FX/editing wishlist/technical/related discussion for STNG-R

Discussion in 'The Next Generation' started by RAMA, May 11, 2011.

  1. RAMA

    RAMA Vice Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    Dare I say it....I wanna see the vertical Warbird!!

    http://drexfiles.files.wordpress.com/2010/04/probert_2011_march_r021.jpg

    http://flareupload.pleh.net/uploads/858/rom-10.jpg

    Season 2:

    1. The Child: Excellent FX, but perhaps they could exchange the excelsior class for something less than 100 years old?

    4. The Outrageous Okana: A plethora of bad ship designs in this one..

    7. Unnatural Selection: Again, a Reliant kitbash/strip down. 120 year old ship design in STNG used to save money. It has to be redone anyway, why not make it a new science ship?

    8. Contagion: Minor errors with starship proportions here. Vertical Warbird?

    9. The Royale: Maybe they can edit in some of the Vians here. Anything would make this better.

    More tomo
     
  2. Mark 2000

    Mark 2000 Captain Captain

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    Re: What new FX/editing do you want to see in the STNG-R?

    This is a bad argument. Limitations often breed creativity. Take a look at comics from the golden and silver age look with only 6 colors available to the artists compared to 16 million computer color and glossy paper afford? It doesn't look better. In fact, the majority of comics are over saturated messes. Look at 1960's cartoons that were created on a very strict budget, it bred the simplistic geometries of the UPA and Hanna Barara style. Look at TOS's sets and how cheap construction forced amazing lighting schemes to make them work.

    Limits breed creativity. They create style. TNG was made within limits and it looks pretty good. The real model ship may not have been shot a whole lot of times, but the shots we got look great. The ship has weight. It moves beautifully. It has iconic angles. If TOS-R proved anything its that just because you can shoot a ship from any angle and make it move any way you want doesn't mean you should.
     
  3. Harvey

    Harvey Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    It's probably guaranteed that the original versions will not be the project's priority, but hopefully they'll be included in some format (even if it is the previously released versions in SD). As for what the final home video release will include...we'll see.
     
  4. GNDN

    GNDN Commodore Commodore

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    Re: What new FX/editing do you want to see in the STNG-R?

     
  5. Squiggy

    Squiggy FrozenToad Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    Yeah. That era of animation is generally regarded to be inferior to the previous generation. Not the best example...also pretty subjective.
     
  6. Mark 2000

    Mark 2000 Captain Captain

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    Re: What new FX/editing do you want to see in the STNG-R?

    I think you're mistaking the phrase "generally regarded" with "regarded by me".

    Certainly directors like Tex Avery and Chuck Jones didn't think they were doing lesser work when they embraced the geometry and simplicity of the midcentury style. In fact, Avery did his best work in the 50's. And I don't think anyone thinks Mary Blair is beneath any of the 40's cartoonist.
     
    Last edited: May 15, 2011
  7. RAMA

    RAMA Vice Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

     
  8. CaptainStoner

    CaptainStoner Knuckle-dragging TNZ Denizen Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    Actually video game graphics are much nicer. :vulcan:

    Well, I did say "fantasy". :rommie: This would be assuming having a pile of footage with good 16:9 frames to begin with, alternate takes, and etc., to build a longer, different version of one of the two-parters.
     
  9. T'Girl

    T'Girl Vice Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    I rewatched that episode only a few week ago, and remember only battered "regular" Starfleet ships.

    What do you mean weirder ships?

    :)
     
  10. JarodRussell

    JarodRussell Vice Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    Isn't the film in 16:9, and they cropped it for the original release? Which means you'd add to the picture and not take away from it. I'd be fine with that.

    The way they reframed TOS to 16:9 was okay, too.
     
  11. BillJ

    BillJ Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    Here in the States they've never shown TOS reframed to 16:9.
     
  12. jefferiestubes8

    jefferiestubes8 Commodore Commodore

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    Japanese TOS-R in 16:9 framing in 2007.

    I think the TNG-R work would all be done at 16:9 and only the Japanese Blu-ray would get 16:9 video.
    Everywhere else in the world including streaming downloads would get pillarboxed 16:9. (4:3 video).
    This is what they did with TOS-R and talked about back in 2007 for the HD-DVD release. check the link. worth the read.

    as well as Trekmovie in 2006 and it was referred as 'futureproofing'.
    Yes guys and gals in other words CBS Digital did all the new visual FX in 16:9 HD. that's 25% more visual picture than you've seen if you've seen the TOS-Remastered versions unless you saw the Japanese TOS-R...

    Does anyone know if the Japanese release of the TOS-R on Blu-ray are also in 16:9 with 'pan and tilt' full 16:9 image?


    Unrelated to the above.
    I'd love to see the
    Encounter At Farpoint effects shot done by ILM used. The 35mm shots of the ENT-D as ILM work is a lot better than just the weekly episodes...
    as per memory alpha:
    also a deleted scene for the Blu-ray special features:
    Encounter At Farpoint
    also from memory alpha. I'd just like to see the deleted scene as-was-produced in 1987 since we don't have any deleted scenes from TNG on the DVD season sets.

     
    Last edited: May 14, 2011
  13. BillJ

    BillJ Admiral Admiral

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    Re: Japanese TOS-R in 16:9 framing in 2007.

    I've looked around trying to find if the 16:9 TOS had been released and haven't had any luck.

    Did find season 3 on 'Yesasia', but it doesn't list the aspect ratio.

    http://www.yesasia.com/us/star-trek...ray-box-blu-ray/1022719611-0-0-0-en/info.html

    Did find this on YouTube:

    http://www.youtube.com/watch?v=kNsapie1_lk
     
    Last edited: May 14, 2011
  14. jefferiestubes8

    jefferiestubes8 Commodore Commodore

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    Re: Japanese TOS-R in 16:9 framing in 2007.

     
  15. BillJ

    BillJ Admiral Admiral

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    Re: Japanese TOS-R in 16:9 framing in 2007.

     
  16. jefferiestubes8

    jefferiestubes8 Commodore Commodore

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    Re: What new FX/editing do you want to see in the STNG-R?

    Yes and that's why on season 1 and 2 the 1" analog videotape master degraded by the time they put out TNG on DVD. The digital master videotape of seasons 3-7 held up much better as it looks the same as the day it was mastered due to the nature of digital media. The DVD master was created from this D2 videotape.
    As it was discussed in that massive thread open over 2 years with 679 replies:
    Star Trek TNG Remastered?
    to be technical YARN it is 480i for the masters (analog and digital) of TNG.

    a 1080p master from a new telecine would be a significant upgrade to the sharpness and color depth captured on the original camera negative. By Paramount preserving the 35mm original camera negative that is really long term archiving. If you think about it from the pilot Filmed: June 1987-July 1987 to 2011 we are talking about 24 year old camera negative.
    Surely you've heard about all the amazing restorations of Hollywood's major feature films for Blu-ray from 25-50 year old movies.

    Blu-ray release of films remastered from the original camera negative
    The Exorcist: Extended Director's Cut (1973)
    The Rocky Horror Picture Show (1975)
    Se7en (1995)
    Taxi Drive (1975)
    Dumbo: 70th Anniversary Edition (1941)
    The Wizard of Oz (1939)
    Romeo + Juliet (1994)
    William Shakespeare's Romeo+Juliet (1994)
    Moulin Rouge!
    and the TOS 3 seasons...
     
  17. RAMA

    RAMA Vice Admiral Admiral

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    Re: What new FX/editing do you want to see in the STNG-R?

    Unnatural Selection, watched this...the shuttlecraft could be replaced, though they'd probably have to do a whole new shuttle bay to do it. They never got the organic lines of the shuttle right.
     
  18. RAMA

    RAMA Vice Admiral Admiral

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    Re: Japanese TOS-R in 16:9 framing in 2007.

    I like the idea of the deleted scene being restored....

    I actually like the look of the 16:9 STNG scenes used in TATV.

    RAMA
     
  19. GNDN

    GNDN Commodore Commodore

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    Re: Japanese TOS-R in 16:9 framing in 2007.

    I'd support a 16:9 version, again as long as the original was still an option. But as pointed out by this article that both of us have previously linked to, the TATV shots were accomplished not only by cropping, but also by s-t-r-e-t-c-h-i-n-g.

    They got away with it for a quick take of extras and a replicator, but I wouldn't want to watch entire episodes that way.

    What it did go to show was the inherent quality of the 35mm negative which looked great, even still in SD. The detail in HD may be staggering (woe to the black cards masking the rear bridge monitors during S1 and S2 in HD :eek::eek:)
     
  20. YARN

    YARN Fleet Captain

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    Re: What new FX/editing do you want to see in the STNG-R?

    That's fine, no amount semantic quibbling about interlaced vs. progressive is going to change the number of lines from 480 to 1080. ;)

    These are films that are 90-minutes to 120 minutes (roughly) each. To pull off TNG you have to recover 128 HOURS of film.

    Restoring Blade Runner was very difficult because film degraded, audio tracks were missing, pieces of film were missing, reels were mislabeled etc. This was a serious and expensive project to restore about 2 hours of film.

    What do you do with missing scenes? What do you do when 30 minutes of a particular episode is missing?

    Before we can even start salivating or FX editing, we need to find out if the materials are even there to pull off the project.

    You kind of have to hope for a miracle to suppose that appropriate care was taken in storing and tracking these materials and that the materials are all in good enough shape to make the project possible.

    I think this is a major concern. If you are going to the trouble of remastering the series, it is important to maintain a consistent look and quality.