Re: Star Trek: Reanimated - The Sequel Wow, so many questions! I wouldn't call them boring; I quite like them for what they are, which are still explorations of the spaces. Those images were created by Redfern, not myself, so I a) can't take credit for them and b) am free to say how much I like them Now that one I can take credit for - that's just a WIP shot of my "Season 4" upgrade of Engineering, based on alt1701's original mesh (which was used by Redfern in his renders, too). I'm still working on modifying the set and haven't even begun to think about the textures - that entire shot was done with everything in a neutral light gray, except for the 'plasma manifolds,' and three light sources, which provided the color in the rest of the shot. alt1701 created some excellent textures for the controls, however; they just aren't in this shot. At the moment, I have solid answers to none of those questions. I'm hoping to see lighting similar to that used in TOS; as I'm still hoping to interest others who have experience in animation to join the project, a lot of it will depend not only upon my vision but also the skills and abilities of those who may be shouldering the burden of the actual animation. I'm more in a 'producer/director' role - for the moment - though it may ultimately come down to me being responsible for the animation, as well, as Tim Vining is doing with his Aurora project (and doing a fine job at it, too! ). I intend to use 16:9 full framing for the shots; as for the resolution, at this point, it's probably more likely to be 800x450. Not yet; I'm holding off on that until I actually have some animation to show, and not just stills of the sets and occasional characters I've been working on. Thanks! Again, I have to credit Redfern for the majority of the Gorn images and approaches; I only created one (the one with the massive codpiece ), inspired by his 'Frankensteining' of a couple of available 3D model figures. Redfern has been a constant motivation, kicking me in the virtual pants occasionally when my work slows down, and posting his own work to inspire me further.