Discussion in 'Trek Gaming' started by daedalus5, Sep 3, 2011.
Believe me - I shall. Heading to Sydney for a convention. Currently fixing up my Spock costume.
just had an STF run of Infected.
To make it a fun and interesting game e all showed up in T3 ships (though equiped with endgame gear).
We all died a couple of times thanks to Borg one shots and hellish plasma burn, but prevailed aaand made the optional.
Was a good run, folks.
just the right difficulty level to not be frustrating and still challenging.
It was a very good run, nice to use my excelsior again. First time since that toon made captain.
Only died twice thanks to the borg invisible torpedoes. Would be nice to do again sometime
Oooh, that sounds like it was fun. I would love to pull out older ships out of the mothballs for STFs.
So, I finally finished the Dyson Reputation....and was able to get the full Dyson set.
I am a bit disappointed with the 'hunker down' as well as the 'defiance' passive. 'Hunker down' immobolizes my toon - I didn't understand while reading the stats initially - and I wind up using kit powers against opponents flanking me or shooting me point-blank. (Those toon that have some sort of immunity are only slightly affected).
'Defiance' only allows me to use it when I'm below 50% health, and by the time I switch to RPG mode to hit that button....the sniper has got me.
Special items I might update of the top of my head.
TOS Ground Weapons
TOS Space Weapons
Jem'Hadar Space Set
Shuttle Weapons and Gear
Gear Upgrade System!
In addition to the above article, cryptic devs have also posted the following to further clarify things:
Looks like I'll need to be saving up on dilithium to upgrade ALL my items to gold (epic) quality.
Though looking at tribble some stuff like the C-store ship consoles are already going to be epic.
Well first test of the upgrade system on tribble with a fleet dual beam bank, MACO battle rifle, and Elite fleet phaser pistol to mk XIII.
So far not to pricey dilithium wise using the level 10 tech upgrades (probably becuase I'm only going to mk XIII), and the MACO rifle will be ultra rare and the beam bank will be epic when they upgrade complete tomorrow.
So my plans to casually upgrade my stuff will likely pan out.
Not really true... A single application of "Basic Tech Upgrade" costs 700 dilithium, but you need to apply LOTS of tech upgrades. I've seen people mention it will cost anywhere between 11k-60k just to upgrade one item from Mk XII to Mk XIV, probably twice as much if you want to bring it to epic grade. At roughly 30 items per character, that's 660,000-3,600,000 dilithium. I've also heard if you're using "Superior Tech Upgrade", the costs are lower. I'm patching tribble now, so hopefully I'll have more details in a couple of hours.
Can I ask a noob question?
What does it mean when a player will do 'something' on tribble?
(I'm also still trying to remember and understand terms like 'proc' and 'agro'...)
Basically there are 3 servers - Holodeck is the live server where all players are on. Tribble and Redshirt are test servers that's currently only open to gold and silver players (players who have spent money on STO). Right now parts of Delta Rising are on the Tribble server for testing purposes, hence I'm "going on tribble" to try them out
And on tribble, applying a single "Basic Tech Upgrade" costs 10,000ec from a vendor on ESD and an additional 700 dilithium to apply the upgrade to an item, which adds 2,000 Technology Points to the item.
The first item I tested on was a Hyper-Dual Refracting Tetryon Beam Bank Mk XII (Very Rare) from the Nukara rep.
Upgrading it from Mk XII to Mk XIII: 106,240 Technology Points
Upgrading it from Mk XIII to Mk XIV: 212,480 Technology Points
I had to apply 48 of these Basic Tech Upgrades to unlock Mk XIII (I had a few crits that gave 2,500 Technology Points, probably due to my crafting level of 11). Without the crits, I would have had to apply 54 Basic Tech Upgrades, costing 540,000ec and 37,800dil to fill the technology upgrade bar. Once the bar is filled, an actual "Upgrade" button appears and clicking on the button removes the item from my inventory and starts a 17 hour 40 minute countdown timer. Presumably after 18 hours, I'll get my upgraded item. To go from Mk XIII to Mk XIV would require an additional 1,070,000ec and 74,900dil. That's a total of 1,610,000ec and 112,700dil to upgrade it from Mk XII to Mk XIV.
Every time you apply a tech upgrade also gives a small increase (around 0.1%) in the chances of upgrading the quality (say from Rare to Very Rare). After applying 48 tech upgrades, I had a 5% chance of upgrading the qlaity of my Hyper-Refracting DBB. So getting to Epic grade is going to cost A LOT.
Next, I tried is a Mk XI Field Generator Console (Rare). It required 13,650 tech points.
Omega Force and MACO ground set items, Mk XII (Very Rare) -> Mk XIII required 70,862 tech points each.
Sonic Antiproton Blast Assault Mk XII (Very Rare) -> Mk XIII required 42,688 tech points.
Advanced Fleet Tetryon Beam Array Mk XII (Ultra Rare) -> Mk XIII required 72,000 tech points
Antiproton DBB Mk XI (Very Rare) -> Mk XII required 48,000 tech points
Rapid Reload Transphasic Torpedo Mk XI (Very Rare) -> Mk XII required 48,000 tech points
Tetryon Turret Mk XII (Very Rare) -> Mk XIII required 64,000 tech points
A little addenum:
Basic Tech Upgrade adds only 2,000TP. Costs either 10,000ec from vendors or 10 common materials + 2,500ec to craft.
Improved Tech Upgrade adds 5,000TP. Costs 13 uncommon crafting materials + 7,500ec to craft.
Superior Tech Upgrade adds 12,800TP. Costs 1 Very Rare crafting material + 4 Rare crafting material + 15,000ec.
So start saving up on rare and very rare crafting materials.
We should plan regular farming expeditions to get the VR that we need. My ship uses cannons / turrets for its weapons, so I am going to need an abundance of Craylon Gas.
Here is a list of the VR particles needed to make the Superior modules.
Beams - Radiogenic Particle
Cannons - Craylon Gas
Engineering - Trellium-K
Ground - Plekton
Projectiles - Argonite
Science - Dentarium
Shields - Argonite
Yes, but I was using the Improved Tech Upgrades that cost 950 dilithium to use that can be crafted at crafting level 10, as between my Klingon and fed characters I have at least level 10 in every school at an butload of mats to craft with since you only need uncommons.
This is cheaper then using the basic ones.
for anyone who missed it, the following code allows you to claim a holo-leeta through arc
it can then be found in the c-store under items
I'll try it out!
i am logged into the ARC website, where am I supposed to put the code?
Separate names with a comma.