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What type of Weapon Mounts can possibly exist on StarShips.

Kamen Rider Blade

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Admiral
We know weapon mounts comes in all types of mounts to help it aim / do it's job.

Everybody knows the modern day Box/Structure mounted on a 360° swiveling platform that allows it to rotate and aim it's barrels. That's a classic approach to weapon mounting.

For StarFleet:
22nd Century: The NX-class had Pop-Out turrets with the Phase Cannon mounted on the end
23rd Century: The Enterprise had Ball Turrets that rotated about it's base to help the aperture aim.
24th Century: Fixed Phaser Arrays and Pulsed Phaser Cannons were the norm.

Besides these existing mounts, what other type of mounts can possibly exist?
 
You didn't mention torpedo tubes so... torpedo tubes.

DS9's rotating turrets might differ from the others you mention, if only in expanded firing arc.

AGT Enterprise-D had the underslung mega-phaser which seems to have a limited but potent firing arc - Battlefleet Gothic players might equate it to a lance mount...
 
Since I'm on an STO kick, some rare weapons have the "Omnidirectional Beam Array" designation, meaning they can fire 360 degrees even if part of the ship would be in the way... I can only surmise these use transporter (or similar) tech to channel the origin point of the beam to the right area slightly away from the ship.
 
Since I'm on an STO kick, some rare weapons have the "Omnidirectional Beam Array" designation, meaning they can fire 360 degrees even if part of the ship would be in the way... I can only surmise these use transporter (or similar) tech to channel the origin point of the beam to the right area slightly away from the ship.

Or they can Copy Gundam and have limited "Arcing" of beams like in Gundam

Forbidden Gundam literally can bend beam shots around it and has limited capability to bend / arc it's own beam blasts

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Wiki has a page which covers it.

The NX phase cannon are really a kind of remote weapon station, like an automated pintle mount. A turret offers protection to the weapon or crew or both, but the NX phase canon lack protection when deployed.

The B-36 had remote control retracting turrets which would be a neat inspiration for a first generation Constitution class based on the first super streamlined version with covered navigational sensor dish.

There could also be things like wing/pylon/hull mounted missiles, hull mounted launch tubes, vertical launch cells/silos, and transporter deployed weapons.
 
Outside of what I've already listed above with the 3x mounts used by StarFleet, here's what I've come up with for Beam Emitting Weapon Mounts.

Missile/Torpedo launchers are a whole different subject.
  • Fixed Mount with limited firing arc or gravimetric assisted curving/re-guiding of energy beams.
  • Fixed Wide Angle orifice/hole/Casemate that allows the internal emitter to swivel about and fire out of an armored aperture for a narrow firing arc, this allows more protection at the cost of limited firing arcs.
  • Fixed exposed traditional Turrets with barrels of variable types that change based on manufacturer models.
  • Fixed “People Operated directly” port turret or ball turret with a backup remote operation.
  • Fixed swiveling Dish based emitters instead of Barrel type.
    (NOTE: Not sure if this is more of a mount or more of a different type of emitter category).
  • Fixed Upper BiPaB Torso & Head with multiple arm mounted weapons and sensor head while the torso is mounted to the hull on a 360° swiveling base.
  • Fixed Tripod with extendable legs to give better firing arc’s for clearing nearby obstacles
  • Fixed Scissor Lift base and rotatable platform base for turret on top
  • Pop-Out Turrets hidden beneath access/armored panels that can hide within the hull or pop out for combat.
  • Rail Mounted mobile Turret that can travel along a track and swivel at its base to target opposition.
  • Multi-Axis Single Arm with Weapon Emitter mounted at the end of the arm.
  • Extendable Flexible Neck type Weapons that allow an even wider range and arcs of fire using Snake/Goose neck type systems that have hidden electro mechanical armatures for extension, rotation, and aiming.
  • Retractable tethered drones that are connected via cable that can extend from the vessel a good distance.
    Good for distance and preventing jamming/interference, less flexibility than remote independent drones.
    Also none of the vulnerabilities to jamming/interference/hacking for remote independent drones.
    The wire tether can be partially phase shifted out of reality just enough to become invisible and let things pass through it so that it can’t be a vulnerability, very complicated tech allows this. See Voth Phase Cloak technology.

  • Electro Magnetically attached combat drones that attach to the surface of the vessel with EM feet and can traverse the hull of the vessel and act as mobile turrets / sacrificial drones as needed.

  • Independent Combat Drones that detach and attack the enemy for the parent vessel.
  • Open Bays with Force Fields & hidden weapons inside.
    (NOTE: Not really a mount, but StarWars prequels made this popular for some reason).
 
I can see a shuttle bay used like your last suggestion above. Don’t forget spinal mount weapons that only fire forward,
 
I can see a shuttle bay used like your last suggestion above.
That's more of an emergency stop gap situation. If you remember in the Star Wars "Prequel Trilogy", they literally have vessels with giant ports open and Gun barrels popping out like Pirate Ships of with broad-side cannon's popping out.

The only difference was "Force Fields" to hold back the Vacuum.

Don’t forget spinal mount weapons that only fire forward,
I believe that falls under:
Fixed Mount with limited firing arc or gravimetric assisted curving/re-guiding of energy beams.
 
Don't forget the Reliant megaphaser mounts on the roll bar, front and rear facing.
For Torpedos, a front and rear facing launcher is okay since there firing hundreds to Thousands of miles to the target, so firing arc's don't matter to much.
And for fighters/shuttles could have external mounts for full sized torpedo's like todays underslung missiles and bombs of todays aircraft, doesn't need to be internal mount or internal launchers. Those "micro torpedos" are near useless against capital ships..
 
Don't forget the Reliant megaphaser mounts on the roll bar, front and rear facing.

You mean the searchlights? Those things never fired anything, least of all mega... At most, we saw the forward end glow white when Khan ventured into the nebula.

For Torpedos, a front and rear facing launcher is okay since there firing hundreds to Thousands of miles to the target, so firing arc's don't matter to much.

Indeed, judging by the bearing given, Kirk happily fired over his shoulder in "The Changeling", so even the rear tubes might be superfluous. Or the forward ones.

Heck, we never really saw any tubes on Kirk's original ship, so perhaps she had none? That is, none that would have led to the outside. Nor did we ever see a phaser emitter (until "In a Mirror, Darkly" at any rate). Trek would be well within its rights to do weapons that get fired without the benefit of an observable weapon station - they just get beamed out of a central, well-fortified facility.

Timo Saloniemi
 
Don't forget the Reliant megaphaser mounts on the roll bar, front and rear facing.
I would still categorize them as:
Fixed Mount with limited firing arc or gravimetric assisted curving/re-guiding of energy beams.
Those generally don't move and the beam is somehow "arced" for being a "fixed mount".

For Torpedos, a front and rear facing launcher is okay since there firing hundreds to Thousands of miles to the target, so firing arc's don't matter to much.
I concur, most Torpedo / Missile launcher directions don't matter that much since Torpedo's have their own on-board manuevering and guidence at targets thousands of miles/ly away away if you include their own mini "Warp Drive" or "Warp Sustainer" engines.

And for fighters/shuttles could have external mounts for full sized torpedo's like todays underslung missiles and bombs of todays aircraft, doesn't need to be internal mount or internal launchers.
I concur with that assessment as well since I've already had that in my 'Head Canon' for quite some time.

Those "micro torpedos" are near useless against capital ships..
They're only useless if you use them to "Whittle Down" shields.
Torpedo's / Missile's of any size should only be used to knock down shields when the Shield strength is near ≤ 10%;
Otherwise energy weapons should be far more efficient in terms of pummeling Shield strength down.
Once Shields are down, then Torpedo's / Missile's seem to be more effective at ripping StarShips apart & destroying them.
 
they just get beamed out of a central, well-fortified facility.
Talk about energy intensive way of launching each projectile or beam blast.
What happens if "Transporters" are down for whatever reason mid battle?
How would they be able to fight if all projectiles and beam blasts had to be transported out just to battle?

I'd argue that hidden pop out hatches or panels using modern electro-magnetic cover plating / hull armor would be realistic.

You can "Hide" your weapons and have many ports open up only as needed for a brief moment of time to expose the hidden weapons.

If the Electric Motor to open the hatch is broken, have a manual "By-Pass" that some crewmen can activate and force the hatch open as needed.
 
well, speaking of where torpedo launchers are, where's discovery's launchers?? haven't seen any holes!

So like real subs that crank open the torpedo doors?

For fighter, to me there useless in Trek because of shields, and tiny fighters don't have the power supply to use phasers to touch the ship, same for micro torpedoes. Only caviate is the afor mentioned Torpedo bomber concept. and that is limited.
 
Outside of what I've already listed above with the 3x mounts used by StarFleet, here's what I've come up with for Beam Emitting Weapon Mounts.

Missile/Torpedo launchers are a whole different subject.
  • Fixed Mount with limited firing arc or gravimetric assisted curving/re-guiding of energy beams.
Bending beams would make sense used with something like the Galaxy X's spinal gun. Fixed guns like the Defiant's and Bird of Prey seem to be able to direct firing inward about five or ten degrees. The Bird of Prey mechanically moves the barrel, while the Defiant seems to just direct the energy at the angle it wants like a limited phaser array. The Aeon seems to use an array with a primary forward emitter, likely combining firing arc flexibility at lower wattage, with high wattage limited arc fire, but total greater power.

Fixed Wide Angle orifice/hole/Casemate that allows the internal emitter to swivel about and fire out of an armored aperture for a narrow firing arc, this allows more protection at the cost of limited firing arcs.
I would expect the use of a casemate only with the most inexplicable primitiveness. You end up with a hole in the armor regardless, so might as well go for maximum flexibility by using a turret.

Fixed “People Operated directly” port turret or ball turret with a backup remote operation.
We've had remotely operated turrets since 1946 with automatic lead calculation, if not earlier. And making remote operation the backup would mean using the least effective system as the primary means of operation. It would also needlessly place people in danger by putting them in the most exposed position, in a most desirable target.

Modern weapon systems like the Phalanx "automatically performs search, detecting, tracking, threat evaluation, firing, and kill assessments of targets while providing for manual override." The manual override is there to make sure the system doesn't try to shoot everything (including its own shells) since it's notoriously sensitive (it shot a kite once). There is a manual mode, for shooting boats, but I don't know how manual it is; is it shoot X, or point and shoot.

We kind of see it with Worf in the back of the Argo but doesn't really help my perception of it. My expectation until then would be that any vehicle in Trek would have the computing power and sensors to handle fire control with far greater ability than any person doing so manually, and Worf sure did miss a lot. That phaser IV Worf was using should have been a small phaser array. If it really needed a barrel to maximize power or something then it could have been mounted on a remote weapon station which would have given it automatic stabilization.
Fixed swiveling Dish based emitters instead of Barrel type.
(NOTE: Not sure if this is more of a mount or more of a different type of emitter category).
That's kind of like any time the deflector has been used offensively or destructively. Also, the business end of the TOS Type 3.
Fixed Upper BiPaB Torso & Head with multiple arm mounted weapons and sensor head while the torso is mounted to the hull on a 360° swiveling base.
I would say that's silly except we've kind of seen that, sans arms.

Fixed Tripod with extendable legs to give better firing arc’s for clearing nearby obstacles
A modern weapon mounted like that would be a .50 cal machinegun and would be used defensively. I would hope Star Trek's equivalent of the .50 cal would have mass reduction, inertial dampening, and anti-gravity for the same effect but far great flexility.
Fixed Scissor Lift base and rotatable platform base for turret on top
Anti-gravity would be more compact, making it easier to move, and less of a target, and less prone to damage.
Pop-Out Turrets hidden beneath access/armored panels that can hide within the hull or pop out for combat.
I like it but I think it would find very limited use by TNG given the profusion of emitter array weapons, which are innately low profile and take up less internal space. I think the only case it would make sense is where output is more important than internal space, and the vessel has to deal with aerodynamic forces without shielding. For no reason I can tell, Trek ships enter atmospheres without shields, so there you go.

If the turrets were big enough it might make sense to make them partially concealed in order to optimize warp dynamics. But I expect they would have to be pretty huge to mess with the field dynamics. That might explain why the TMP turrets of the Federation and Klingon ships are so small, any bigger and things get too complex.That might also fit with how the really big guns are fixed.
Rail Mounted mobile Turret that can travel along a track and swivel at its base to target opposition.

Electro Magnetically attached combat drones that attach to the surface of the vessel with EM feet and can traverse the hull of the vessel and act as mobile turrets / sacrificial drones as needed.
It would be a lot simpler just placing another turret in a different arc. It would also require the turret to be non-hull piercing which could limit its potential.

A rail turret is a little like the gun mounts used briefly in the 19th century before turrets took over. The back and front of the gun carriage could be independently swung around the deck on rails.

Multi-Axis Single Arm with Weapon Emitter mounted at the end of the arm.
Extendable Flexible Neck type Weapons that allow an even wider range and arcs of fire using Snake/Goose neck type systems that have hidden electro mechanical armatures for extension, rotation, and aiming.
Unless the hull is very weird and needs to be reached around to fire, I don't see the point. It's possible to use them, but it would just add a lot of complexity and weakness for a highly specialized benefit. The same weapon could be mounted in a lighter simpler turret, or a turret of the same mass could handle a bigger weapon.

Retractable tethered drones that are connected via cable that can extend from the vessel a good distance.
Good for distance and preventing jamming/interference, less flexibility than remote independent drones.
Also none of the vulnerabilities to jamming/interference/hacking for remote independent drones.
The wire tether can be partially phase shifted out of reality just enough to become invisible and let things pass through it so that it can’t be a vulnerability, very complicated tech allows this. See Voth Phase Cloak technology.
That works when dealing with a planet's horizon, though Trek has power beaming, excellent batteries, and compact generators, so a tether wouldn't be needed. Also jamming really shouldn't work against line of sight communication. It could work, Trek is wild, but it shouldn't. Using a laser for communication would be easier than phase shifting anything.
Also drones can be made smart enough to not need continuous orders to operate.

Independent Combat Drones that detach and attack the enemy for the parent vessel.
That's just a fighter.

Open Bays with Force Fields & hidden weapons inside.
(NOTE: Not really a mount, but StarWars prequels made this popular for some reason).
That's probably what a proper Trek casemate would look like, but it would also be a desperation move in Trek. Open the shuttle bay and fire a shuttle's weapons through the field without leave the bay.

There's also the disappearing carriage, which was used by coastal guns. The gun would rise up over its fortification, then lower just after firing. Completely impractical in Trek, but an interesting setup.

You could have internally fixed weapons which deploy using wormholes, but the wormholes themselves might make for better munitions. Similarly, use transporters as long as you can beam through your own shields.
 
well, speaking of where torpedo launchers are, where's discovery's launchers?? haven't seen any holes!
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So like real subs that crank open the torpedo doors?
Probably lifted the tiny caps in the Bussard Collectors like a VLS hatch.

For fighter, to me there useless in Trek because of shields, and tiny fighters don't have the power supply to use phasers to touch the ship, same for micro torpedoes. Only caviate is the afor mentioned Torpedo bomber concept. and that is limited.

They built the "Defiant" which has a Warp Core far more powerful then it should have. I'm sure they can build a fighter with a FAR more powerful energy source then it should have.

We've had remotely operated turrets since 1946 with automatic lead calculation, if not earlier.
I've known that for quite a while.

But most of my "Alternative Weapon Mount" ideas are for Non-StarFleet / UFP Governmental vessels.

Civilians / Alien factions can cobble together quite a variety of weapon mounts =D.

I want Non-StarFleet/UFP government to have interesting weapon mounts that aren't just clones of what StarFleet/UFP Governmental representatives have.

Diversity in design and doing things along with their unique aspects spices up StarShip design options.

It would be a lot simpler just placing another turret in a different arc. It would also require the turret to be non-hull piercing which could limit its potential.
The advantage of the Railing is that you can bring all your turrets to face the enemy and not have some turrets sitting around with nothing to shoot at.
You can have multiple sockets hidden within the track so that the turret can plug-in or disconnect as needed.

That works when dealing with a planet's horizon, though Trek has power beaming, excellent batteries, and compact generators, so a tether wouldn't be needed. Also jamming really shouldn't work against line of sight communication. It could work, Trek is wild, but it shouldn't. Using a laser for communication would be easier than phase shifting anything.
Also drones can be made smart enough to not need continuous orders to operate.
It's more like small Attack Bits / Turrets being able to move around the vessel and hit any target that a fixed emplacement wouldn't be able to.

The reason I "Phase Shift" the tether is so that enemy can't cut it mid battle.
Well, not easily without wasting alot of time and effort to figure out it's frequency and how to counter it while being shot at.

While Laser is great for line of sight communication, you can also spoof laser signals and you always need a receptor facing the laser emitter.

With a tether, you can send the control data over fiber optics and be done with it.

That's just a fighter.
It's more like Gundam Fin Funnels / Attack Bits, with a more complex package and more output and endurance.
 
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Go-Captain, if you have new ways of mounting a weapon that I haven't thought of, please share.

I'd like to add it to the list of different ways we can design Alien/Civilian ships.
 
Go-Captain, if you have new ways of mounting a weapon that I haven't thought of, please share.

I'd like to add it to the list of different ways we can design Alien/Civilian ships.
It would likely take a different kind of weapon which doesn't involve throwing something at something. As in field style weapons like what Tin Man uses. Temporal weapons which involve messing with aim. Changing physics.
 
The TOS Enterprise's only weapon mount seen on during the series is its weapon ring on the bottom of the saucer. Inside the ring may have been sectioned into four phaser firing arcs/zones, namely forward, starboard/mid, port/mid, and aft. Each zone emits two phaser beams, powered by four phaser banks. Additionally, the ring has three "nubs" which are the photon torpedo emitters/launchers. Each launcher can be charged with three photon torpedoes, and with a slight yaw rotation of the ship, two launchers can be brought to bear in any arc giving a full salvo of six torpedoes (pew-pew, pew-pew, pew-pew). Under warp power, the phaser banks are recharged almost instantaneously, slower with impulse/auxiliary power, and much slower still using emergency/batteries. Photon torpedoes are reloaded with plasma charges of matter and antimatter in a magnetic/force field casting. YMMV :).
 
With the most recent episode of ST:LDS, the USS Titan has (Inset into the Hull, Flat Blue Phaser Arrays).

The Beams form above the cavity and fire at specified target which is an interesting design choice.

So that's a new method that StarFleet has now officially used.
 
DC’s Excelsior had lightning like tracing phasers to deal with cloaked ships...
A quick question on side arms... how many had underslung barrels like from OTHERWORLD...I think only the Swarm pod soldiers from Voyager
 
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