RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 135,690
Posts: 5,213,304
Members: 24,207
Currently online: 770
Newest member: Stevie Trek


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Welcome to the Trek BBS! > General Trek Discussion

General Trek Discussion Trek TV and cinema subjects not related to any specific series or movie.

Reply
 
Thread Tools
Old June 16 2009, 03:15 PM   #1
Butters
Captain
 
Butters's Avatar
 
Location: The Summerland
Remastering the Lot

There are a few remastering threads about where people are debating the pros and cons, but I thought, for reasons of fun, we could imagine that TPTB have decided to screw the expense and remaster the lot. Taking the original film negatives and the script and reworking all of modern Trek as one new HD product. Keeping only the original ship designs and live action footage, everything else is expendable. Can we come up with a difinitive list of the positive changes that could be made? Keeping in mind that this version is for today's/future audience and the trekkies alike.

For starters, I would look at the way the starfields and warpdrive are presented. It always bugged me that the ship's view of space suffered the same light pollution as the English countryside. Its space, they should be surrounded by an amazing vista of endless wonder. Is there really anywhere in the galaxy that would have its view of the galactic core obscured? It should be every (almost) shot.

The warp speed I quite like as it is, though the shooting stars are unrealistic. Passing stars should pass quickly, and grow in size as they approach. Distant clouds of the central stars should barely change at all. This approach would add further drama when extreme velocities are used (e.g. WNOHGB and Qwho). Over the course of TNG, the Milky Way back drop would become familiar, and to the keen eye, the new outlines offered in DS9's forrays in to the Gamma Quad and Voyager's Delta Quad would add greater interest and sense of size and space travel.
Likewise, Voyager's journey to the Alpha Quadrant would be illustrated effectively as the ship moved across the cosmos and guarenteed no stock footage. And Bajor's Sun should alway's be the most prominent star in the background.

Space physics. The Zero-G maneuvers are usually described quite well in the dialogue, but the external fx let them down. All the new shots would have the B5, BSG, NASA et al approach to space flight. No aerodynamics. The ships would maintain plausible distances too with enemy vessles. If I was starship captain I would never let a warbird in my comfort zone.

The USS Voyager would accumulate damage and grot along the way too. Inside and out.

Unique locations too. Every visited world would have its own art created. I'm not averse to Earthlike worlds looking like Earth though, with oceans and land masses. I'm suprised most of Trek's worlds looked so odd from orbit but at ground level so Earthlike. Obviously, the landmasses would need reorganising. A few more cityscapes here and there, with ground level detail and flybys etc.

The massive star base in 10110101(?), drop the TSFS reuse and introduce a new design.

There would be no room for VOY:Threshold. This would be relegated to a DVD extra.

Thats all I got for now. But what else is screaming for attention?
Butters is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 11:42 PM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.