Tron: Uprising

Discussion in 'Science Fiction & Fantasy' started by marillion, May 14, 2012.

  1. Scroogourner

    Scroogourner Admiral Admiral

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    Pretty sure this is both parts of a 2 parter. There's a pretty obvious breaking point about half way through.
     
  2. Saga

    Saga Rear Admiral Rear Admiral

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    :lol:
     
  3. Mark_Nguyen

    Mark_Nguyen Commodore Commodore

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    That worries me a bit, if true.. The runtime was 32 minutes or so, and even with credits it would work out to 17-18 minutes of animation tops. That's a loooot of commercials!

    I remember when my cartoons were 26 minutes long...

    Mark
     
  4. Ar-Pharazon

    Ar-Pharazon Vice Admiral Premium Member

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    ^ And when seasons were 26 episodes long.

    I'll take 18 minutes of greatness over all of the crap that's on nowadays, it only leaves time for the good stuff without the b-story nonsense.
     
  5. Christopher

    Christopher Writer Admiral

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    That was the norm for live-action shows for a while, but it wasn't too common in animated shows at any time I'm aware of, at least not since the '60s. When I was growing up, seasons were typically around 13-16 episodes at best. Star Trek: TAS had a 16-episode first season and a 6-episode second. The first four seasons of Super Friends were 15-16 episodes each, the remaining five only 6-8 episodes each. By the '80s and '90s, the standard was for a season of an animated show to have 13 weeks' worth of material: if it was aired once a week on Saturday mornings, it was 13 episodes, and if it was stripped five days a week, it had 65 episodes.

    In fact, the only time I know of that 26-episode seasons have been common for animated shows is now. Cartoon Network's original series like Batman: The Brave and the Bold and the various incarnations of Ben 10 often have 26-episode seasons.
     
  6. Agent Richard07

    Agent Richard07 Admiral Admiral

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    I've wondered if something is responsible for that deepening voice, like smoking.
     
  7. Christopher

    Christopher Writer Admiral

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    The voice naturally changes with age as the tissues of the larynx and vocal cords undergo changes. And I'd think that just being an actor and using one's voice a lot for decades would cause some wear and tear and make it rougher.
     
  8. Scroogourner

    Scroogourner Admiral Admiral

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    It's that singing career in europe. You do know he's second only to the Hoff for albums sold?
     
  9. JoeD80

    JoeD80 Captain Captain

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    His awesomeness is responsible.
     
  10. davejames

    davejames Vice Admiral Admiral

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    Holy crap, I just watched the premiere and that was some absolutely gorgeous animation. They captured the tone and visual style of the sequel really well, and the imagination in some of those shots and action scenes even surpassed the movie.

    With all the crazy visuals it was a bit hard to follow the story at first, but eventually I was able to get into it. And hell, even if I couldn't, the show would still be worth watching just for the animation.
     
  11. davejames

    davejames Vice Admiral Admiral

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    While the costumes were obviously cool as hell in the original, the world itself never did much for me. Even allowing for the simpler technology, the overall look was just way too flat and grey for my taste.

    I found the black and neon look in the sequel to be MUCH more visually striking. And actually having mountain ranges and oceans makes the world somehow feel stranger and even more mysterious, I think. It makes you wonder "how the heck did that happen?" And plus, as we know from today's videogames, it's not that hard to simulate the natural world anymore. It only makes sense that something like that might pop up over there now.
     
    Last edited: May 23, 2012
  12. Christopher

    Christopher Writer Admiral

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    I find it dull because it's so monochrome. The Grid in the original was not limited to just two colors. Only the characters were.

    And the world of the original wasn't all that flat and gray. The few physical sets the actors interacted with, like the tank interiors, looked that way because they were filmed in black-and-white and the film frames were printed onto animation cels to be backlit for the "neon" effect. But the fully animated environments had a lot of different colors and were very vivid.


    But the difference is in thinking that the purpose of computer animation is to replicate the look of reality. At the time of the original film, there was no prospect of that, so computer art and animation were seen as a means of creating entirely new kinds of images, things that nobody had ever seen before, and expanding the horizons of art and animation. These days, it's all about copying reality, and that sense of embracing the new and abstract, of inventing and exploring new aesthetics that are impossible in reality, has been lost. On the DVD features of the original movie, one of its makers laments that change. They weren't trying to create a world that duplicated reality, but to create one that was entirely unlike reality, that was as new and exotic as it could possibly be.

    This is the fundamental difference between TRON and TRON: Legacy. The goal of the former was essentially to create a new kind of cartoon, to make the live-action elements look like computer animation and be as far from reality as possible. The goal of the latter, like the goal of all other CG-heavy films these days, was to make a live-action film incorporating computer-generated images that looked like part of a live-action environment. They're completely opposite design philosophies.

    I think I would've enjoyed Legacy a lot more if I hadn't watched the original film immediately before seeing it. The two really don't fit together all that well.
     
  13. davejames

    davejames Vice Admiral Admiral

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    True, they were trying to make the Grid look like more of a real environment, but I don't have a problem with that. It still feels very much like a completely new and different world, and you can only go so abstract before you lose the audience completely.

    Plus even in the all-digital world of the Grid, I still want to see characters that look like they're actually existing and interacting with the world around them, and not just superimposed over it like in much of the original.
     
  14. Christopher

    Christopher Writer Admiral

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    Well, as I said, the makers of the original approached it more as an animated film. If they'd kept going in that vein as the technology caught up to their ambitions, they would've probably gone more in the direction of Pixar -- maybe done a sequel where, once the live-action characters entered the Grid, they became fully CGI creations.

    Of course, that's what we're getting in Uprising, a pure-cartoon version of the Grid, but I do wish it were more colorful and had some of the wild, exotic landscapes from the original's Sea of Simulation, instead of everything just being black and blue and red.
     
  15. davejames

    davejames Vice Admiral Admiral

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    I'm a little confused about Tron himself now. Are we meant to believe that he was only pretending to be under Clu's control during Legacy? Or did something happen in between this series and the movie that caused him to revert back to being evil again?
     
  16. C.E. Evans

    C.E. Evans Admiral Admiral

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    Right now, Tron is under Clu's control, but he hasn't gone all the way under...yet.
     
  17. Enterprise is Great

    Enterprise is Great Rear Admiral Rear Admiral

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    That was pretty dang good. The way the heads are animated is kind of weird and offputting but other than that the look of the show is awesome.
     
  18. God Magnus

    God Magnus Commodore Commodore

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    My take on this is that the corruption we saw in him is slowly taking over. My guess is by the end of the series eh'll be fully under Clu's control.
     
  19. Hartzilla2007

    Hartzilla2007 Vice Admiral Admiral

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    I just figure that CLU and Tron will have a fight later possibly in the series at some point where he gets turned.
     
  20. 137th Gebirg

    137th Gebirg Vice Admiral Premium Member

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    If you look at the history in-universe, however, it makes sense that the Grid evolved the way that it did. The only "user" in the system was Flynn and he was the only input from the outside world to be able to influence how the inside world looked. He got stuck in there back in, what, the mid-late 80's? Flynn himself probably had no concept of where the future of CG would go and he clearly had his mind more focused on making a neo-hippie utopia than something that was a perfectly-emulated environment of our "imperfect" world. He wanted something pure, clean and under control. That's what he made and that's what we saw that evolved from the original system. The goal of the grid (to Flynn) was not a mundane exercise in alternate reality, but a philosophical and spiritual exercise in creating a paradise of simplicity. The spontaneous creation of the IO's was the perfect culmination of that dream. Then Clu had to go and sterilize it all to take it to HIS next level of perfection, believing all along that that's what Flynn programmed him to do - making things look even more stark and bleak. Again, all by design.

    Everything we saw made perfect sense in that world. It may not have been highly visually stimulating to some (personally, I thought it was), but then again, it was never supposed to be.

    BTW, are there going to be other episodes of Uprising? I've only seen the pilot and nothing new has popped up in my DVR in the past couple of weeks.