"Any sufficiently advanced technology can be indistinguishable from magic."
Maybe pod racers run on really advanced batteries?
Maybe pod racers run on really advanced batteries?

A lot of these responses are very good.... How do you do it? What inspiration and resources do you use to design new kinds of ships?
My first rule is that you first have to put yourself in the universe that interests you (or that you're hired to portray): Star Wars, Star Trek, Space: 1999, Alien(s), My Favorite Martian, or maybe a story in a book. The established (Hollywood) worlds have already set up a look for themselves so you try to flesh out your creations with their common details. If you choose a book, your choices are much broader.
Whatever universe you choose, consistency is another unbreakable rule. You can't have flat-edged wings on one part of a ship and smooth airfoils on another. Of course, there is consistency of a different nature,... that of total illogical (but potentially interesting) crap. If you have an atmosphere flier, you (realistically) can't have exposed engines. The 'Space:1999' Eagles or Star Wars 'Y'-Wings, for instance, would NEVER be able to fly through an atmosphere without burning up, much less maneuver.
I could go on & on and haven't even gotten to the part about where the fuel is stored for powering the jet engines on those dumb Star Wars racing Pods.
I could go on & on and haven't even gotten to the part about where the fuel is stored for powering the jet engines on those dumb Star Wars racing Pods.
I could go on & on and haven't even gotten to the part about where the fuel is stored for powering the jet engines on those dumb Star Wars racing Pods.
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