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Annoying Movie Cliches/Problems

Something that's working it's way to clichedom is the post-credit revelations: The movie's over. The action has finished, everyvody lives happily ever after, and the credits role. Being bored, you stick around and listen to the nice music. As soon as the nice music ends, either an audio bit or another scene comes up to muddy the water, thus creating the possibility for a sequel where if the movie does well, they set up the foundation and if the movie does poorly, not enough people will have seen the clip to know there was going to be a sequel.
 
Romantic comedies in general annoy me most of the time. My wife LOVES them and I generally don't mind watching them but they seem to have the same "cookie cutter" progression that writers never seem to deviate from. Boy meets girl (or girl meets boy or girl meets girl or boy meets boy, etc.), the couple are either shy or dislike each other initially but nonetheless bond and then fall in love, at some point they have some kind of mutual misunderstanding, then have a major fight, they separate, and then they reunite and live happily ever after. End.of. story. It just gets REALLY old and tired after awhile.
 
But there seems to be another method the machines and Zion fleet uses to store the charge, when the Zion ships and machines are "broken open" in Reloaded and Revolutions we see a luminous and highly charged blue gas/fluid spill out of them and rapidly expand, discharging violently against any metal surface.

Besides, the Power Plant only absorbs the energy from the Humans and sends that energy through three massive superconductors into Zero Two. Where presumably the electrical energy is used in various ways. Instead of coal, oil, gas or nuclear energy used to generate power, its simply 6-7 billion Humans with a gel to capture all heat, and wires connected to all nerve clusters to capture bioelectric current. Combined and using a large scale transformer mechanism in the base of the towers to transmit it to the city.

1.15 TW of electrical power coupled with a way of almost eternally punishing Humanity? not logical but then we see them experiencing emotions too. Hostility and pettyness were evident in most of their "programs" as much as it was in any living person.

The Architect did say that without Humans as a power source they were other levels of survival they would be willing to accept, which could refer to turning their efforts back towards other power sources and accepting the loss in energy from the Power Plant in the mean time.

I'll give you a better way of punishing humanity. Make the specie extinct so there is no need to waste resources in constructing essentially elaborate wombs. While there aren't that many analysis done of the thermodynamic efficiency of human body as a power system I would be very surprised if it's above 20% which is very poor compared to the 60% thermal efficiency of large scale brayton/Rankine cycle systems. The machines would only pick to maintain 6 billion humans as a power system if and only if (a) they are fucktards (b) it's not a power system at all.

Really, wouldn't using humans as a power resource waste energy rather than making it?
 
Not the way the Power Plant is built, its tall enough to touch the nanite cloud (not sure what the interaction would be), while the wasted heat and electrical energy electrifies the air but can only escape by discharging the energy against the nearest tower. An all metal exterior could be fitted with a grid to conduct this back to the ground into the mechanism and vine like cables we see coiling at the base in Revolutions.

The machines that live in the Plant like the one that disconnected Neo or the ones seen in the Animatix, as well as the Harvesters probably use some of that energy as well.

Other than that the towers are fixed constructions that only require a minimum amount of power to run the Matrix and Pods. I'd say they're hollow above a certain point to allow a column of the much colder air to circulate inside to keep the CPU cool. The surface is normally around 5 Celsius or below by the looks of it.


So really, huge tubes with pods that Humans are connected to entirely, a massive computer underneath and throughout, and a large elaborate system to capture all thermo-kinetic and bio-electric energy from a biomass of epic proportions (Humanity).

Like a framework holding 6.5 Billion high voltage batteries supplying power to your door through three high efficiency superconductive cables. And the best part is these batteries are endlessly renewable. While you build your city, raise your young, improve your society miles away from it all.
 
Romantic comedies in general annoy me most of the time. My wife LOVES them and I generally don't mind watching them but they seem to have the same "cookie cutter" progression that writers never seem to deviate from. Boy meets girl (or girl meets boy or girl meets girl or boy meets boy, etc.), the couple are either shy or dislike each other initially but nonetheless bond and then fall in love, at some point they have some kind of mutual misunderstanding, then have a major fight, they separate, and then they reunite and live happily ever after. End.of. story. It just gets REALLY old and tired after awhile.
Don't forget: There is usually a rich, conceited rival for someone's affections, the story usually ends with the couple kissing in front of an applauding crowd (often at an airport or on an airplane because one of the Main Two was about to leave before the other showed up in the nick of time), and the female is usually a New Yorker. Oh, and if it does not star Meg Ryan, Julia Roberts, Hugh Grant, or Sandra Bullock, it probably had a low budget.
 
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A movie's hero/heroine, be it military, scientist, etc. comes from "humble beginnings", as witnessed during a special scene where he/she visits the parents. I'm talking family that live so far in the boonies that the nearest neighbor is 10 miles away. Iowa, Wyoming, whatever. Don't city people or suburbanites ever grow up to become heroic?
 
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