NCC-1701 USS Enterprise Deck by Deck - WIP

Discussion in 'Fan Art' started by havoc92, Jan 18, 2010.

  1. havoc92

    havoc92 Commander Red Shirt

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    [​IMG]
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    More detailing has been added. Comms, Alert lighting, a new lab table layout for
    the Chem lab are in place. Time for some sleep ;)
     
  2. Bernard Guignard

    Bernard Guignard Fleet Captain Fleet Captain

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    Ontario
    I have to ask could you post a Plan view please?

    I'm in awe :techman::techman: :drool:
     
  3. havoc92

    havoc92 Commander Red Shirt

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    Certainly ;)

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  4. havoc92

    havoc92 Commander Red Shirt

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    Thank you, guys ;)

    Me first lol

    Was starting to look into such endeavors a while back before things got a little crazy.
    Going to have to hire an agent and a lawyer at some point ;)

    I have considered Unity; but, I'd planned texturing as a last step and have done
    very little texturing as a result. Right now it would require a change in direction
    to do it; but, it isn't like I haven't changed direction to keep going at this point.
    We'll see ;)
     
  5. blssdwlf

    blssdwlf Commodore Commodore

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    Feb 26, 2010
    Cool beans. Good to see you back :)
     
  6. havoc92

    havoc92 Commander Red Shirt

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    Good to see you're still around as well ;)
     
  7. Gagarin

    Gagarin Commander Red Shirt

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    Would there be books and 3-ring binders on those shelves?
     
  8. wildstar

    wildstar Commander Red Shirt

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    Mar 14, 2010
    As far as getting it into Unity (hope this isn't going off topic too much), as long as you've got UV maps, you could bake in the lighting, or don't use any textures at all and light it in Unity itself leaving the surfaces untextured and using Unity shaders. Would need to make sure that the polys are optimized as well.
    The quality of your work is too good to not be able to walk around in it!
    :)
     
  9. havoc92

    havoc92 Commander Red Shirt

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    Probably a few; but, most things are in the library computer;
    so, few is the key word. Most of the shelf spaces will be for
    test tubes and lab equipment of all sorts.

    Wildstar, 3Dbuzz has a fairly largish investment in training material for Unity. Definitely on my radar ;)

    Latest update:

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    Finished more of the equipment for the HEL and completed modding the gangways aft.
    I'm currently working up another batch of signage - specifically, the turbolift signs.
    Not certain there is space for one on deck2 after the bridge deck flooring is placed in
    scene; but, these will be needed moving forward; so, no time like the present. There
    are other signs I intend to make as well for the labs.. basic warning signs primarily.
    "if you're going to do X, notify security" sort of thing. lol

    Still a lot to do where deck 2 is concerned; but, nearing completion finally. And getting
    my creative wind back.
     
    Last edited: Apr 7, 2012
  10. havoc92

    havoc92 Commander Red Shirt

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    Been sloggin away on signs again..
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  11. Klaus

    Klaus Vice Admiral Admiral

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    Sep 14, 2003
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    Beach condo, Bay of Eldamar
    wow, continually amazing...
     
  12. CorporalCaptain

    CorporalCaptain Admiral Admiral

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    "Who are you?"
    I feel like Brother Benny:

    IT'S REAL!!!!

    Can't wait to see more. Moar.
     
  13. Mytran

    Mytran Commodore Commodore

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    North Wales
    Wow, them's a lot of turbolifts! Of course in the series, did we ever see anything except Turbolift 7? Or what it Turbolift 2, they look very similar in that font! ;)
     
  14. havoc92

    havoc92 Commander Red Shirt

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    Yeah, there were only a few lift areas shown. I went to counting the locations on the plans and was dumbfounded
    that the count exceeded 80. There are only probably a dozen
    lift cars on the ship; but, the signs are more ship location markers than car counters IMHO; so, yep. Thems a bunch a signs.. and what a pain to make lol.
     
  15. blssdwlf

    blssdwlf Commodore Commodore

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    When you get around to the machine shops / manufacturing in the engineering section it would be fun to see a "SIGN SHOP" sign :)
     
  16. Patrickivan

    Patrickivan Fleet Captain Newbie

    Joined:
    Jul 16, 2006
    Builds like this really put it into perspective just how massive this ship truly is. I did an overhead image of the two rim decks on TMP-E, and put over 200 people just in their bunks and rec faciliities alone, with only about 75% of the available workable space used up, just on those two decks alone.

    But this really makes me appreciate the size even more!
     
  17. havoc92

    havoc92 Commander Red Shirt

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    I wish there'd been a sign shop to turn these over to lol
     
  18. RPJOB

    RPJOB Commander Red Shirt

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  19. Redfern

    Redfern Commodore Commodore

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    ...and "teased" in "Airplane 2" when Shatner as a lunar base commander complains the blinking should be in sync. :lol:

    Sincerely,

    Bill
     
  20. Donny

    Donny Captain Captain

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    Ocean Springs, Mississippi
    Ha! I may do this for my project if you don't mind.
     

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