The single very long & comprehensive interview with FJ that I have read, which was in ENTERPRISE INCIDENTS magazine, indicates everything he did that wasn't whole cloth invention derived from hours and hour and hours of studying film clips ... I don't think he mentions the drawing in TMOST at all (and I thought years back that everybody had declared the line drawings in that book as invalid, though I can't point to anything other than memory.)Although I'm still annoyed at Franz Joseph for not realizing that the "pipe cathedral" behind the engine-room grille was a forced-perspective set piece.
Well, it wouldn't come as a surprise once you assume (what I do) that The Making of Star Trek (with the studio set blueprint and its forced-perspective "cathedral") was all he basically worked with.
His hangar deck observation corridor (with the pairs of triple windows) clearly reveals that either he had never seen the actual shuttlebay VFX footage or didn't notice.
The single very long & comprehensive interview with FJ that I have read, which was in ENTERPRISE INCIDENTS magazine, indicates everything he did that wasn't whole cloth invention derived from hours and hour and hours of studying film clips ... I don't think he mentions the drawing in TMOST at all (and I thought years back that everybody had declared the line drawings in that book as invalid, though I can't point to anything other than memory.)
The single very long & comprehensive interview with FJ that I have read, which was in ENTERPRISE INCIDENTS magazine, indicates everything he did that wasn't whole cloth invention derived from hours and hour and hours of studying film clips ... I don't think he mentions the drawing in TMOST at all (and I thought years back that everybody had declared the line drawings in that book as invalid, though I can't point to anything other than memory.)Although I'm still annoyed at Franz Joseph for not realizing that the "pipe cathedral" behind the engine-room grille was a forced-perspective set piece.
Well, it wouldn't come as a surprise once you assume (what I do) that The Making of Star Trek (with the studio set blueprint and its forced-perspective "cathedral") was all he basically worked with.
His hangar deck observation corridor (with the pairs of triple windows) clearly reveals that either he had never seen the actual shuttlebay VFX footage or didn't notice.
I don't know if there are other particulars that interview might shed light upon, but it is definitely in the EI all interviews issue, plus I guess a previous one as well.
Specifically, things on different planes will "move" relative to other structures.
I am aware of the distortions created by different shooting angles and the use of different lenses.
But here is, again, what is apparently the original VFX model prior to last minute additions (signage, equipment [?] box):
![]()
And here is the color close-up that is supposedly a shot of the same and original VFX model:
![]()
In the color shot the photpgrapher has moved closer to the port side wall and logically the inner shuttlebay wall is now shielding parts of the embayments from our view.
But the long embayment is not nearly deep enough to enable the inner shuttlebay wall to possibly shield that much of this embayment (and to get this close to the "Warning Fire" sign), IMO.
Also, in the original shot the "Elevators" black direction arrow is outside the white text field while in the close-up shot it is inside the white text field!
It was a pretty good recreation, but by no means perfect, as this debate illustrates.![]()
Now he'll be impossible to live with.![]()
Boy, I step out for a six-year smoke break and all heck breaks loose!![]()
We use essential cookies to make this site work, and optional cookies to enhance your experience.