TOS Enterprise WIP

Discussion in 'Fan Art' started by blssdwlf, Apr 24, 2010.

  1. blssdwlf

    blssdwlf Commodore Commodore

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    Hello :)

    This thread is meant as a follow-up to another thread http://www.trekbbs.com/showthread.php?t=114692&page=3 regarding TOS Shuttle storage. At the time, I was modeling the TOS Enterprise in Lightwave and had reached the flight deck/hangar deck portion and found TrekBBS :D I learned some interesting tidbits that I had not known before (and still am learning new things all the time.)

    What I have determined to do as an experiment is to build out the internals (such as the shuttlebay, etc) much like some of the other neat threads that are going on here and then finish up with the external detailing.

    The sources I am using are the 3 seasons of TOS episodes (excluding TAS) and some retro-inspiration from the first 6 movies.

    It'll be slow going - mainly due to family and work, but I'll update periodically :)

    [​IMG]

    An experimental concept for the support structure. At some I'm going to revisit the flight deck and shorten the length.
    [​IMG]
     
  2. blssdwlf

    blssdwlf Commodore Commodore

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    When thinking about how the plumbing goes from the engine room to the warp nacelles and how much room I need to try and make near the flight deck I decided to build out the engine room.

    Of course, the Enterprise went through several versions, so here is the one from the "Naked Time". Still need to do the front and hallways.

    I think that those two "big machines" in the middle of the room must be movable by antigravs or something as they seem to be re-arranged alot :D

    [​IMG]
     
  3. Bernard Guignard

    Bernard Guignard Fleet Captain Fleet Captain

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    Very nice work keep it up :bolian::bolian::bolian::bolian:
     
  4. Mytran

    Mytran Commodore Commodore

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    That engine room is looking fine! Just out of curiosity, how long did you make the "tubes" section?
     
  5. blssdwlf

    blssdwlf Commodore Commodore

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    Thanks :D

    @Mytran - I think you are referring to the tube structures behind the giant grill that goes to the orange glowing end? Currently 10.7m. You can see that it still could be kinda short as it doesn't line up with the reference screenshot. I'm hoping to find a better screenshot that is more inline with that part as I understand it to be a forced-perspective piece.

    However, I'm thinking that there are engine rooms in both hulls, so the ultimate length of that machinery will probably vary for practical purposes :)
     
    Last edited: Apr 24, 2010
  6. Mytran

    Mytran Commodore Commodore

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    Yes, that's the bit of machinery I was referring to. The tubes are a little short but as you pointed out it's going to depend on how much room you've got to play with! I assume this is a 947' long ship you're playing with?

    The Engineering set was also used in The Enemy Within although the tubes are viewed at a slant. But that episode did give us the ceiling above those two big power units which were always being moved around.

    Court Martial has a couple of blurry shots while Finnery and Kirk beat the tar out of each other, although this is a nice one.

    The tube machinery did not change when the Engineering set was re-jigged after the 1st season, so these two shots from Journey To Babel are quite useful, being viewed as almost straight on.

    You're right of course that the tubes were built as a forced perspective; as such, they change their apparant length depending on where the camera was at the time. A common setup was this:

    [​IMG]

    ...where you can see far more tubes than you should if it was "real". Fortunately the fandom has explained this away in numerous ways, so there's no problem using a "full length" tube set! However, it does illustrate the limitations of a FP set quite well.
    As with all FP sets there's an optimum place of viewing - while I can't say for sure, I would imagine it's about 24' away from the centre of the grill, from about 6' off the ground (in other words the back wall of the set at head height).
    Of course, the only way to really test this theory is to build it and have a look!
     
  7. wildstar

    wildstar Commander Red Shirt

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    Nice work!
    Where do you plan on putting the engine room? (not to get into another debate about where or how many there are supposed to be).
    If you search around, you'll find deck plans of TOS Enterprise, both in finished, and partially finished stages, if you don't have a plan yet on layout ideas.

    Your engine room somehow "feels" smaller than it should be. Maybe it's just the lens you're using on your camera. The back wall feels closer than it should be, even though you're matching the live action shot. I don't know. I could be loopy.
     
  8. blssdwlf

    blssdwlf Commodore Commodore

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    Thanks Mytran for the reference shots :techman: I'll see if I can line up a shot to get a better estimate of the pipe structure.

    The exterior model is scaled to 947' long.

    @wildstar - I haven't planned the exact location yet on this one :) It most likely will be somewhere in the primary hull. The 2nd season engine room with the balcony area on the 2nd level I think would be best represented in the engineering hull.

    The room does feel small - I had envisioned it to be larger.

    One of the reasons I'm matching shots is as a check to be sure I'm staying somewhat accurate to the source material :) The camera was set to a focal length of 28mm that seem to best match the scene.
     
  9. wildstar

    wildstar Commander Red Shirt

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  10. blssdwlf

    blssdwlf Commodore Commodore

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    @wildstar - thanks for the image :)

    @Mytran - no luck. I know I could manipulate the Court Martial screencap so that the pipes are perfectly centered to make a better aligned comparison, but it might not be a bad thing to keep the length a mystery :shifty: ;)

    [​IMG]
     
  11. Mytran

    Mytran Commodore Commodore

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    That's a shame, at first glance the Court Martial shot seemed pretty well centred! The Journey To Babel shot is less distorted (simply because it was filmed from further back) and only tilted at 1 degree.

    To be "real" I figure the tubes section would have to be around 100' in length. However, trying to match it to the forced perspective set is always going to be dificult due to the reasons I mentioned in my last post. I wish you the best of luck!

    As for size; the back wall should be 24' from the front one (the 2nd season set was 20'). However the set nowhere near matches the "maze" that is Engineering is often referred to as, hence many have speculated that there are several engine rooms within the Engineering Section, or at least a lot more than we ever saw on camera.
     
    Last edited: Apr 25, 2010
  12. Albertese

    Albertese Commodore Commodore

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    In my current TOS Projects, I'm assuming that it's not forced perspective at all. Rather, it is actually a tapered bit of machinery just like the set-piece. After all, why does it have to be a FP set?

    --Alex
     
  13. Mytran

    Mytran Commodore Commodore

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    Yes, that is the other solution to this problem (and also the one that Franz Joseph adopted, so it's got a good history!) If nothing else, it solves the viewing issues.

    Do you have an in-universe explanation as to the mechanical reasoning behind the tapering shape?
     
  14. blssdwlf

    blssdwlf Commodore Commodore

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    Hi Mytran,

    I've got some ideas about the "maze" for the "Enemy Within" :)

    Out of curiosity, how did you get 24' for the length of the 1st season room? (I measured one of the 2 wall control panels from the "Journey to Babel" stage layout and tripled it but I admit it that my method is not very precise :shifty: ) If there is a resource out there like stage notes indicating the dimensions of stuff I'd be very appreciative! :D :D

    One more question for anyone who might know: how wide were the corridor/hallways? I'm measuring 3m from the stage layout but I'd like to be more accurate. Thanks in advance! :)
     
    Last edited: Apr 25, 2010
  15. TIN_MAN

    TIN_MAN Fleet Captain Fleet Captain

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    Check out Shaw's thread, "Another fan attempt at TOS deck plans". He just reposted his scaled Jefferies drawings for most of the sets. Also there are plans for the first season engine room available, I have a copy, but unfortunetly, it's humongoloid, and I don't have a scanner big enough to copy them on :(, so maybe someone else has them available and will ablige with a post?
     
  16. Mytran

    Mytran Commodore Commodore

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    Shaw's thread is a good one and nearing a milestone!

    I have uploaded a complete plan of the 1st season set here.

    The first season Engine Room was longer than the later design. I worked out the length of 24' by comparing the width of the corridor to the length of the Engine Room (click for larger version):

    [​IMG]

    I know from examining set plans (with measurement callouts) that the corridors are 8' wide, so the rest is easy!
     
  17. MadMan1701A

    MadMan1701A Commodore Commodore

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    Good stuff. :) I wish I were better at interior modeling... the last time I did anything like this was building a level for Quake. :)

    This will be awesome for cutaway views. :)
     
  18. blssdwlf

    blssdwlf Commodore Commodore

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    @Mytran / Tin_Man - Thanks for the link to Shaw's thread. Very interesting ideas and the recent scaled sets image is helpful.

    @Mytran - but the 1st season set. WOW :D :techman: That helps tremendously. And the 8' wide corridor reference will help me rescale as my corridor was scaled a little wider. I bet the difference ought to bring the engine room length down to 24'...

    @MadMan1701A - Thanks. I am thinking of cutaway views but I think it will be very show-centric vs tech manual or blueprint based at the going rate :) If I keep it low-poly enough, it might even be portable over to the Unity3D framework.
     
  19. Mytran

    Mytran Commodore Commodore

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    Shame photobucket can't carry higher resolution images, but hopefully what's there should be enough for your purposes. Just be aware that there are a few oddities in that first season set plan - the number of transporter pads, for example...

    However, as regards the corridor set and attached rooms, I believe it is accurate.
     
  20. B.J.

    B.J. Rear Admiral Rear Admiral

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    That's a common misunderstanding. Under that big blue "Upload images & videos" button, there's a "more options" link. There, you can set your upload limit to 1 Mb instead of a pixel size. For a black and white image like yours, you can probably get it pretty big before you hit the 1Mb limit.