Well, both of those are supposed to be tactile experiences. You want to splash yourself with water, you want to dig into that dirt and smell it. Replicating the real thing may be by far the easiest way to create the sensation the user desires!But why the water? And even more so, why the dirt?!
But everything suggests the energy is insignificant. Replication is literally dirt cheap - people use it not just for creating all of their food, but all of their utensils, glassware, earthenware and napkins, too! And then they put the dishes back in the replicator for dereplication, supposedly. There is no "expenditure" or "conservation" involved, just completely carefree use.You would have to spend the ship's energy twice, once to create the dirt, and again to wash it off...
How so? You might run a mile while standing still. Another user might be running a different mile just twenty centimeters from you. If a hundred others wanted to join, each running their miles on different planets, the holodeck could stack some of them above your head, often three or four high considering the witnessed set heights. (It definitely has the ability - simulations often feature staircases, hills and the like.)If you're alone, the holodeck might make it seem enormous, but when we're talking about groups of people, or even just 2 persons, they're in trouble...
Of course not. If a single person can be made to think that he is in the middle of a vast desert alone (when he is in fact inside a smallish room), then a hundred people can be made to think the same with literally equal ease.That is simply impossible.
And it would be too large to fit inside your desktop monitor, too, yet you can easily play a game where you roam such a village, and more. It's all virtual: the only difference with holodecks is that there has to be enough room for the body of the user or the users somewhere within the simulation space, and even the smallest holo-rooms (at Quark's) have been shown to easily accommodate a dozen people at least.The village area is simply too large to fit in the holodeck.
...And often ended up on other people's "holodecks" anyway!That being said - or rather, typed - I feel a bit sorry for the crew of The Original Series... They actually had to leave the Enterprise to experience adventures...![]()
In the animated episodes, they had a simulation room of their own. Being larger than an airship hangar by the looks of it, this room probably had a default illusion replacing the "off" position - an illusion of being a big room!
Timo Saloniemi