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BattleTech

New Trailer for MechWarrior 5: Clans DLC:

MechWarrior 5: Clans - Wolves of Tukayyid - Launch Trailer

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Interview with MechWarrior 5: Clans Narrative Director Chris Lowrey:


Even within that context, this expansion was still a beast to tackle due to what Tukayyid is. More than any other battle in all of BattleTech‘s timeline, the Battle of Tukayyid has literally thousands of pages written on it between novels, sourcebooks, and scenario books spanning over 40 years (the latest scenario book and short stories covering the battle being published as recently as 2020). Between detailed breakdowns of each Clan’s campaign, extensive fleshing out of the terrain on each battlefield, and in the case of the original Wolf Clan and Jade Falcon sourcebooks, a complete phonebook roster of every individual who participated in the battle, along with the ‘Mechs and vehicles they piloted. And this is before even trying to break things down to where we can chart and craft an engaging campaign that doesn’t feel shoehorned into pre-existing stories.
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Like all MW5: Clans story campaigns, Wolves of Tukayyid aims to be as accurate an adaptation as possible to the source material while telling our own story that fits into the context of a MechWarrior experience. And for this expansion, that means that the characterization of many of the novel characters will stem from how they were depicted specifically in Lost Destiny and We Do the Impossible

I wish the people who are in charge of other IPs (Star Trek, Star Wars, Lord of the Rings, The Witcher, Halo, etc.) would show this much respect, attention, and care.
 
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Hooo Boy, i can't wait for this evening when the DLC unlocks to get going. I have said this before but Tukayyid for me is peak Battletech :)
 
A new set of "core" products for "classic" BattleTech is being lined up by Catalyst Game Labs for release in 2026.

This includes a new Starter Box, with two IlClan-era BattleMechs to try out; a Core Box, with eight more BattleMech miniatures to make use of; and a new Core Rulebook, aimed at succeeding Total Warfare as the foundation stone for "classic" BT going forward.

If it helps any, there is a PDF which includes the changes one might expect to see in the new Core Rulebook once it arrives later this year.
 
It's been so long since new rule revisions have come out. I'm curious. It should be the playtest rules that stuck from last year. I remember my local BT group testing them out, but I was too busy at the time to check them out.
 
Some of the rule changes, especially in the movement rules, look really good. Water has always felt more trouble than it's worth, and being able to back up a hill and roads decreasing elevation change penalties stick out to me as particularly good.
 
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