'Prime Directive' but it would be based on the same principle. Knowledge that there is alien life and access to advanced technology would happen whether it's Starfleet or private interference. Now, granted, Starfleet probably doesn't go searching for and chasing private Prime Directive violators across the Galaxy. But establishing and enforcing 'no-go' zones around planets with pre-warp civilizations inside UFP space, that I could see.
 
Yet in "Angel One", it's explicit that once a bunch of civilians have arrived on a planet by "legit" means (they crashlanded there against their will - not that it ever really mattered), they are free to do whatever they please vis-á-vis the local civilization. Starfleet cannot touch them (in the episode, Starfleet would have liked to remove them from the planet but UFP law didn't give Starfleet that power), and Starfleet cannot stop them from supporting or even leading a rebel movement against the planet's government (in the episode, Starfleet would probably not have minded seeing the government toppled, but they'd liked to have kept these UFP citizens out of it - they just could not).

It almost seems as if the Prime Directive protected the UFP citizens from Starfleet here. As soon as they "went native", they received the protection guaranteed to the natives...

On the other side of the balances, we have no instances of Starfleet actually stopping a civilian from proceeding with PD violations. They kind of tried with Worf's foster brother in "Homeward", in a less-than-half-hearted way. When that didn't stop the brother, Starfleet effected no punishment on him.

A civilian breaking some other UFP law could be apprehended and punished. A civilian breaking the PD suffers no consequences in the episodes or movies.

Timo Saloniemi
 
I was wondering if we have a canon source for what exactly criteria are examined to determine whether the Prime Directive applies to a given situation?

A canon source?

I'll go with memory Alpha for anything official for all Trek geekdom.
Starfleet General Order 1, the Prime Directive
http://memory-alpha.org/en/wiki/Prime_Directive


  • General Order 1: "No starship may interfere with the normal development of any alien life or society." (TAS: "The Magicks of Megas-Tu")
General Order 1 is also better known as the Prime Directive.
http://memory-alpha.org/en/wiki/Starfleet_General_Orders_and_Regulations#Federation_Regulations


and so there you go:
(TAS: "The Magicks of Megas-Tu")
 
Well, once again the onscreen material doesn't draw an equation mark between "GO1" and the description given. All we can infer is that GO1 includes the phrases given, not that it would consist solely of those phrases.

The real GO1 is probably quite a bit more extensive than the sum of known quotations (from TAS "Megas-Tu", TOS "Bread and Circuses" et al.). Given how it applies to almost anything and everything, it's probably a 500-page book... Indeed, General Order 1 might simply say "Starfleet officers and personnel will uphold the Prime Directive (see Appendix 1-499)"...

Timo Saloniemi
 
It's way to vague and over-applied in TNG. It was supposed to be so that an "advanced" Federation didn't alter the development of a less "advanced" culture.

Maybe a GR/liberal response to the Cold ("Private Little") War meddling we (and Soviets) were doing in the 60s. (And 50s. And 70s. And 80s.)
 
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