^^You could not be more right.
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I preordered mine the day Amazon put it up, £199 for the premium pack, they realised their mistake later and pulled it but thanks to Pre-order guarantee I got it at that price on release day.
Without the developers there is no gaming, as greedy as it may seem, that's business. I wouldn't blame Microsoft completely, if the developers aren't happy, the developers don't make the games, no games means no console. C'est la vie.
It's silly that publishers think they should get money from secondhand sales. What other business gets profit from secondhand sales? You don't see your local furniture shop arguing that they should get money on that chair you sell, or electronics store saying they should get a cut from the sale of your old TV. Hell even the music business doesn't think they should get some of the money from selling your old CDs. Why do games publishers think they should?
The fact is they already make extra money from being able to sell DLC twice and online passes and the like. And a lot of gamers take money they made from trade-ins to buy new games so they make money on that too. It's stupid.
I heard and read recently that consumers had to pay money to get a difficulty level in a game.
Do I, or you, want to support an industry where you have build a game by buying its components from a publisher? It used to be that DLC were additions to the story. Now, DLC are the components of a game - first, skins for the characters, and, now, a whole difficulty level. What's next?
I want a game that is complete.
Anything is possible, but it's an uphill battle if the Wii U wants to come out on top in sales. Technologically, it's barely a step up on the PS3 and 360, so most publishers will probably skip it like they did the Wii this gen. The Wii U's only hope then is to attract casual gamers the same way the Wii did, but they've been trying that and the tablet controller just doesn't seem to appeal to people the same way the motion controllers did. People that want tablets appear to be buying actual tablets.Don't discount Nintendo quite so easily.
That was the only way I could make sense of MS's decision, but someone on reddit dug up an interview with a Sony rep from February where he clearly stated that the PS4 doesn't require an internet connection "at all". If that's true, and if Sony hasn't changed that policy in the last three months, then the PS4 can't possibly have the same level of DRM as the XBO. Limited activations and tying games to accounts would be almost impossible to enforce without an internet connection.the developers make the damn games for these consoles and more than likely pushed Microsoft (and probably Sony) for this kind of setup.
... Alternatively, this DRM really was MS's brainchild and is part of their plan to make money off the used game market. This rumour, supposedly from retail sources, claims that MS is imposing terms on retailers that want to resell XBO games and that MS and the publishers will get the lion's share of the profit. Maybe MS saw another avenue to make money, got the publishers on board by offering them money too, and failed to anticipate the scale of the backlash?
You misunderstand me, I never said that this is how it should be, but this is how it is. How should it be? I don't know, at most I buy one game a year, maybe two. I usually rent at Blockbuster. I am most certainly not a businessman either so what I say is from my limited understanding. To be honest, I plan to wait until the damn thing actually comes out before I make any judgements. Anything else is just supposition on my (and our) part.Without consumers there are no publishers. You've got it completely backwards that consumers should be the ones to bend over backwards to please the corporations.
And that's the big thing here. The consumer has power, most assuredly it does, but will they care? If the X1 does it, and perhaps the PS4 follows suit, will those protesting this kinda thing stay with the 360 and PS3 forever? Very interesting to see what will come in the next few months.One possibility is if the X1 has some sort of DRM block, it might be more attractive to developers to design exclusive games for the consle.
Logical from the publisher's point of view.... Alternatively, this DRM really was MS's brainchild and is part of their plan to make money off the used game market. This rumour, supposedly from retail sources, claims that MS is imposing terms on retailers that want to resell XBO games and that MS and the publishers will get the lion's share of the profit. Maybe MS saw another avenue to make money, got the publishers on board by offering them money too, and failed to anticipate the scale of the backlash?
Very interesting!! I don't see what's so objectionable about this arrangement other than the 24 hour mandatory log in. As long as there is pricing parity, from the perspective of the consumer, nothing's changed. The retailer has a smaller profit margin, but let's face it... They've enjoyed an outrageous gross profit on the used game market anyway. You buy a new game at $60, play it and you go back to the store, they give you $20-$25 back... $30 at the most. They then sell your game for $55. There is room for the publisher to get a piece.
All in all, I'll have to see how the PS4 is going to deal with this. If this is a Microsoft initiative, this could cause publishers to favor that platform.
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