Modified TOS Ent - Wallpapers

Discussion in 'Fan Art' started by Vektor, Jun 20, 2008.

  1. Birdog

    Birdog Commander Red Shirt

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    Vektor's or Deg's versions are what we should have had in Trek XI.
     
  2. deg3D

    deg3D Commander Red Shirt

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    Amen birdog. I would have been happy with either. I like mine for the purity of line, but I feel if you were gonna change her lines a bit, V did it with perfect respect to Matt's original design. He tweaked her just the right amount. ;)

    deg
     
  3. Cary L. Brown

    Cary L. Brown Rear Admiral

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    Well, we won't be seeing "her" onscreen for a while, it seems...

    But, there are always possibilities...

    Personally, the more I see the "new" ship, the less I like it. I'd have rather had a "Moia" type ship as the Enterprise than what we got, because at least then, the whole "well, it's close enough" strawman wouldn't get used.

    Between Deg's and Vektor's "improvements" here... I love both of 'em, but I'd still really like to have seen the general approach used by either or both, but with less deviations overall.

    I really think that the original design works pretty darned well, and doesn't even need the "minimal" changes you guys have done (changes to nacelle shape, etc, for Vektor and the dish stuff for Deg, mainly). Both would have made me happy to see on-screen, but if it were up to me, I'd have done a sort of "hybrid" of both of your takes, culling the most TOS-ish elements from each and combining them into something totally TOSish yet also tremendously improved in terms of polish and detail.

    The one "significant deviation" that I think really, really works, and works well, is the change that Deg did to the aft end of his nacelles... that's just gorgeous. :)
     
  4. Vektor

    Vektor Rear Admiral Rear Admiral

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    I love your version as well. In terms of a “faithful” update that makes no real changes to the ship’s major structures or proportions, I’d have to say yours is the best out there.

    I, too, am planning to go the self-illumination route with my version, and I’ll be doing something more like the production nacelle caps rather than the solid copper versions I’ve been showing in all the latest renders. Still figuring out exactly how I want to do that.

    I’m a big fan of the original design, but I have my doubts that it would have been viable on the big screen without even minimal changes. Even allowing for some added surface texture, aztecing or whatnot, I think it needed some additional updating.

    One thing that always struck me about the original design is that it wasn’t as… cohesive as it might have been. On the one hand you have these rounded shapes with sculpted cross-sections all through the primary hull, as well as the angled and tapered interconnecting dorsal, but then you have fairly simple, tapered cylinders for the secondary hull and nacelles, straight, stick-like pylons, s-curved cowlings on the backs of the nacelles, a clunky-looking dish on the front, etc. As I said, I’m a big fan of the original design and it’s not my intention to second-guess the great Matt Jeffries, but I’ve always wondered how it might have looked if they hadn’t been limited by budget and model manufacturing techniques.

    What I did with my version was take a basic shape, the tapered oval already present in such features as the B/C deck module or the cross-section of the dorsal, and apply it to a bunch of other areas of the ship. For example, the warp nacelles when viewed from the side are now tapered ovals instead of tapered cylinders. The same is true of the secondary hull, though the front and rear have been cut off. The nacelle pylons are thicker, wider, and also tapered ovals in cross-section. The three features on the sides and bottom of the secondary hull surrounding the deflector dish are tapered ovals with blunt front ends. Matt Jeffries was an aircraft engineer, so I took a lot of my cues from the field of aeronautical design from the ‘40s through the ‘60s, where fuselages and engine housings often have some curvature and slightly more complex shapes to them, without becoming so complex that they are unnecessarily difficult to manufacture.

    In addition to adding a repeating shape, I eliminated a couple of shapes that I felt were rather dated, namely the s-curved cowlings on the backs of the nacelles and the contour of the shroud over the hangar deck doors. Instead, I sliced both of them off at a straight angle. I also angled the nacelle struts backward and gave them a slight flare to blend them in better with the rest of the ship’s sweeping lines. This had the added benefit of making those big warp nacelles look a little more balanced on their supports and it gave me some extra room to play with when I get around the building the interior of the hangar deck.

    Everything else is just surface detail, a lot of it extrapolated from the early pilot version of the filming model, like the spikes on the nacelles or the dark bands at the right and left edges of the saucer. I’d like to think that I’ve made all the disparate parts fit together a little better and that Matt Jeffries might have done something similar with sufficient money, time and resources.
     
  5. deg3D

    deg3D Commander Red Shirt

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    And a great job, IMO, you have done, eh. And an excellent approach to go about it.

    And yeah, straight lines are easier and thus less expensive to build, thus what we got. We did get to see what Matt may have done differently with the Phase II Enterprise. And this was of course refined into TMP-E. The lines on TMP-E, esp. the departure in the overall shape of the nacelles, with their own angled sweeping lines at the aft ends (ala your own) really add a lot to the exceptional improved "flow" of the design.

    Yours reminds me a lot of that feel, while still keep the general TOS touch-stone of the lady intact.

    deg
     
  6. deg3D

    deg3D Commander Red Shirt

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    And yeah, I was not against updating her (again) for the film, I just did not really care for what was done with her overall. That's just an opinion (mine) though. I just think the balance could have been handled better from the neck down/back. Like your "chunky" call on the TOS dish, I feel the same about the new gal from the neck down/back.

    deg
     
  7. Disillusioned

    Disillusioned Commander

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    I really like what both of you have done to update the old design. Seeing one of these in a new movie that had a plot that actually made sense would have been an added bonus. :D
     
  8. Cary L. Brown

    Cary L. Brown Rear Admiral

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    Man, you expect a PLOT? Sheesh, there's no pleasing some folks... :rommie:
     
  9. Disillusioned

    Disillusioned Commander

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    I'm trying to think of a movie that I watched and liked based purely on eye candy, and the only one I can think of is Starship Troopers (in name only). :D
     
  10. Professor Moriarty

    Professor Moriarty Vice Admiral Admiral

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    I dig your's and Vektor's redesigns for different reasons. Variations on a classic--can't wait to see what Vektor comes up with next, and looking forward to more of your E deg!
     
  11. ncc-1017-e

    ncc-1017-e Captain Captain

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    I love both of these redos! They both are just outstanding!
     
  12. S'kai

    S'kai Captain Captain

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    It's the model you just bought for 3/4 million bucks at the Christie's auction.
     
  13. Vektor

    Vektor Rear Admiral Rear Admiral

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    Added some grid lines and panel details to the edge of the saucer.

    [​IMG]
    [​IMG]

    This isn't necessarily final. I'm still figuring out how I want those grid lines to wrap around the saucer's edge, interact with the windows, etc. This is just one option out of at least three I am considering.

    Thoughts?
     
  14. JarodRussell

    JarodRussell Vice Admiral Admiral

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    What I never really liked about the TOS Enterprise is the neck. It's just... there, without any details, with no transition from saucer to neck, or from neck to secondary hull. I dunno. The TMP Enterprise fixed that somehow by including the torpedo tubes at the bottom of the neck.
     
  15. ST-One

    ST-One Vice Admiral

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    Those grid-lines look very good and they are subtle enough that they don't disturb the smoothness of the hull.
     
  16. erifah

    erifah Captain Captain

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    MY thoughts are that this bird is nearly perfect in every way.

    But, since you are making some adjustments...

    I am not "convinced" by the nacelle root fillet/fairings:[​IMG]

    It seems to me that they are too "nice" looking. That strongback is supporting a tremendous amount of mass, and what I like about Probert's refit is that the strongback looks like the skin is made of a different material, or that there are structural supports just under the surface and lightly skinned on top. I think your would look more "real" if there were more of a suggestion of that.
     
  17. erifah

    erifah Captain Captain

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    But they would have to be subtle, oh-so-subtle to work.
     
  18. deg3D

    deg3D Commander Red Shirt

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    Mass in zero-G. And with an integrity field to boot.

    Nice work on the lines, V.

    deg
     
  19. Santaman

    Santaman Rear Admiral Rear Admiral

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    I like the course you're taking with your big E, can't wait to see her finished. :cool:
     
  20. Cary L. Brown

    Cary L. Brown Rear Admiral

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    Agreed... that's the sort of thing I always talk about when I've talked about the original ship needing "polish" rather than "redesign." Detail that, if the ship was slightly out-of-focus, wouldn't be distinguishable from the original TV presentation. So we can see what we're seeing now as "how it really looked, but clearer than we were able to see it before."