I've just poked my head back into the board after a prolonged absence. I'm curious if you can point out what the "nice character stuff" was, since...
What can I say? It's got a tiny bit of good stuff, where the plot seems to advance. But in the end, it's typical David R George III. I'm...
It was there prior to STO going free-to-play. I can't say I've noticed that it's gone, but I guess it makes some sense, since Valve doesn't get a...
Ground stuff has always been the most boring part of the game for me, personally. I always avoid it as much as I can.
Year old "news" that never has had any traction. I don't think the editors need worry.
Again, I'm not disagreeing. There are certainly novels where that is the case, I suspend my disbelief because I'm wrapped up in the rest of the...
Christopher, I don't disagree with you. As I said, I was only criticizing one aspect of the novel, the placement of "safe" and "non-safe"...
It's not necessarily the case that unpredictability is a sign of quality, but a highly predictable story is a generally good indicator of the...
If one can take any single standalone novel and predict the fates of each character in it, judging only by the genre and tropes, then it's not a...
Then your comparison is without basis. There is no reason to expect any character in a single standalone story to survive. Whereas with tie-in...
It's certainly a distinction, but as with most personal distinctions, I'm not sure how it could be false. It's one reader's opinion, in a review...
Sci, do you always purposefully ignore points when you discuss things, or is it a special behavior that you only pull out for me? As I've been...
I think perhaps you've misunderstood me from the start. It certainly appears you've gone through a logical progression, starting from the wrong...
Like I said, I think you've flipped the logic on this one. The logical progression of your end of the discussion, based upon my previous...
Supposing the logic was sound, I think you'd have it backwards. The point I'm trying to make is, there are basically 2 classes of characters:...
Separate names with a comma.