Discussion in 'Fan Art' started by Warped9, Mar 24, 2014.
Completed hangar facilities in place.
Nice to see it all together! The shuttlebay goes back into the secondary hull further than I'd imagined, are you allowing for pylon structural supports etc or just putting that sort of thing down to "future tech"?
If you were to see the hangar in place from the top and from the rear you'd see there is plenty of room for the support pylons to be braced within the secondary hull. And note, too, that the pylons are coming in at an angle rather than at 90 degrees so again there's room to spare.
Another way I could have designed this would have been to have the flight deck smaller and have all the shuttlecraft stored below within an expanded service bay. This setup would have had a flight deck maybe a quarter shorter and about half as wide, and the berthing space would be added below.
Doesn't allow for as much room for those inevitable crash landings though!
"Plan B..."B" for Barricade." ;-) The bay does seem a bit short to capture the 45 second sparking skid of a shuttlecraft. ;-)
In all seriousness, when I first saw this design, I was not a fan. However, I'm finding your development and practical approach to the design fun to follow. I'm anxious to see your 29th century bridge.
Under most circumstances shuttlecraft don't land like aircraft on an aircraft carrier. It's more like a docking maneuver.
Considering the size of the ship and in extent the hangar it actually has more room for such a practice that we saw in TFF, which was rather ridiculous anyway. Why didn't the Enterprise extend it's shield around the shuttlecraft? Or put itself between the shuttlecraft and the attacking BoP? Or grab the shuttlecraft with a tractor beam and then jump to warp? There were other and better ways for the shuttlecraft to be retrieved then the way it was done in TFF.
Other views of the facilities in place.
Love that shuttlebay--wide enough to actually use now.
This ship grows on me more and more every time I see it.
Thinking about the Bridge...
I'm envisioning something that at its most basic conceptually similar to what we had in TOS, but also incorporating ideas from elsehwre.
The main viewscreen will be much larger, larger than even that of TNG, and more versatile in use. There will be fewer main stations than seen in TOS partly because the ship is more sophisticated in terms of technology. The helm and navigation stations are integrated into one since the ship's AI and guidance system plays a larger role than what we've seen before. In truth a Helm/Nav officer inputs the desired actions and the fligh systems do all the detail work much like modern fighter jet pilots are not tasked with making constant in-flight adjustments to keep the aircraft stable. Unless the Captain orders a particular path of flight the Helm/Nav basically inputs "I want to go from here to there at this speed" and the flight system executes the most effective flight path.
The command chair will again be located behind the Helm/Nav station in a slightly elevated positon.
There could likely be four main stations surrounding the Bridge: Sciences, Engineering Monitor, Weapons and Defense Monitor and Executive Monitor. The Executive Monitor is the First Officer's position from which he can monitor all ship's operations as well as the othe Bridge stations and directly execute the Captain's orders. The Captain or the Executive Monitor can override Communication systems which are otherwise handled by the ship's AI. Each station has truly interactive displays, something indirectly suggested in "The Cage," and not appearing nearly as limited as seen in most of Trek. The largest overhead display could be very much like a contemporary desktop in being able to have numerous displays or windows active simultaneously.nIn extent the control interfaces would be a mixture of conventional tactile controls and touch sensitive displays much like today's smartphones and tablets.
There could be at least two if not three access points to the Bridge. There should be at least one turbolift port and perhaps two, with one on either side of the Bridge. There is also an access point leading out onto Deck 1 (in extent all decks can be accessed either by turbolift or by companionways).
In the aft part of the Bridge is the tactical alcove, a recessed area where the command staff can confer while having numerous displays at their disposal including a holographic display table. This area could be utilized rather than the command briefing room (located nearby on Deck 1) during alert situations.
What this outline could also suggest is that two turbolift shaft pathways can run down through the saucer and throughout most of the ship, and branching off into other sections of course.
Did you intend it to resemble the NX-01's bridge so much, or is that just one of those weird design coincidences that come about sometimes?
Must be a coincidence because I don't see it as a source of influence. I was actually thinking of something I saw in the B5 spinoff Crusade. Besides the TMP refit had two turbolifts way back in '79 and TAS added a door exit beside the viewscreen. Not hard to adapt from that.
What you see here is the main bridge module in place. Obviously I haven't yet added any detail inside or the Tactical Alcove or any access ports.
Deck 1 looks like it's going to be quite a well equipped part of the ship, for once!
I recall it once being asked: why put the bridge at the top of the ship and in such a vulnerable place? And I believe it was Doug Drexler who opined that without shields it wouldn't matter where you put the bridge, so having it atop everything else is just as good a place as any. That does kind of work for an explanation for a fictional construct.
I recessed the bridge partially as an acknowledgement of vulnerability. It also seems to fit our human sense of hierarchy. By recessing it into the main hull it becomes less exposed.
The emerging Bridge. I went with similar shaped stations as the TOS design, but with curved rather than straight edges. The main viewscreen is obviously much larger and overs almost sixty degrees of view. I'm going to play with the tactical alcove because it isn't quite what I had in mind. I still have to add the two turbolift ports, one on either side of the alcove, as well as the two deck access doors, one on either side of the viewscreen. The main viewscreen and the overhead displays reflect the idea of the curved displays we are already seeing come to market with UHD televisions.
One thing that has never really been clear in TOS (or any of Trek) is how the turbolift doors work. Whether seen from outside or from within the turbolift the doors always look static. That is from within the turbolift we don't see anything moving in the doorway while the lift is in motion and neither do we see the lift arriving or departing in the lift doorway of the Bridge or any other port. When the doors do open it looks like there is only one set of doors.
I understand the reason for showing it that way since it's simpler, more cost effective and easier to operate from offscreen. But realistically it doesn't make any sense.
Still for the sake of being more realistic there should be two sets of doors: one set at each turbolift port throughout the ship and one set that is actually part of the turbolift itself. And for sake of compactness (since the turbolifts are cylinders) the inner lift doors should be curved.
Anyway that's what I've decided to go with as you'll see in fortchcoming posts.
I think we did actually see double doors in TOS once or twice early-on. A red set of doors and a grey set of doors behind. But I guess they dropped it pretty quickly.
I'll be interested to see how your turbolift doors look!
^^. Yes, apparently they did have double doors (on the Bridge anyway), but they rattled too much and caused sound problems. So, they later switched to a single door arrangement.
But aboard a real ship the doors wouldn't rattle so the double set is what I'll go with.
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