Re: Lack of female assassins in Assassin's Creed? 'Reality of producti
A lot of times, it's not easy seeing one's heroes/heroines go through such horrific demises. In Resident Evil or dead Space it's kind of expected, because of the setting and motif...especially Dead Space. At least in Dead Space, you had the option of skipping the viewing of such gruesome deaths.
In previous Tomb Raiders, usually Lara's deaths were more "ragdoll" based...or very clean and quick deaths...with the exception of a few unique ones. (Midas, anyone?
. )
But those were also T rated titles in the series. With the reboot, they wanted to go the M rated route. I guess it was a bit more M than some would've cared for.
If they gave you the option to skip such scenes, it would've probably been a bit more palatable.
The only QTE sequence that really bothered me was the rapids one with Lara impaled by spikes (through the chin, no less) as a failstate. It was just a grotesquely (and completely unecessary) graphic death screen that we had to watch several times over because we missed the timing.The SO is a huge Tomb Raider fan (played the original trilogy and most of the later games) and she was disappointed with the reboot. Not because of story or characterization but because of the gameplay.
In her words, they made a "guy game" out of it (because of the lenghty stealth and TPS sequences) and completely neglected the actual puzzling and, you know, Tomb Raiding aspect of the franchise. Personally, I enjoyed the stealth and action segments, but I definitely agree that the few "tombs" were ridiculously short and way too easy to solve. Overall, it was still my favorite game of 2013, which was a big surprise to me.
From what I've heard from the devs talking about the sequel, they've taken that criticism to heart, which makes me very optimistic![]()
Yeah, the tombs were very short.
I didn't so much mind the shooting and stealth action either. Not always one to like Quick Time Event sequences though.
A lot of times, it's not easy seeing one's heroes/heroines go through such horrific demises. In Resident Evil or dead Space it's kind of expected, because of the setting and motif...especially Dead Space. At least in Dead Space, you had the option of skipping the viewing of such gruesome deaths.
In previous Tomb Raiders, usually Lara's deaths were more "ragdoll" based...or very clean and quick deaths...with the exception of a few unique ones. (Midas, anyone?

But those were also T rated titles in the series. With the reboot, they wanted to go the M rated route. I guess it was a bit more M than some would've cared for.

If they gave you the option to skip such scenes, it would've probably been a bit more palatable.
