You know, the paranoid conspiracy theorist in me can't help but wonder if this was something Bioware had planned on. I mean no-one who knows their work can believe that they let that ending out the door totally unaware of how broken it was, yes?
With that in mind perhaps they figured that no matter what they did, there'd be an outcry and a backlash so why not just wait and see what the major complaints are *before* fixing it. If so then it'd be the largest focus group session in video game history.
On the other hand maybe there's some BtS politics going on between EA and Bioware and they used this situation to prove a point. There have been a lot of reports of publishers mistreating their developers in the last few years and I wonder if this was Bioware's way of gaining some "I told you so, now leave us the hell alone" type leverage for the future.
Take any and all of that with as much salt as desired. Like I said; it's just my inner paranoid conspiracy theoristat work.
From day one, my hopes for an ending DLC could be summed up in three words. Little. Blue. Children. I don't mind if that outcome is sodding difficult (it wouldn't feel rewarding if it was easy) and I'm totally OK if 75% of all outcomes has Shepard dying regardless of what happens to everyone else, but IMO that light at the end of the tunnel always needed to be there...and not be an oncoming train.
But yes, the option to have some more in depth dialogue with the catalyst would be most welcome. At the very least if you've encouraged EDI and saved the Geth you should be able to call bullshit on his "the created will always turn on the creators" line. I also *really* want them to restore those Anderson death scene lines.
I wonder exactly what "a save file before the endgame" actually means. If they mean before the Cronos Station mission (where they dump you after the credits) then my expectations are in danger of being exceeded.
If they also decide to cut out that useless turret sequence between talking to Garrus and Liara in London then all may be forgiven...well, almost all.
With that in mind perhaps they figured that no matter what they did, there'd be an outcry and a backlash so why not just wait and see what the major complaints are *before* fixing it. If so then it'd be the largest focus group session in video game history.
On the other hand maybe there's some BtS politics going on between EA and Bioware and they used this situation to prove a point. There have been a lot of reports of publishers mistreating their developers in the last few years and I wonder if this was Bioware's way of gaining some "I told you so, now leave us the hell alone" type leverage for the future.
Take any and all of that with as much salt as desired. Like I said; it's just my inner paranoid conspiracy theoristat work.
Considering all this new info, the initial announcement of this DLC was ridiculously bad. Initially it seemed like they were just going to throw in a few extra cutscenes, but if they're actually adding gameplay, giving proper differentiation to the endings, making it possible for Shepard to live and to rebuild galactic civilisation (and not create a 10,000 year dark age), and find some way to explain the most egregious plotholes in the existing ending, that means that they will have addressed most of the problems the fans have. Sadly, we'll still have to put up with the star child and his crap, but if we're being realistic then they were never going to get rid of that. I'm just hoping that we get to question him some more before making the choice rather than blindly accepting his words.She also confirmed that, yes, the shot of Shepard breathing in the "Destroy" option with a certain level of EMS is indeed a real, living Shepard. Producer Mike Gamble has confirmed that the DLC will not simply be a few cinematics, and that contacting voice actors is underway.
And I've got to give props to Bioware for seemingly listening to feedback and releasing additional content for free. Yes, the game should never have been released with the ending that's on the disc, and they should never be allowed to forgot that mistake. But they could have walked away with our money, or tried to charge us for this new DLC, and they've decided not to. The extended endings may still be crap, but at least they appear to be trying.
From day one, my hopes for an ending DLC could be summed up in three words. Little. Blue. Children. I don't mind if that outcome is sodding difficult (it wouldn't feel rewarding if it was easy) and I'm totally OK if 75% of all outcomes has Shepard dying regardless of what happens to everyone else, but IMO that light at the end of the tunnel always needed to be there...and not be an oncoming train.
But yes, the option to have some more in depth dialogue with the catalyst would be most welcome. At the very least if you've encouraged EDI and saved the Geth you should be able to call bullshit on his "the created will always turn on the creators" line. I also *really* want them to restore those Anderson death scene lines.
Kotaku talked to a BioWare spokesperson:
There's also a brief mention about this DLC pushing back development on other DLC, but "several projects are underway.""Much of the focus of the Extended Cut is to expand on the variety of consequences of player choices and degrees of success," the spokesperson said, "so, with the new content, the player's choices should result in a much more varied experience."
The new ending content will be woven into the game and should be accessible seamlessly. We were told that players "should be able to grab a save file before the endgame and experience the new content from there."
I wonder exactly what "a save file before the endgame" actually means. If they mean before the Cronos Station mission (where they dump you after the credits) then my expectations are in danger of being exceeded.
If they also decide to cut out that useless turret sequence between talking to Garrus and Liara in London then all may be forgiven...well, almost all.