Discussion in 'Star Trek Movies: Kelvin Universe' started by King Daniel Beyond, May 17, 2013.
Thanks for this! I should've been watching for it.
These shuttles do not seem to be quite as large as the military shuttles that featured in the first film. It doesn't completely make up for things, but I doubt the STID shuttles are much longer than 30 feet themselves.
^Many of the background shuttles in ID are the 40ft "military transport" type from '09, although I guess ILM could have cheated and shrunk them a little.
I think it may be as little as 30. With 10m between beams.
Comparing the shuttlebay in this to the '09 movie, they're actually quite different. Other than the 'cathedral' supports added in ID (navigation hazard!), the beams are thinner than they were and the upper level was an actual shelf, instead of the individual shuttle platforms connected by gantries that were have in ID. The turbolifts from '09 are gone and the upper part of every second beam that was missing in '09 is intact in ID. And in '09 shuttles were on the 'ground' level of the bay, but now they're 20m up.
Another ILM feature, this time on Nibiru.
And some USS Vengeance design/concept art from James Clyne's site.
Went and looked at the TrekCore screencaps and you're right about the floor-to-ceiling supports!
We don't know how much time elapsed between the final fight with Nero's conclusion and the ship's relaunch into active duty at the end of ST XI. Therefore, we have some "wiggle room" to allow for a refit of the hangar deck as a consequence of some of the structural damage issues of almost getting sucked into that "wormhole" along with the remains of the Narada. (No reason to believe those cracks in the walls/floor/bulkheads of the bridge weren't replicated elsewhere in the ship's structure, right?)
Nice find! I like the prototype side profile painting, and the picture of the Vengeance with the side and front 'pop-up' torpedo launchers.
His concept for the Kelvin's shuttlebay is pretty interesting too. It has almost the same basic layout as the Enterprise, with the shuttles parked sideways facing the center of the flight path. Twelve long-range shuttles on top and twelve blocky travel-pod looking things below (shuttles from early concept sketches back in, like, 2007).
From this, I can actually see what the production crew had in mind when they scaled up the Enterprise for a "Grander feel." Basically, they wanted Enterprise to have a shuttlebay that would make Kelvin's bay look smaller; IOW, they wanted a Nimitz to the Kelvin's Tarawa.
Well, the Enterprise also took considerable damage during the fight with the Gorn shortly before the Nibiru mission. The reconfigured shuttlebay might simply be a consequence of extensive structural repairs and Starfleet deciding that the sub deck dividing the hangar from the main cargo bay didn't really need to be there after all.
LOTS of opening nacelle variation concepts from a forthcoming issue of the Star Trek Starships Collection model/magazine combo. Also of interest is the somewhat different window layout.
Suspected that a lot of design work went into that.
Wondering if anything's been done yet re: the "background guest-starship" designs?
Putting together everything I've heard/read about the size of the NuEnterprise; The ship started out at roughly the same size as the original Constitution at around 360m, but then they decided they wanted it bigger to shove more/larger shuttles into racks in the hanger bay so they increased it's size. Now the ship interiors & exteriors don't match up. It has an interior sized at 1200m, with an exterior sized at 725m?
Is the Enterprise the Tardis now?
"Damnit, man! I'm a doctor, not The Doctor!" - Leonard McCoy
It seems that they decided on a standard size for Into Darkness. ST09 was fairly consistent, as well. The biggest "design flaw" regarding is the size is the placement and size of various windows and portholes. It doesn't necessarily follow that those wouldn't be larger, as well, to accommodate a larger ship.
On the other hand, it's just a show. I should really just relax.
Maybe the windows are taller than the average person lol
Without turning this into another Ship Size Argument thread...
The deck heights established in set plans for the stacked turbolift lobby/plaza area are a perfect fit for a 725m Enterprise - the 16 saucer decks line up perfectly with the windows at the rim and the domes at the top and bottom (which you'll see on my cutaway when it's finished)
And there's sufficient room for Jeffries tubes in between there. Good.
I've seen mention of these set plans for Into Darkness, but I haven't seen them yet. Where would I be able to find them?
There's a pretty good article on the set design of STID starting on page 48 of the Sept-Oct 2013 issue of Perspective: The Journal of the Art Directors Guild. You can download it from this page (link) or download the specific issue from this link (click the floppy disc icon).
I particularly liked the discussion of the design of the K'normian ship and how the interior layout was informed by the dramatic thrust of the scene (characters in opposition at this point in the story, so they literally have their backs to each other). It points out how much of an art set design is and how good set design enhances the emotions of a scene.
"...reassembly information that hadn't been kept..."
Are you actually surprised that someone forgot to store or someone lost some instructions?
Nice link, Maurice! The June/July '09 issue has some stuff on Abrams' first Trek. Of minor note, that big tall circular thing behind Nero's chair is the Narada's "communicore"
EDIT: Is the Lawrence Miller mentioned in the "milestones" section as having died in April '09 the guy behind all those blueprint packs in the 80's and 90's?
They're all somewhere in this thread, with links to the original sources. There should a plans view of the interconnected Enterprise set, plan and elevations of the turbolift plaza CG model and detailed plans of Harry Mudd's trade ship.
Probably not the same one. I haven't yet spotted the mention in Perspective, but that April '09 date points to this guy, while the Larry Miller of Starbase 79 (who I think is also the blueprint guy) appears still to be active.
(And then there's another Larry Miller, who was an animator on all of the ST-TAS episodes.)
Separate names with a comma.