That's why I never understood the need for placing the bridge on top like a Maritime Ship out on the sea in current day.It’s nice to have a reason (same with the Kelvinverse bridge), but it still seems like a weird tactical weak spot, given that (a) viewscreens give just as good visibility and (b) a hole in the screen means a hole right into space. (That said, I love the 32nd-century thing of the screen also being an instant spacesuit-derezzer, even if that also means it’s a forcefield instead of a physical screen, which makes it even more dangerous if power goes down. Well, maybe if it’s programmable matter it just freezes in place.)
We have Camera's & Sensors, bury the Bridge near the center of the vessel, where your "Main Computer" should be.
This way you make it harder to take out the Bridge and it's easier to armor it on all sides.
It also makes latency in communication with the Main Computer MUCH shorter since you would be physically near by.
And we all know that latency in Computer Communications is a problem that should be solved.
There are additional benefits in moving the Bridge near-by into the Saucer section, near the Main Computer.
That shorter Communications distance makes it cheaper/simpler to armor the direct communications link/conduit to the Main Computer Room that distributes all the Fiber-Optic Cables to all the rest of the vessel.
This way, in a battle or crisis situation, it's near impossible to sever the link between the bridge and the main computer.