Star Trek Online Discussion Thread (now free to play!)

Discussion in 'Trek Gaming' started by daedalus5, Sep 3, 2011.

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  1. intrinsical

    intrinsical Commodore Commodore

    Joined:
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    Singapore
    Feds, Klingon and Romulan each have different flavors of ships. While cruisers, science vessels and escorts are the main ship types, there are also carriers, raptors (kdf), battlecruisers (kdf) and bird-of-preys (rom).. all of them play a little differently.

    You get to upgrade to a new ship for free at levels 10, 20, 30 and 40 (and 50 if you are a paid subscriber/lts player). So I suggest playing different types of ships at 10, 20 and 30. See what kind of ship you're more comfortable with playing so you can make an informed decision when you pick your final free ship at 40 (or 50) since you are likely to be stuck with that ship for a while.

    Once you get to level 50, that is the time you may want to buy better ships. but we'll leave the advice till you're close to level 50.
     
  2. borgboy

    borgboy Commodore Commodore

    Joined:
    Sep 3, 2005
    Thanks for the kind offer Dixie! When I get playing I'll make sure to contact you, I'm sure I'll need all the help I can get. Free dilithium and duty officers sound nice!
    And thanks intrinsical for the advice on ships. I really have no idea which kind of ship I'll want yet, so trying out different kinds sounds like a good idea.
     
  3. Infern0

    Infern0 Captain Captain

    Joined:
    Oct 17, 2008
    my advice would be to stick to cruisers as imo they are a good in-between type of ship

    feel free to add me Alex@Infern0121 and i'll answer any questions i can, though i'm quite new myself
     
  4. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

    Joined:
    Feb 27, 2006
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    Germany, Earth, the Solar System
    And if you like, join für TrekBBS Armada, our Board fleet.
     
  5. Rocketeer

    Rocketeer Captain Captain

    Joined:
    Apr 19, 2011
    Location:
    Maryland
    BorgBoy,

    A few suggestion for starting out:

    The easiest character/ship for starting is the engineer/cruiser as they have medium offense and high defense.

    If you can pick up the Amazon Collector's edition for cheap, it's a good starting investment. Comes with the Red Matter Capacitor, Borg Engineer, some uniforms and other things. The Steam Deluxe Digital Download is also a good deal if you can find it cheap.

    My formula for ground crew is 1 Tac / 1 Sci / 1 Engr + 1 extra Bridge Officer of the same career as the main character. The Tac always carries a Sniper rifle. The Sci always has at least one healing power. The Engr can always build at least one turret. If you team with someone, try to take your healer with you. I actually get very detailed on my BOFF ground team build, but just listed the basics here.

    Hope this helps. :techman:
     
  6. Scout101

    Scout101 Admiral Admiral

    Joined:
    Aug 21, 2003
    Location:
    Rhode Island, USA
    My two cents: make your toon a TAC officer. By the time you get to the end, that's what you'll want, and you'll have more time/energy tied up in the first one. It's a DPS game at endgame, don't need to heal others, and even tanking is iffy. You can tweak your TAC build to still do some healing and tanking, and you'll be
    better off with the damage boost.

    May as well pick a Romulan TAC, while you're at it. Different story progression, but this is the way to go. You get to pick your alignment (Fed or KDF) about halfway in, so you can still go whichever side you like. You get the benefit of getting to use Romulan ships PLUS still all the Fed ship (or KDF) for the most part. Extra range of powers, and have yet to figure out what the downside/tradeoff was supposed to be.

    And yeah, for leveling, just pick the cruiser/warbird option. You don't need max damage at lower levels, so just taking a beating gets the missions done faster if you solo them. Just don't buy ships or expensive gear while leveling, you'll never use it again. Best off just taking the free ship, and load up with white gear from the exchange. When you level up, can resell the gear and aren't stuck with it.

    Rocketeer, your away team build seems a little heavy towards your toon's profession? 1 of each, extra of your profession, plus you? Do you really need 3 TAC or ENG? Idea is there as far as loadout, I just swap that one extra slot. 1 each of TAC/SCI/ENG, Me (obviously), and then the last slot goes to ENG if I'm a TAC, TAC if I'm an ENG. That way, you end up 2 TAC, 2 ENG, 1 SCI. Usually a good loadout. And try to balance the ENG so that one's more offensive one more defensive, and same with TAC when you can.
     
  7. borgboy

    borgboy Commodore Commodore

    Joined:
    Sep 3, 2005
    Thanks, this is all very helpful!
    Thru researching all this, I read somewhere there's a Deluxe digital download of the game that gives you all the collector's stuff including the Borg, and a joined Trill. That would be pretty cool. Does anybody know anything about this.
    Also, are you guys sure that the Borg is still available? I'm worried it might have expired.
     
    Last edited: Nov 12, 2013
  8. borgboy

    borgboy Commodore Commodore

    Joined:
    Sep 3, 2005
    Just read the offical blog about the new tutorial. Wow glad I waited. Sounds awesome can't wait to get started. Will probably make my character tonight.
    Is there any real in game effect of what race I choose? If I choose a Betazoid will I be able to really use telepathy in game for example?
     
  9. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

    Joined:
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    Location:
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    The race just determines a number of passive traits for the most part. Betazoids for example are less easy debugged and have excellent stealth detection if I remember correctly.
    There are some exceptions, though. Vulcans, for example, can use the nerve pinch instead, which is a close range stun and situational at best.
    You are best served to go with passive always on traits that complement your build (damage, tank, healer and so on...)
     
  10. Rocketeer

    Rocketeer Captain Captain

    Joined:
    Apr 19, 2011
    Location:
    Maryland
    Scout, I used to do it your way but switched to give it a more fun/roleplaying feel. So yes, each team will lean heavy towards the main character's profession. And you know what - I didn't detect any 'weakness' by building the away teams that way. Here's the away teams for my two main characters, Jho'dig and Doc Lee.

    http://i1151.photobucket.com/albums/o630/Kochu93/STO characters/Jhodig-BOFF-layout_zps8daa3fab.jpg

    http://i1151.photobucket.com/albums/o630/Kochu93/STO characters/DocLee-BOFF-Odyssey_zps7da5ffd6.jpg

    I'm trying to move away from min/maxing and playing just to win. I'm just doing it to have fun now. I'm probably not the player you want to help you with end game content, but if you just want to run around the jeffrey tubes in my old constitution cruiser give me a shout. :lol:
     
  11. Scout101

    Scout101 Admiral Admiral

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    Thought was just that if you're an ENG and can already build turrets, you don't need two more guys doing that, you'd be better served if one of them was an extra TAC drawing fire or debuffing the enemies. Same with if you're the TAC already doing that, having 2 guys building turrets/mortars/med gens is helpful. A little more balance.

    Can't argue the roleplaying part, as I don't really get into that.
     
  12. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

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    Yeah, i lean a little more toward the roleplaying part as well. That's why my crew is almost 100% Andorian (as opposed to entirely human with a token alien like in the shows) instead of generic alien captain with a Jem'hadar, Breen, 3 Borg and other special officers.
    My only special ground officer is an Android and he looks Andorian. ;)
     
  13. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

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    Anyone still wanting a lifetime sub? They started a sale today.
     
  14. Hartzilla2007

    Hartzilla2007 Vice Admiral Admiral

    Joined:
    Jul 15, 2006
    Location:
    Star Trekkin Across the universe.
    Okay are they supposed to be giving away the First Contact environmental suits free or is this some kind of glitch?

    Edit

    Apparently its both the Klingon and Federation environmental suits.

    You get them from the fireworks giving consoles.
     
    Last edited: Nov 12, 2013
  15. Timelord Victorious

    Timelord Victorious Vice Admiral Admiral

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    From now on the EV suits are Part of the 500 day veteran rewards. If you are eligible you can pick up as many as you like. Even for Boffs.
     
  16. Venator

    Venator Ensign Newbie

    Joined:
    Nov 12, 2013
    Location:
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    Personally I find every faction kind of the same. In the long run as you get to the higher levels, it doesn't really matter what faction you chose in my opinion. However, I did enjoy the Rom introduction since I started it after a break from STO, came back when I got the mail about the new faction, missions and such.

    I hope they keep updating the game as they have done so far.

    Also, what was the name of the trekbbs fleet? Would be interested to join.
     
  17. TheRoyalFamily

    TheRoyalFamily Commodore Commodore

    Joined:
    Feb 9, 2005
    Has anyone been able to get on today? I'm not going to bother if there's a queue - the game will still be there next week.
     
  18. Venator

    Venator Ensign Newbie

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    Nov 12, 2013
    Location:
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    I was able to get in just a moment ago without any issues so it should be fine.
     
  19. Briquettes

    Briquettes Rear Admiral Rear Admiral

    Joined:
    Mar 5, 2003
    Has anyone played the new Fed tutorial and could tell me how much content is in it? I'm out of character slots and wondering if it would be worth re-rolling a level 11 toon.
     
  20. intrinsical

    intrinsical Commodore Commodore

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    Location:
    Singapore
    Or you can provide us with your character@account details and we can send you a fleet invitation.


    Its just 3 missions that bring you to level 3 at the end of it. I find that it is quite similar to the old fed tutorial (fighting the same foe), just with better artwork and better story.
     
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