WIP Enterprise Protostar

Discussion in 'Fan Art' started by dubeau, Mar 19, 2012.

  1. dubeau

    dubeau Fleet Captain Fleet Captain

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    Still working on this. Just not very fast. Tell me what you think of this main texture. There will be a black texture to, basically this texture darken. I decided to put back the electronic design over the Aztec's one.

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  2. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    Looks cool to me :) :techman:
     
  3. Tiberius

    Tiberius Commodore Commodore

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    I don't get the circuit board pattern. It's obvious what it is, and no apparent need for delicate electronics to be on the outside of the ship.
     
  4. dubeau

    dubeau Fleet Captain Fleet Captain

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    I though that a nanite repair surface could need a kind of a road on the surface. It could be done another way too. You make me think, I didn't take this into account. The nanite a supposed to be into the interstice of the panels. They would forms patterns and road, a bit more organic between them. I will flush the electronics and redo this instead. I would like a more chaotic, web like linings.
     
  5. dubeau

    dubeau Fleet Captain Fleet Captain

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    Here we go. The texture is more organic in a manner, because the nanites would cross link over the corners and form curves road...a bit like a web over the panels.

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    And this is the transition between the normal texture to the luminous overlay, with a normal lighting.

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  6. Tiberius

    Tiberius Commodore Commodore

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    That's looking more interesting. Can't wait to see what you develop this into.

    But I'm LOVING the engines you've got!
     
  7. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    I agree this new surface detail looks awesome :)
     
  8. dubeau

    dubeau Fleet Captain Fleet Captain

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    A quick post before I go to work. About the darker textures:

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  9. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    Looks good :) :techman:
     
  10. dubeau

    dubeau Fleet Captain Fleet Captain

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    Fast post again. Tried doing the singularity as a post effect, added the energy texture.

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  11. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    Pretty :)
     
  12. Tiberius

    Tiberius Commodore Commodore

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    I think it looks better on the parts of the hull that are brightest. The effect should be a subtle one, I think.
     
  13. dubeau

    dubeau Fleet Captain Fleet Captain

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    Ray section textures. Gonna begin working on each section now. The texturing was to give me a direction in colors, and object placement (Like pods and some windows for instance)

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  14. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    Very good :) :techman:
     
  15. dubeau

    dubeau Fleet Captain Fleet Captain

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    Added a second color on the saucer. Kind of a grey-blue mix into a modified main texture. I made the bottom hull section the same texture like the rest of the ship instead of marine blue. The phaser are a blue sky with high reflectivity+luminosity (Not seen on those pictures). So, next move it to make section by section: top saucer first.

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  16. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    Looks Good :) :techman:
     
  17. dubeau

    dubeau Fleet Captain Fleet Captain

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    Quick update

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  18. dubeau

    dubeau Fleet Captain Fleet Captain

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    If you see the engine sometimes shines or not, it's because the render is done with a video post effect (It takes longer). Often used to do suns in 3dsmax, the only way I figured how to make something shine that much without using Vray. Anyway I finished the top saucer area, gonna do the bottom saucer now...

    Thanks for the kind words.

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    I tried to do some piping stuff. I feel completely inapt at it. Something very basic...

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  19. Tiberius

    Tiberius Commodore Commodore

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    Honestly, I think the darker sections of the hull are too dark and too shiny. They're making it look like plastic, at least to me. But the over all design is excellent!
     
  20. sojourner

    sojourner Admiral Admiral

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    It looks like a cross between Star Trek and Babylon 5, but in a good way.