USS Grandeur - One... More... Time!

Discussion in 'Fan Art' started by Vektor, Mar 21, 2006.

  1. DiSiLLUSiON

    DiSiLLUSiON Commodore Commodore

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    Unfortunately, it is a little bit visible. Much less so with the phaser strips.

    But overall, it still looks quite outstanding. Very beautiful.
     
  2. SonicRanger

    SonicRanger Rear Admiral Rear Admiral

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    A perfect melding of the E-refit and E-E nacelles.
     
  3. Vektor

    Vektor Rear Admiral Rear Admiral

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    Kinda depends on the viewing angle. I might go back and model those details at some point but I'm pretty happy with how they look for the moment.

    Well, I'll cop to the refit influences for the nacelles but otherwise I was trying to do something fairly original. I am taking some inspiration from the E-E here and there but not so much on the nacelles.
     
  4. Professor Moriarty

    Professor Moriarty Vice Admiral Admiral

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    Ooooh, this is looking very nice. And thank you for posting an actual update to this thread... I was afraid this was another necropost. (I'm looking at you, Praetor! :D)
     
  5. Santaman

    Santaman Rear Admiral Rear Admiral

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    Those are some nice looking nacelles you got on that ship Vektor. :cool:
     
  6. Vektor

    Vektor Rear Admiral Rear Admiral

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    Been getting some requests to see what blue bussard collectors would look like.

    [​IMG]

    I myself have complained about the garish red/blue color scheme of TNG-era starships making them look like space-going neon bar signs. That's why I've designed the Grandeur's nacelles to be a bit more understated, minimizing the amount of glow visible from any one direction.

    I just don't care for the blue version. Might be able to improve it with a lighter, more cyan hue, but I'd still prefer the red:

    [​IMG]

    Much better. :)
     
  7. Vektor

    Vektor Rear Admiral Rear Admiral

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    Hmm... Okay, I have to admit this ain't half bad:

    [​IMG]
    [​IMG]

    This is an Avalon class starship, and blue is one of the colors of royalty, after all. Definitely something to think about.

    Let's see what The Commander and the rest of the "crew" have to say.
     
  8. Kaiser

    Kaiser Rear Admiral Rear Admiral

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    I like it :) :techman:
     
  9. Herkimer Jitty

    Herkimer Jitty Rear Admiral Rear Admiral

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    Personally, I'm not too hot on the blue bussards. The red seems to pop a little more - draws attention to the lines of the bussards (to my eye anyways) and it defies the recent scifi design convention of everything in space glows blue.

    Perhaps you could try a soft amber shade similar to the TOS nacelle caps?
     
  10. Gep Malakai

    Gep Malakai Vice Admiral Admiral

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    This.

    Also, sexxxxxy. :cool:
     
  11. DiSiLLUSiON

    DiSiLLUSiON Commodore Commodore

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    I quite like the cyan glow; somehow, it looks more sophisticated.
     
  12. largo

    largo Fleet Captain Fleet Captain

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    cyan does look good, but the ship all kind of fades into a monotone.
    red makes more of the details pop.

    if you're messing with it anyway, turn-signal amber might be nice.
    but not if they blink, too.
     
  13. Psion

    Psion Commodore Commodore

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    :guffaw:This caught me off guard and I lost it. :guffaw:

    However, I second experimentation with amber. And perhaps a red-purple. Or a gradient between colors ... white hot, fading to a bluish, fading to red?
     
  14. Cary L. Brown

    Cary L. Brown Rear Admiral

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    Oh yeah, definitely...

    BUT...

    Since you're "playing" with color (and since your technique... which I have to admit is pretty damned ingenious... any chance we can see the "geometry behind the screens" just for a reference?) appears to lend itself towards the "different lighting schemes" approach...

    How about trying a gradient light source, with higher intensity being more "yellow" and lower intensity being more "dull red?") This would give an overall "amber" appearance not dissimilar to the TOS nacelle caps (which remain my favorite, by far) while still remaining distinct.

    Anything to make it look more like "swirling, incredibly hot materials" rather than "Red L.E.D.s"... which bug the #@$* out of me... ;)
     
  15. Santaman

    Santaman Rear Admiral Rear Admiral

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    Hmm, maybe make the inside black and the mesh glow red? would in any case look very different to whats normally done. :) also would be more "armoured" looking.
     
  16. Vektor

    Vektor Rear Admiral Rear Admiral

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    Bussard innards with color tinted material applied:

    [​IMG]

    With spotlight turned on:

    [​IMG]

    With diffusing "lens" restored:

    [​IMG]

    It should be noted that the spotlights include only the bussard innards for illumination and do not cast shadows. Also, the shape of the light pattern from the spotlight is achieved by way of a grayscale light mask map. I could probably do something similar by asymmetrically scaling (squishing) the spotlight gizmo and rotating it a little to get that oblong shape, but it's easier to control with a mask map.

    I'm really not too fond of the swirling gas effect for the bussards. I prefer something that looks more like a set of glowing coils or elements, with some depth behind the diffusers. The fact that they aren't merely point sources helps to avoid the LED/light bulb effect, I think.
     
  17. DiSiLLUSiON

    DiSiLLUSiON Commodore Commodore

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    That method is simple genius.
     
  18. Vektor

    Vektor Rear Admiral Rear Admiral

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    Well, it depends entirely on the diffusion effect of the Arch & Design material applied to the "lenses." It also comes at a cost; that last image took 4 minutes, 35 seconds to render at 800x600 and about 80% of that time was just for the lens. In wider angles where the bussards are relatively small in terms of total image real estate, it's not such a big deal, but up close they really bog things down.
     
  19. DiSiLLUSiON

    DiSiLLUSiON Commodore Commodore

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    Hmm, 80% is a lot.

    Could one get the same effect with a lightbox plane behind the 'coils', keeping in mind that the coils would have to be much thinner, get progressively thicker in the front and the amount would have to be much, much more? You'd need to arrange groups of these thin coils to get the 'banding' effect. You wouldn't need the diffusion effect and it won't have to render shadows. Though perhaps this would lose the 3D effect too much and I don't know if the added geometry doesn't simply slow the render down again.

    On second thought, I have no idea how one could do it differently. Seems to me like your method is the one that takes the least effort yet gives a great visually interesting image. That's why I called it genius, even if it does take a while to render. :D
     
  20. DiSiLLUSiON

    DiSiLLUSiON Commodore Commodore

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    Something different: Would it be possible to make a small render with the warp glow of the nacelles disabled?

    I'm very interested in how the cyan collector looks without the blue warp grille behind it; perhaps that would make things 'pop' again, as some have said. I have a suspicious feeling that the curves you've added around the grills are visually interesting enough, but I don't know for sure.