A shot like this is also in TWOK, after the first attack of the Reliant. Somehow they moved the camera through the Reliant's roll bar thingy. I always wondered how.
TNG switched to D1 in Season Four.
You sure about that? Last time I saw a D1 deck it looked like it could've come out of an old UNIVAC computer, and it certainly wasn't small enough to fit on a table (unlike what we see in Star Trek's 25th anniversary special where there are two VTR's on a desk). Not too mention they were notoriously expensive to use.
I've always chalked that up to the nature of the NTSC signal at SD levels, even for component video. Since even in "All Good Things" on the DVD when the camera is pulling up from the lit floor grates in the courtroom there is rainbowing from there not being enough information to seperating the slats. The old newscaster striped-tie affair.I think he's referring to the color crosstalk or "rainbow effects" where high luma frequencies sometimes end up in the chroma signal. You could always see it on Worf's sash, for instance:
TNG switched to D1 in Season Four.
You sure about that? Last time I saw a D1 deck it looked like it could've come out of an old UNIVAC computer, and it certainly wasn't small enough to fit on a table (unlike what we see in Star Trek's 25th anniversary special where there are two VTR's on a desk). Not too mention they were notoriously expensive to use.
A rainbow cross-talk affect won't happen over component nearly as much as composite, but always occurs with composite. D1 is a Digital composite signal. Beta/SP & Digital Betacam are component and wouldn't show that unless high frequency detail (more of a moire effect than rainbow cross-talk) was present.
D1 is 4:2:2 component. D2 is composite.![]()
UGHHHHH!!!!
One thing I thought would also be fixed was Crusher's uniform. In "Skin of Evil", the HD did an error where her uniform appeared green instead of blue during the funeral, even though it's the same shot and lighting. For whatever reason, I thought that meant her uniform was always supposed to be blue, and that it only appeared green in later seasons because of the limitations of SD mastering, so the HD remaster would correct it. Watching S5 now, guess it really did appear green in scenes. I assume that all had to do with the way those scenes were lit, because it does appear blue at times yet in scenes with less lighting it appeared green. Truer colors or not, I still hate the green uniform. At least DS9 seemed to be more consistent with blue uniforms, until they did the switch to FC uniforms.
That's very much a product of the material and the way the scenes were lit. IRL the blue uniforms are more of a turquoise than a solid blue that's reflected on-screen. This color shifting happened to all of the uniforms, but most noticably with the red, which was actually almost a purple color.
Yes, I've only watched the first few episodes thus far, but the PQ is noticeably softer than previous seasons. A little disappointing.So I just watched "Darmok" and I have to say so far I'm a little bit disappointed in regards to picture quality. While the scence on the planet looked absolutly outstanding I found everything on the bridge a lot less sharp looking then in previous seasons. I thought it was especially note worthy everytime there is a close up of Jonathan Frakes. In earlier season one could literally count every little wrinkle in the actors faces but if you look at Frake's forehead in "Darmok" it seems almost a bit hazy.
Again it still looks very good but the previous seasons just seemed sharper. Maybe it will get better in the next episodes.
From what I understand, Marvin Rush preferred the softer look in his photography
Yes, I spotted the diffusion in Time's Arrow from day one - clearly an artistic choice in that episode. But, having watched a few episodes from this season now, even the (relatively) sharpest scenes are quite obviously softer than most of what's come before.From what I understand, Marvin Rush preferred the softer look in his photography, which is why everything doesn't seem as sharp and crisp as the earlier seasons looked. He'd often use a diffusion technique. Just watch "Time's Arrow" and you'll notice all of the San Fransisco scenes have an extremely soft look to them. The same kind of look can be found in films like the 1978 SUPERMAN. Rush never went to that extreme in his Enterprise-D settings, but you can notice he'd take such liberties in other settings such as the Klingon interiors, Romulus, and many other settings.
And the entire run of DS9, afaIk. I hope, that this is not a bad sign. (I didn't watch season 5 blu-ray yet.)Just watch "Time's Arrow" and you'll notice all of the San Fransisco scenes have an extremely soft look to them. The same kind of look can be found in films like the 1978 SUPERMAN.
Also from Cause and Effect, the remastering of the explosion was a little "too" good.
Now when the breakaway model explodes, you can clearly see the bussard collector fly off to the right. You can see it painted brightly red and yellow, and it looks like it popped off an AMT model kit. I never noticed that in SD. Now I can't help but see it.
They would have been wise to paint it gray.
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