Tweaked the liquid material a bit to look a little more...erm...liquidy. That Tranya just wasn't looking Tranya-y enough Again, Unreal has some limitations with transparency so there's a weird issue where things don't sort correctly at times (like, the liquid will draw OVER the glass from certian angles). Luckily these are all just props to bring to life some of the environments so it's not like it's that important for them to be bullet-proof visually. It's all just flavor. Yep! If you check out the reference image I posted (here it is again, just because I can) you'll see I noted where you can find each of these glasses. There's actually a few I missed in the series that I'll be picking up today. My focus right now is on the Enterprise. However, it would be cool to have little Easter Eggs you come across from time to time while exploring, like hiding Nomad in a closet somewhere or the Balok puppet in someone's quarters. We will see!
Three flavors of ice cream, you know. For when you pick up a colony of kids, or when someone who is effectively drunk orders double portions for the entire crew. I did not, however, model chocolate wobble and pistachio. ...or peach
While there may be some truth to this, I would say that multiple episodes of KUNG FU, all shot and aired a few years after TOS ended, repeatedly made use of lens flares. Of course, this was obviously a repeated deliberate attempt to do something visually unusual in what was presented and accepted as a psychedelic drama.
"I SAID, 'GIVE ME THE BRANDY!'" Here ya go. Star Trek's most recognizable liquor bottle, with three different fill levels. I had a lot of fun with this one For those of you that don't know, the Saurian Brandy bottles were made from 1964 George Dickel Whiskey Bottles:
A few more liquor bottles done! Reference, with a few shots from Greg Schnitzer's personal collection: This one on the left was seen in "The Corbomite Manuever": This middle one in a few episodes, most notable in "By Any Other Name": And the one on the right is seen in "Journey to Babel", "By Any Other Name", and "Metamorphosis":
Fantastic work.. I would love to see you model in Max, I have started to follow Arrimus 3D on youtube to me he's like a magician. have you ever made a video on modelling?
Nah. There are plenty of tutorials out there that can teach someone modeling much better than I could. I just really don't have a passion for teaching. And also, between my day job as an environment artist on Star Trek: Online and my feverish obsession with this TOS project on nights and weekends, I just don't have a lot of time or patience to be making tutorials as well.
I'm not saying that @Donny couldn't do better, but for what's out there, Arrimus 3d is, by far, the best. He's a little windy, but he's taught me more in the last few years than I learned in my first 15-16 years of working with Max. MOST of his techniques would transfer to other software packages, but the tools will obviously have differing names. As well, a lot of the scripts that he tells you to get in his earlier videos are now built-in features of Max (Placement, Straighten Edges, for a couple). Donny, you continue to amaze.