Oh, okay, I see what you mean. Yeah, you're right, they did tone in down quite a bit, which is probably good. And I agree that the way Siddig found out really isn't okay. In his position, I would have been pretty pissed. "What, first I'm changeling and now I'm genetically enhanced too? What's next?" I should probably walk back my enthusiasm for the whole idea a bit. I think it can be made to make sense in the fun way that many other things in DS9 can be made to make sense ex post facto, but the sudden, rash decision in-and-of-itself was definitely a poor production call. Sorta like, in-universe, it's cool, but out-of-universe, not so much. The idea was good, the decision and execution were not. So I definitely understand where you're coming from. I wouldn't be too sure of that, actually. I'd bet that a lot of 31 operatives have some sort of superiority complex (or at least a latent one), and Bashir's enhancements did give him, theoretically, such a complex. But in any case, I'm just not sure it would have made sense from a story perspective to have 31 be interested in a non-enhanced Bashir. Why try to take an overly idealistic Starfleet officer and try to convert him to a ruthless and utterly pragmatic cause? Why not take someone we already know to make morally questionable calls in the name of the greater good (like Sisko when dealing with Eddington, or eventually during the Vreenak affair, or Worf during "Rules of Engagement") and work to convert them instead? And I just don't buy Bashir's spy programs as reason for 31 to be interested. They're just that– games, and in 31's place, I'd be worried that Bashir would treat a real spy mission as just another game. Too much risk.