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Avatar help

Kaziarl

Commodore
Commodore
Can someone put my head on that uniform? I tried, but it looks awe full


l_99d7032b0a2926647efd3b8838400554.jpg
l_cdfdf781e7387c329f25514f2f310c41.jpg
 
Here are three things for you, Kaziarl. It was tough as the picture of your head and the costume are two different scales. When I shrunk the head down to the size of the costume, all the detail was lost. Oh, well, here we go.

First, I have what you asked for:

soldier.jpg



Second, I put the picture in the context of a background, which was a Voyager corridor.

soldiervoyager.jpg



Finally, since your thread was called Avatar help, I gave you one of those:

soldierav.jpg
 
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Thank you. If I may ask, what are you using? I just have bit map, although I'm thinking of getting photoshop.
 
I have Photoshop, but what I used here, and what I use on a general basis, is an ArcSoft program, Photo Studio, that's a fraction of the price and I find much more intuitive. I do the tough jobs in Photoshop, and I really should have gone to Illustrator to solve the scale problem with your head, but I know the ArcSoft program inside and out and its easier for me.

Here's something else I created along the way as a joke. She's cuter than you. ;)

child.jpg
 
If only that were true. There's a long, drama filled story behind that one, and I think I'll spare you all from it.
 
I do the tough jobs in Photoshop, and I really should have gone to Illustrator to solve the scale problem with your head
Go to Illustrator to scale a pixel-based image? Illustrator is a vector-based program. You should always scale images in Photoshop. Hence it is called Photoshop. :p [/smartass]
 
Shows you how much I know. I thought that was one of the advantages of a vector based program, that you could change the scale of something without losing the definition. It seemed that way the one big project I did in Illustrator.

Hey, I'm an audio guy. I'm playing catch-up on this image stuff. Can I send you a CD of one of the bands I've recorded? ;) Now that I know how to do.
 
Shows you how much I know. I thought that was one of the advantages of a vector based program, that you could change the scale of something without losing the definition. It seemed that way the one big project I did in Illustrator.

Well, this half-true. Any art you create in Illustrator or another vector program (like Corel Draw) can be re-scaled up to infinity because of how vector art works. That's why NCC-1701 made the distinction of pixel art. Pixel artwork is made with each pixel in an image of a given size having a color value (like the photograph of you and your daughter or any other jpeg file you'd see on the Web).

Vector Art, which is what Illustrator uses, is something completely different. Instead of data stored on a color-per-pixel basis, vector art stores instructions for the program on where to put a line, what color to make it, how long it should be, etc.

It might help to think along these terms: pixel art (sometimes called bitmap art) is the visual analog of a .wav or .mp3 file... it is the actual representational data of the image, like these audio files are made from actual "recorded" sound.

Vector art on the other hand is more like a midi file... not really "art" in it's own right, but rather instructions for the program that can be changed and scaled up or down without any loss of data.

Does that make sense?
 
Shows you how much I know. I thought that was one of the advantages of a vector based program, that you could change the scale of something without losing the definition. It seemed that way the one big project I did in Illustrator.

Well, this half-true. Any art you create in Illustrator or another vector program (like Corel Draw) can be re-scaled up to infinity because of how vector art works. That's why NCC-1701 made the distinction of pixel art. Pixel artwork is made with each pixel in an image of a given size having a color value (like the photograph of you and your daughter or any other jpeg file you'd see on the Web).

Vector Art, which is what Illustrator uses, is something completely different. Instead of data stored on a color-per-pixel basis, vector art stores instructions for the program on where to put a line, what color to make it, how long it should be, etc.

It might help to think along these terms: pixel art (sometimes called bitmap art) is the visual analog of a .wav or .mp3 file... it is the actual representational data of the image, like these audio files are made from actual "recorded" sound.

Vector art on the other hand is more like a midi file... not really "art" in it's own right, but rather instructions for the program that can be changed and scaled up or down without any loss of data.

Does that make sense?
I think that's a good explanation. Although I'm not sure Outpost4 has a daughter. :lol:

Hey, I'm an audio guy. I'm playing catch-up on this image stuff. Can I send you a CD of one of the bands I've recorded? ;) Now that I know how to do.
Hm, that's interesting. What kind of music? Are you doing it professionally? I ask because I have a band (well, we're just two guys, but that's enough) and getting the audio right is one of our biggest problems.
 
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