Virtual Enterprise D for Star Trek Voyager: Elite Force - WIP

Discussion in 'Fan Art' started by Donny, Apr 13, 2011.

  1. Donny

    Donny Captain Captain

    Joined:
    Mar 13, 2008
    Location:
    Ocean Springs, Mississippi
    Hello!

    Some of you may remember me. About two years ago I was posting screenshots of my TOS mod for a very old game called "Mysteries of the Sith", which may be viewed here:http://www.trekbbs.com/showthread.php?t=48585 and http://www.trekbbs.com/showthread.php?p=1521621#post1521621

    I gave up on it shortly afterwards due to life getting in the way and a reasonable frustration with using such an old gaming engine.

    I got the itch to start a new project on a gaming engine newer than the one I was using. Currently I'm using the Quake III engine, which is quite outdated by today's standards, but is easy enough for one person to undertake a small MOD. Plus, I can use the QIII-engine game Star Trek Voyager: Elite Force (STVEF) to save myself some time since it already has stock Star Trek weapons, NPC's, models, and textures built in (although I am making all textures from scratch, minus the ones used on weapons, etc)

    So here we are...the beginnings of my Virtual Enterprise D mod for STVEF. Basically I will feature portions of a few key decks on the Enterprise for you to walk around, admire, and interact with. (This is in no means going to be a complete deck-by-deck project)

    It's not as good as some of the other CG renderings people have done of the "D" interiors, nor does it look up to par with today's gaming graphics, but it is what it is. Take a look!

    (Due to limitations of the gaming engine, I was not able to reflect both the bottom transporter pad and the top transporter pad. Two mirrored surfaces in the QIII engine cannot face each other. Also, forgive the choppy lighting in some areas. I'm still learning to mod this game, and so far have had no success with getting smoother lighting around curves)

    [​IMG]
    Corridor1

    [​IMG]
    Corridor2

    [​IMG]
    Corridor4

    [​IMG]
    Corridor5

    [​IMG]
    Transporter1

    [​IMG]
    Transporter2

    [​IMG]
    Transporter5

    [​IMG]
    Transporter6

    [​IMG]
    Transporter7
     
    Last edited: Apr 14, 2011
  2. Brikar99

    Brikar99 Rear Admiral Rear Admiral

    Joined:
    Aug 13, 2002
    Looks very cool. I haven't played Elite Force in a long time, but I remember my favorite levels were the ones that let me fight through Voyager itself. It'd be fun to do the same on other ships like the Enterprise.
     
  3. Kaziarl

    Kaziarl Commodore Commodore

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    Portland, OR (Kaziarl)
    Nice work so far. I don't even know where to start with mods.
     
  4. Tiberius

    Tiberius Commodore Commodore

    Joined:
    Sep 28, 2005
    Reminds me how good that game looked.

    I gotta try to find the discs and install it on my laptop...
     
  5. Tomalak

    Tomalak Vice Admiral Admiral

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    Jun 22, 2003
    Location:
    Liverpool
    Now that's awesome! It's still a great game, much more fun than Elite Force II. There are lot of fantastic TOS mods for Elite Force, but I don't think there's a really good Enterprise-D yet.
     
  6. Donny

    Donny Captain Captain

    Joined:
    Mar 13, 2008
    Location:
    Ocean Springs, Mississippi
    The expansion pack to Elite Force was loads of fun. You got to walk around Voyager, collect items, interact with the ship, play holodeck missions, etc. That's kind of what I'm going for with this project, except on the Ent-D.

    I'm also trying to be as accurate as possible in terms of detail.
     
  7. Belisarius

    Belisarius Captain Captain

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    Apr 12, 2003
    Location:
    West Coast, USA
    I'm actually playing through STVEF right now, on PS2. I have a copy of the PC version, but have had trouble in the past getting it to run on Windows 7. The Dualshock controller is really horrible...mangles the game experience, IMHO. But the content is still as fun as ever. This "little" project is looking fantastic. Keep up the good work.


    ~Belisarius
     
  8. Donny

    Donny Captain Captain

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    Mar 13, 2008
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    Ocean Springs, Mississippi
    Belisarius: I've gotten it to run fine in Windows 7, no problem. The best part is running it with a great graphics card and modding the configuration file to run it at 1920x1080.
     
  9. Belisarius

    Belisarius Captain Captain

    Joined:
    Apr 12, 2003
    Location:
    West Coast, USA
    :vulcan:

    Would you mind educating me on that modification? I suddenly have visions of Deltan sugar-plums cavorting in my head.


    ~Belisarius
     
  10. Titan Designer

    Titan Designer Fleet Captain Fleet Captain

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    Colorado Springs, CO
    Impressive.
     
  11. Solarbaby

    Solarbaby Fleet Captain Fleet Captain

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    solarbaby
    Amazing work. And I love your TOS sets
     
  12. Ensign Ro-

    Ensign Ro- Commander Red Shirt

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    Location:
    Maine, USA
    I'm with Solarbaby. Phenomenal work on both the TOS and EF packs. I wish I still had my copy of EF...what a fun game. Your work is truly stunning. Thanks for sharing it with us.
     
  13. Donny

    Donny Captain Captain

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    Mar 13, 2008
    Location:
    Ocean Springs, Mississippi
    Started work on the engineering deck. Hit a roadblock at first due to trying to get everything as close to scale as possible without any decent blueprints. Here's what I've got so far, after two long days of work:

    [​IMG]
    Engineering1
     
  14. Birdog

    Birdog Commander Red Shirt

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    I can't quite put my finger on it but it seems to me something is missing...;)
     
  15. B.J.

    B.J. Rear Admiral Rear Admiral

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    Huntsville, AL
    Maybe Geordi finally got those core ejection systems back online. :D
     
  16. JarodRussell

    JarodRussell Vice Admiral Admiral

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    Jul 2, 2009
    Cool. I don't remember the Elite Force graphics to look that good.
     
  17. fleetcaptain

    fleetcaptain Fleet Captain Fleet Captain

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    Location:
    Virginia Beach, VA, USA
    Looks great so far. I'm one of the few that hasn't had the chance to play both games myself but have seen the game play and other scenes on Youtube.
     
  18. Ensign Ro-

    Ensign Ro- Commander Red Shirt

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    Jan 22, 2011
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    Maine, USA
    You are right. Although I enjoyed that game immensely, the graphics were not nearly the quality that this gentleman is creating. His work is superb.
     
  19. Donny

    Donny Captain Captain

    Joined:
    Mar 13, 2008
    Location:
    Ocean Springs, Mississippi
    You're all correct. Elite Force was made about a decade ago, using lower resolution textures and a level editor that was vastly inferior to the one I'm using.

    Building the warp core now. Will post screens as soon as it's done.
     
  20. Donny

    Donny Captain Captain

    Joined:
    Mar 13, 2008
    Location:
    Ocean Springs, Mississippi
    [​IMG]
    Engineering2

    Well that was a pain to model, texture, etc.

    Moving onto the deuterium fuel supply tank behind the warp core, then I can concentrate on all the other parts of engineering.