U.S.S. Salcombe - Star Trek Beyond

Discussion in 'Fan Art' started by PixelMagic, Jan 25, 2020.

  1. Mage

    Mage Rear Admiral Rear Admiral

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    I was wondering how this was progressing! It's gorgeous!
     
  2. PixelMagic

    PixelMagic Fleet Captain Fleet Captain

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    Ideally I'd like to have all the modeling completed tonight, but I have to also put in overtime at work, so I don't know if I'll make it. They've been working me to the bone for 2 months.

    If not tonight, certainly in a couple of days modeling will be done. Then I will move onto the paint job.
     
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  3. PixelMagic

    PixelMagic Fleet Captain Fleet Captain

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    Ok, modeling complete. Here she is. Paint job is up next.

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    Last edited: Sep 20, 2021
  4. Gepard

    Gepard Vice Admiral Admiral

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    Beautiful; everything is sub-D, right? I'd love to see some wires to see your approach to cutting rectangles into complex curving surfaces. I still, even after years of modelling, struggle with pinching and messy edge flow.
     
  5. PixelMagic

    PixelMagic Fleet Captain Fleet Captain

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    I edited my previous post to include two 4K renders of the wireframes at the bottom. The entire model is not Sub D, at least 90% is.
     
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  6. publiusr

    publiusr Admiral Admiral

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    I’d like to see that next to the NCC-1000 version of Bonaventure.
     
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  7. saddestmoon

    saddestmoon Fleet Captain Fleet Captain

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    Wow! Stunning work!

    :drool:
     
  8. JoseNoodles

    JoseNoodles Fleet Captain Fleet Captain

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    Excellent Work!
     
  9. Colonel Midnight

    Colonel Midnight Vice Admiral Premium Member

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    Bloody Hell, she’s Gorgeous, @PixelMagic !!!

    Cheers,
    -CM-
     
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  10. Mage

    Mage Rear Admiral Rear Admiral

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    Yeah that's beautiful. I said this before, but I love how the bridge isn't at the center of the saucer.
     
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  11. Paul B. Hartzog

    Paul B. Hartzog Lieutenant Junior Grade Red Shirt

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    Nice work !
    (what is sub d ? )
     
  12. David cgc

    David cgc Admiral Premium Member

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    A "subdivision surface" is a type of 3D modeling where the polygons that make up the model are guides for mathematically smooth surfaces, rather than making up the model itself. Here are a couple articles that go into it on a more technical level, but they also have images that show what happens when a model is subdivided in a way I can't describe in words.

    https://en.wikipedia.org/wiki/Subdivision_surface

    https://graphics.pixar.com/opensubdiv/docs/subdivision_surfaces.html
     
  13. Professor Moriarty

    Professor Moriarty Rice Admiral Premium Member

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    TL;DR: It’s basically a way to model anything organic, curved, or that is composed of lots of complex shapes in a reasonable timeframe without losing one’s hair and/or liver (to cirrhosis).
     
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  14. PixelMagic

    PixelMagic Fleet Captain Fleet Captain

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    Textures still work in progress, but I couldn't resist a test render with proper cinematic lighting.

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  15. saddestmoon

    saddestmoon Fleet Captain Fleet Captain

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    Whoa!!!!!!!

    :drool::drool::drool:
    :beer::beer::beer:

    [No words - simply awestruck!]
     
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  16. Mage

    Mage Rear Admiral Rear Admiral

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    Holy shit...... That is stunning. Between this, Floodcasso's scoutship, Donny and Rekkert's interiors, the fan art section has been blowing up with amazing CGI stuff this week.
     
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  17. publiusr

    publiusr Admiral Admiral

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    The real reason behind stealth designs ;)
     
  18. PixelMagic

    PixelMagic Fleet Captain Fleet Captain

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    Before I moved onto the other textures of the ship, I wanted to make sure I was happy with the shaders on the edge of the saucer. I think I have it now. Including some subtle color pearls like in TMP.

     
  19. PixelMagic

    PixelMagic Fleet Captain Fleet Captain

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    I had to backtrack a bit to fix some details of the ship I had gotten incorrect the first time. But now I've got the model to about 60% textured.

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  20. saddestmoon

    saddestmoon Fleet Captain Fleet Captain

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    I absolutely adore this starship [Gush!].

    :adore:
     
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