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A USS Kelvin Complaint Nobody's Made Yet...

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I just want to say that those Vulcan ring ships on Enterprise were some of the most creative and coolest designs of the show. Especially that Christmas ornament.
 
Us Trekkies?

I mean, this is one of the most interesting things we can discuss at the moment with any authority or basis in fact. We learn basically zip about the plot of the movie from stills that show our heroes in funny poses, but we learn a lot about the debutante starship by looking at a still of her. And it does look as if she is of a modestly innovative configuration, which is enough to carry a thread or five on this forum.

Apart from this, the only thing we can really discuss is aesthetics: of uniforms, of bridges, of tattooed, bald Romulans. At least we can pretend that the 1 vs. 2 nacelles thing goes beyond aesthetics, no matter how slightly.

Timo Saloniemi

I simply think that if we MUST discuss/complain about something, we have more important things to do so about. You know, things that actually effect the quality of the movie like plot, acting and dialogue. :p
 
I simply think that if we MUST discuss/complain about something, we have more important things to do so about. You know, things that actually effect the quality of the movie like plot, acting and dialogue. :p
You know something of these things and you've been holding out on us? :mad:
 
Or at least, not that I'm aware of. The ship only has one warp nacelle. This is in blatant defiance of Roddenberry's Rules of Starship Design, which says warp nacelles have to be in even numbers. A rule which has been followed faithfully with the exception of the redesigned Enterprise D in AGT, but that can be written off as an alternate future that never happens. So what gives with the Kelvin and its odd-numbered nacelle?

To be fair, the Excelsior-variants and offshoots like the USS Centaur seen in the Dominion War on DS9 had just one single warp nacelle. This is nothing new in the TREK universe, even if its extremely rare.
 
You sure about that? All the diagrams I've seen show one lower nacelle beneath the Excelsior-style saucer module.
 
The Centaur had two nacelles.

You sure about that? All the diagrams I've seen show one lower nacelle beneath the Excelsior-style saucer module.
Centaur:

centaur-cgi.jpg
 
I simply think that if we MUST discuss/complain about something, we have more important things to do so about. You know, things that actually effect the quality of the movie like plot, acting and dialogue. :p
You know something of these things and you've been holding out on us? :mad:

Maybe...

...but my point is that just because we have a lack of information thus far doesn't mean we then need to go searching for minute things to nitpick that in the grand scheme of things don't really matter much.
 
To be fair, the Excelsior-variants and offshoots like the USS Centaur seen in the Dominion War on DS9 had just one single warp nacelle.

None of the DS9 kitbashes had one nacelle. With the exception of the three-nacelled ship, the rest of them had two nacelles.

The Centaur was surprisingly likable. Wonder why they never used it more?

Because if you saw the actual model they used, you'd see how crappy it looked close up.
 
The Centaur was surprisingly likable. Wonder why they never used it more?

~String
Dunno. I like it too. But if that's a full-size Excelsior saucer, those torpedo tubes are friggin' HUGE. You could drive a big-rig truck into one of those things with room to spare! :eek:
 
That picture you posted is just an artist's representation. The actual model had a Constitution/Miranda bridge module, which actually scaled down the size of the saucer, so the torpedo tubes would also be the same size as the Miranda's. When it is chasing Sisko's stolen Jem'hadar bug, it doesn't look like it's much larger. A ship with a full-sized Excelsior saucer would have dwarfed the bug.
 
I simply think that if we MUST discuss/complain about something, we have more important things to do so about. You know, things that actually effect the quality of the movie like plot, acting and dialogue. :p
You know something of these things and you've been holding out on us? :mad:

Maybe...

...but my point is that just because we have a lack of information thus far doesn't mean we then need to go searching for minute things to nitpick that in the grand scheme of things don't really matter much.
Sure. With very few exceptions, everyone knows that. However, putting a hold on wild speculation simply because of a near-absence of hard evidence would make this board and others like it far more dull places to be.

Nitpicking minute things is what we do here -- it's fun :) -- and just as soon as we've got some actual examples of plot, acting and dialogue to chew on, we'll start nitpicking those, too.
 
Of course, the rule isn't part of the Star Trek universe. It's only part of the production history of Star Trek. And that's ancient history, really, long since rightly forgotten.

The whole idea that only certain limited ways of achieving warp would be acceptable is ridiculous to begin with, when we consider all those alien vessels that don't have any engine nacelles at all, or identifiable engines of any sort, or perhaps not even a hull. Warp is easy in the Trek universe once you get the hang of it, and anything goes after that.

Timo Saloniemi

Agreed. The reason Roddenberry created this "rule" was his assumption that you needed paired nacelles to create a stable field for warping space. Just as a helicopter needs a smaller rotor to balance the torque from its main rotor. That could have been a decent idea had something more concrete been established, but nothing in canon suggests that nacelle-based configurations have to work this way. And Gene wasn't an engineer, so he never created a scientific or engineering reason for this rule. And it is the only genuine "Roddenberry Rule" of starship design, as the others (line of sight between nacelles, no blocking the bussard collectors, etc.) came from other sources.

That being said, it could certainly be argued that even numbers of nacelles/coils are the optimum configuration, and that odd numbers create some technical issues. These classes would then be somewhat rarer.

As far as the whole dispute with FJ, I honestly don't know how much of that occurred. Some fans seem to think that Gene developed a sort of vendetta against Franz and created the rules just to spite him, but I'm not entirely sure that's the full truth. Certainly Gene was guilty of being selfish in some respects on the production of Star Trek and some of its affiliated material.
 
the Defiant and Voyager also violate Roddeenberry's rule that warp nacelles must have at least 50% LOS between them. no one ever said you need 2 nacelles. Okuda made up the dual-coil BS to explain the Freedom and Niagra classes from BOBW, but it's exactly that: BS.
 
No. The Oberth class has two nacelles.[/quote]

Well, you learn something new everyday. I guess I never looked at the ship that closely, and I assumed the structure at the bottom was the nacelle. So I've been making that mistake for about 25 years. I stand humbly corrected.:([/quote]

No worries, it is easy to mistake. That underside is a chunk of the secondary hull, right?
The Oberth is just a bizarre design. But it's cool. :techman:

As far as Roddenbery's Rule of Two goes, I happen to like starships with odd numbered nacelles. This is something I wish could have been addressed in the series.
 
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