I'm not sure if this belongs here or not, but I'm going to put it here and if it needs to be moved, please move it. I'm pretty sure it belongs here though.
Anyway.....
I was just watching Yesterday's Enterprise and when the attacking BoP cloaks the 1701D fires a couple of times and stops. Kurn's BoP stops firing on the BoP attacking Gowron's ship shortly after it cloaks in Redemption.
My question is: Why stop firing?
For example, in Yesterday's Enterprise, the 1701D fires on the BoP then stops once it's cloaked. In other episodes, including YE and Galaxy's Child, it is shown that the ships phasers can be "steered" to stay with the target. So why, once the BoP cloaks, doesn't the 1701D start firing in a wave pattern to at least try to hit the unshielded BoP? The phaser beam has a range of a few thousand kilometers (phasers can hit ground targets from orbit) which should be enough to hit the BoP before it's able to warp away.
Anyway.....
I was just watching Yesterday's Enterprise and when the attacking BoP cloaks the 1701D fires a couple of times and stops. Kurn's BoP stops firing on the BoP attacking Gowron's ship shortly after it cloaks in Redemption.
My question is: Why stop firing?
For example, in Yesterday's Enterprise, the 1701D fires on the BoP then stops once it's cloaked. In other episodes, including YE and Galaxy's Child, it is shown that the ships phasers can be "steered" to stay with the target. So why, once the BoP cloaks, doesn't the 1701D start firing in a wave pattern to at least try to hit the unshielded BoP? The phaser beam has a range of a few thousand kilometers (phasers can hit ground targets from orbit) which should be enough to hit the BoP before it's able to warp away.



Hitting one at an arm's length should be pretty similar to hitting one of the "problematic" cloakers of the quoted episodes, or perhaps a bit simpler, yet the ship is positively tiny at that distance. Fire a dozen beams in a cone as wide as your outspread palm, and you're still likely to miss...