I've been looking forward to this one for a while, but I had no idea it was going to be this good. I'm not even going to try and describe it, except to say that it recalls it both ICO and Portal in all the good ways, whilst ultimately creating something quite original and actually rather touching. If you give it half a chance, it will take your breath away.
My worry is that games like this will be lost in the XBLA shuffle. The 360 in general is a platform pretty hostile to the more innovative and abstract titles, and I think it's highly likely that most of the audience will rubbish it and go back to playing Halo before the end of the first level. A shame, but hardly surprising.
If you have a 360, get the demo. It'll hook you. If you object to the high (1200ms point) price tag, don't download the demo because you're gonna want to buy it a few minutes later.
Anyway, small excerpt from the Eurogamer review:
Check it out.
My worry is that games like this will be lost in the XBLA shuffle. The 360 in general is a platform pretty hostile to the more innovative and abstract titles, and I think it's highly likely that most of the audience will rubbish it and go back to playing Halo before the end of the first level. A shame, but hardly surprising.
If you have a 360, get the demo. It'll hook you. If you object to the high (1200ms point) price tag, don't download the demo because you're gonna want to buy it a few minutes later.

Anyway, small excerpt from the Eurogamer review:
Surrender to the game's reflective intentions and it can be quite profound. I have no problem admitting that I found myself thinking about people and places that I'd not considered for years. Relationships that ended too soon. Some that went on far too long. Memories that no longer seem reliable. Others that are still painfully vivid. It's a platform game. It's an emotional journey. Whatever you invest in Braid, it repays many times over.
Check it out.