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Donny's TOS Enterprise Interiors

That's not a scope magnifier, that's the Doctor's "sonic pipe wrench", the big cousin to his sonic screwdriver. :D

Well, you gotta' admit it kinda' looks a bit like a hulked out version of Tom Baker's device, what with the red element with the triangular array.
 
Re: TOS Enterprise Interiors -- Unreal 3 Engine

Donny that friggin' looks AMAZING!!! Great work, I can't wait to see more. That is just fabulous!!!
Have you or Donny ever attempted to experiment on re-positioning stations? Like instead of Communications in back of the command chair, Weapons station is there. Communications would be on the left side of the Bridge where Engineering is while Engineering would be at the science station on the right side near the new weapons station.

Because of budget constraints whenever the Enterprise met a similar ship the production team simply lowered the lighting and redressed the Bridge as well as they can to be different. I'm sure a Captain of a Starship Class vessel would make his bridge to be in tuned to his/her own mission parameters.
 
Really the only stations that were really switched around were the Navigation and Weapons stations due to pulling them out for filming and simply inserting them back in different positions. There are many examples of this next to Spocks science station which at different times would have different stations adjacent to it. As far as an experiment goes; it should be pretty easy since each station was essentially the same pie-shaped size.
 
Have you or Donny ever attempted to experiment on re-positioning stations? Like instead of Communications in back of the command chair, Weapons station is there. Communications would be on the left side of the Bridge where Engineering is while Engineering would be at the science station on the right side near the new weapons station.

Because of budget constraints whenever the Enterprise met a similar ship the production team simply lowered the lighting and redressed the Bridge as well as they can to be different. I'm sure a Captain of a Starship Class vessel would make his bridge to be in tuned to his/her own mission parameters.
I haven't done much experimenting yet, as my priority goal is to just get all the Enterprise sets we see on-screen built, and then I can experiment and create new rooms/ship interior variants to my heart's content.

However, I did do a little experimentation a few months back, where I removed a station and put in a second turbolift alcove akin to the TMP bridge, just for fun:

 
Here's the latest engineering tool I finished. It's another real-world prop slightly modified for use on Star Trek. It's what's been dubbed the "Equipment Tester" by some fans. It's based on a vintage Wiggington Voltage Tester produced by the Square D Company. For use in Trek, it's body was painted yellow and the black prod was painted green.

Here's a picture of a Wiggington Voltage Tester as it existed before being modified:


Here's a shot of Kirk holding the prop in "This Side of Paradise":


Here's an up-close of a modified version that the late Greg Schnitzer owned:


And here's my version. You'll notice I omitted the "Square D" logo and added a Starfleet Pennant in it's place:




And here's an up-close shot of the custom graphic I made for the tester, with a few 23rd-century changes, redubbing it a "Duotronic Signal Tester”, produced by the Daystrom Institute on Rigel III ;)
 
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Goodness! I literally cannot see any flaws that makes that device look anything other than completely real. No exaggeration - you are one of the greatest CG modeling talents I've ever seen, and I've made a point of seeing a lot!
 
Goodness! I literally cannot see any flaws that makes that device look anything other than completely real. No exaggeration - you are one of the greatest CG modeling talents I've ever seen, and I've made a point of seeing a lot!
You're too kind. I still have a lot to learn about modeling, especially when it comes to organics and more advanced hard surface techniques. But anyway, I do appreciate the compliment :D
 
My table is getting full :D

Tonight's work: the "jumpers" seen in use by Scotty in the Jefferies Tube, and by various others across the series. Again, more of Greg Schnitzer's custom Trek prop replicas inspired the extra ones not seen in the series:


And additions to the "Task Monitor", including Scotty's red control box thingy:


Here's reference for those that don't recall seeing these in the series:





I really must stress that the late Greg Schnitzer's research and work at documenting, identifying, acquiring, and replicating a lot of these more unfamiliar Star Trek props has been a big help regarding my efforts at modeling these. His Flickr page is still up and is a treasure trove of information regarding Star Trek props. Greg and I exchanged research in the past, and I dedicate all this modeling of these seldom seen props to him. You will be missed, Greg. https://www.flickr.com/photos/10901121@N06/albums
 
Wow, a lot of stuff I never even noticed existed! Your model and texture work is spot on even on the smallest of props.
 
Huh... so, those oversized multicolored Monopoly hotels were actually circuit jumpers, eh? Always wondered what they were supposed to be. Learn something new every day! :lol:
 
I haven't done much experimenting yet, as my priority goal is to just get all the Enterprise sets we see on-screen built, and then I can experiment and create new rooms/ship interior variants to my heart's content.

However, I did do a little experimentation a few months back, where I removed a station and put in a second turbolift alcove akin to the TMP bridge, just for fun:

Man, you are really good at designing this stuff. Really cool. Thank you for sharing. If you have the time, please try to rearrange the stations. I've seen the Defiant and the Exeter had blue lights above but those ships were contaminated or effected by a phenomena. Any thoughts if the blue lights were a stylistic choice or it was a hazard procedure? I know ENT made it stylistic and I loved it, I'm curious during the run of TOS whether it was either or?
 
FWIW, Voyager used "blue alert" for landing procedures and in TSFS, the Enterprise bridge lights turned blue when they began Earth approach and Spacedock took over the ship's navigation and docking.
 
FWIW, Voyager used "blue alert" for landing procedures and in TSFS, the Enterprise bridge lights turned blue when they began Earth approach and Spacedock took over the ship's navigation and docking.

Didn't Prometheus go into Blue Alert when she separated as well?

dJE
 
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