RSS iconTwitter iconFacebook icon

The Trek BBS title image

The Trek BBS statistics

Threads: 139,134
Posts: 5,401,701
Members: 24,746
Currently online: 509
Newest member: retrodynamic

TrekToday headlines

September-October Trek Conventions And Appearances
By: T'Bonz on Aug 29

Lee Passes
By: T'Bonz on Aug 29

Trek Merchandise Sale
By: T'Bonz on Aug 28

Star Trek #39 Villain Revealed
By: T'Bonz on Aug 28

Trek Big Bang Figures
By: T'Bonz on Aug 28

Star Trek Seekers Cover Art
By: T'Bonz on Aug 27

Fan Film Axanar Kickstarter Success
By: T'Bonz on Aug 27

Two New Starship Collection Ships
By: T'Bonz on Aug 26

Trek Actor Wins Emmy
By: T'Bonz on Aug 26

Trek Retro Watches
By: T'Bonz on Aug 26


Welcome! The Trek BBS is the number one place to chat about Star Trek with like-minded fans. Please login to see our full range of forums as well as the ability to send and receive private messages, track your favourite topics and of course join in the discussions.

If you are a new visitor, join us for free. If you are an existing member please login below. Note: for members who joined under our old messageboard system, please login with your display name not your login name.


Go Back   The Trek BBS > Misc. Star Trek > Future of Trek

Future of Trek Discussion of future Trek projects.

View Poll Results: CGI Star Trek
Yes 58 76.32%
No 18 23.68%
Voters: 76. You may not vote on this poll

Reply
 
Thread Tools
Old July 27 2009, 01:37 PM   #31
jefferiestubes8
Commodore
 
Location: New York City
Star trek CGI TV series

If Star Wars can do this with a 22 minute episodes why not Star Trek? Make it 43 minutes and have more scenes like a regular Trek TV episode.

See the new trailer for season 2 of The Clone Wars.
http://www.starwars.com/video/view/000841.html

TrekBBS thread
SOURCE
jefferiestubes8 is offline   Reply With Quote
Old July 27 2009, 04:08 PM   #32
DiSiLLUSiON
Commodore
 
DiSiLLUSiON's Avatar
 
Location: The Netherlands
Re: A Star trek CGI series

Personally, I like live action Trek much better. No matter how beautiful the scenery or characters are; I simply can't get in to it. Just look at Beowulf, for example; while some others liked it, I really couldn't get into it; the people weren't real enough to care.
DiSiLLUSiON is offline   Reply With Quote
Old July 27 2009, 04:13 PM   #33
Admiral Buzzkill
Fleet Admiral
 
Re: A Star trek CGI series

The Clone Wars has managed to transform 3D animation from an art into something like a social disease.
Admiral Buzzkill is offline   Reply With Quote
Old July 27 2009, 08:37 PM   #34
GhostFaceSaint
Fleet Captain
 
GhostFaceSaint's Avatar
 
Location: On the north pole in GhostFaceSaint's workshop.
Re: A Star trek CGI series

A new CG show could be the way CBS could go, do it very alien too, let the imagination of the writers go wild, but I also don't see anything wrong with CBS also doing a show that kids could watch, do a good family oriented Trek in the tradition of the better family films which have different elements for both the young and mature to appreciate and just have fun with it.

Star Trek needs to expand to be more successful, maybe even becoming as successful as Star Wars finally but without losing any of its sophistication, not going the latest Star Wars approach on cartoon network, but something with a lot of passion, vision, and thought.
__________________
It is our destiny to explore the stars...
GhostFaceSaint is offline   Reply With Quote
Old July 27 2009, 09:55 PM   #35
jefferiestubes8
Commodore
 
Location: New York City
A Star trek CGI series

GhostFaceSaint wrote: View Post
I also don't see anything wrong with CBS also doing a show that kids could watch, do a good family oriented Trek in the tradition of the better family films which have different elements for both the young and mature to appreciate and just have fun with it.
Star Trek XI was made to get a wider audience. The PG-13 (which people say is the new PG) rating is to get kids aged 9-12 in the group as fans.


Star Trek needs to expand .... but without losing any of its sophistication, not going the latest Star Wars approach on cartoon network
GhostFaceSaint you gotta pick one. Either you want a kid-friendly animiated series or you want it aimed at age 18 and up with serious thinking and science concepts going on all within 22 minutes.

If you want the animiated series aimed at kids solely then check this out:
Star Trek Kids Cartoon
http://www.trekbbs.com/showthread.php?t=96540
otherwise you can't have it both ways.

I posted The Clone Wars tv series season 2 trailer as it has gone darker than season 1 and perhaps is trying for an older audience. I don't think Star Trek can do the same once they start down the animated path with one series.

I want TV14 rated Star Trek. Not just for the violence but for the adult-related (not sexual) themes that are complex.
jefferiestubes8 is offline   Reply With Quote
Old July 29 2009, 08:21 PM   #36
AviTrek
Fleet Captain
 
Re: A Star trek CGI series

I doubt non-sexual, non-violent themes would generate a TV14 rating. The censors just don't care about much beyond sex, language, and violence.
AviTrek is offline   Reply With Quote
Old August 19 2009, 04:06 PM   #37
jefferiestubes8
Commodore
 
Location: New York City
motion capture and Trek

Will James Cameron's Avatar change things for Trek TV in 2012-2014? As far as motion capture being used for CGI will it become feasible for a 13-episode series to use this?
I'm not talking 3-D with the glasses I'm only talking about using motion capture on a tv show for a 100% CGI series.


Resident Evil: Degeneration MoCap 2 min. video
already did it for a CGI feature film released in 2008.

its most elaborate work in the burgeoning field has come on James Cameron's long-gestating 3D action fantasy "Avatar," already touted among genre fanboys as a movie likely to alter the public's perceptions about motion capture in particular and filmmaking in general.
Steven Spielberg had just wrapped six weeks of motion-capture work on his passion project "The Adventures of Tintin: Secret of the Unicorn." Offering a toast to the production crew hired for the highly specialized shoots, the director raised a champagne glass and noted they had helped him squeeze in the most setups in the fewest days of any production in which he had been involved.
July 15, 2009
http://www.hollywoodreporter.com/hr/...fc3dc3a2865694

There's a lot of talk about Avatar changing things and I'm wondering how Trek may be affected in this way. Would this technology make it actually economically possible for a 13-episode series? a 22-episode series?
If Steven Spielberg and James Cameron can use it then why not a Trek TV director?
the most setups in the fewest days of any production in which he had been involved.
Is pretty amazing for a guy like Spielberg but then again who knows how much time they will spend on lighting, atmospheric effects, and camera movement in post production...

Last edited by jefferiestubes8; August 19 2009 at 04:19 PM.
jefferiestubes8 is offline   Reply With Quote
Old August 19 2009, 08:16 PM   #38
Mysterion
Rear Admiral
 
Mysterion's Avatar
 
Location: SB-31, Daran V
Re: A Star trek CGI series

Yes, this is clearly the way to go for a TV series. Any era, any characters, as many aliens as you want, sets as big and as imaginative as you want, etc.

With the right voice casting, you could do any of the established characters with no problem. New characters would be limited by imagination alone.
__________________
USS Galileo Galilei, NCC-8888
Prima Inter Pares
Mysterion is offline   Reply With Quote
Old August 19 2009, 08:59 PM   #39
AviTrek
Fleet Captain
 
Re: motion capture and Trek

jefferiestubes8 wrote: View Post
Will James Cameron's Avatar change things for Trek TV in 2012-2014? As far as motion capture being used for CGI will it become feasible for a 13-episode series to use this?
I'm not talking 3-D with the glasses I'm only talking about using motion capture on a tv show for a 100% CGI series.


Resident Evil: Degeneration MoCap 2 min. video
already did it for a CGI feature film released in 2008.

its most elaborate work in the burgeoning field has come on James Cameron's long-gestating 3D action fantasy "Avatar," already touted among genre fanboys as a movie likely to alter the public's perceptions about motion capture in particular and filmmaking in general.
Steven Spielberg had just wrapped six weeks of motion-capture work on his passion project "The Adventures of Tintin: Secret of the Unicorn." Offering a toast to the production crew hired for the highly specialized shoots, the director raised a champagne glass and noted they had helped him squeeze in the most setups in the fewest days of any production in which he had been involved.
July 15, 2009
http://www.hollywoodreporter.com/hr/...fc3dc3a2865694

There's a lot of talk about Avatar changing things and I'm wondering how Trek may be affected in this way. Would this technology make it actually economically possible for a 13-episode series? a 22-episode series?
If Steven Spielberg and James Cameron can use it then why not a Trek TV director?
the most setups in the fewest days of any production in which he had been involved.
Is pretty amazing for a guy like Spielberg but then again who knows how much time they will spend on lighting, atmospheric effects, and camera movement in post production...
The article talks about Avatar costing $227 million. Whatever approach is used for TV Trek needs to be cheaper, not more expensive. With budgets like that you might a well use Abrams Trek production techniques.
AviTrek is offline   Reply With Quote
Old August 25 2009, 02:00 AM   #40
Bluesteel
Commander
 
Location: London,UK
Re: A Star trek CGI series

There are two main problems with CGI.

1: They age horribly. I was watching What You Leave Behind a few days ago and I noticed in the last scene when the camera was panning out from DS9 to outerspace that the station was obviously CGI. Watch Lord of the Rings.

2: They look to fake. Can't capture human emotion properly. The scene in First contact with Picards eye or in DS9 when the camera was focused on Ezris eye had more range of emotion in it then an entire episode of CG can.


In my opinion people are to crazy over CGI. It should be made to complement the scene not take over it like Star Wars. If you have it all over the scene or make the entire show out of CGI then it will come off as fake and in a few years it will look horrible,
Bluesteel is offline   Reply With Quote
Old August 27 2009, 03:51 AM   #41
I am not Spock
Commodore
 
Location: Australia
Re: A Star trek CGI series

Yes, please. I'd love another TAS, either cell-drawn, or CGI.

But only if its intelligent, and not too kiddified.
__________________
It's a FAAAAKKKEEE!
Senator Vreenak- In the Pale Moonlight
I am not Spock is offline   Reply With Quote
Old September 28 2009, 01:54 AM   #42
jefferiestubes8
Commodore
 
Location: New York City
Re: A Star trek CGI series

a new real-time effects system dubbed The Beast. According to the filmmakers, this allows them to direct CG performances the same way they would live actors, and remove the need for actors to interact with placeholders for CG elements.
Night of the Living Dead remade in CGI as a 3-D CGI movie.


On the technological front, De Soto and partner Gus Malliarodaki will use their company, New Golden Digital to produce the special effects for the film
SOURCE1
SOURCE2
Will this possible to use for a weekly Trek CGI TV series? [not cinema style 3D]


Also



Imagine a CGI show having the ability to use slow motion anytime to tell a story or for a flashback.
Move the camera to a different angle and use slow-motion.
For an explosion in live-action Trek that would be all but impossible. Even on a feature film if they run 6 cameras during an explosion that is it.
With CGI they can even add a camera move at any angle during a flashback to this event.

or how about a fightscene? A fistfight between a senior Trek ship officer and someone else.

Here is an example of great CG that I could see used for Trek.
Killzone 2 for PlayStation 3, 11 minutes video
[*simulated animated violence/videogame violence!]
http://www.youtube.com/watch?v=7CgMg4t-DqA
I wonder how much it cost to make this?

The first half of this video has On-planet character action, space battles, closeup fighting and explosions.
The second half looks like in-game first-person playing

A Star Trek CG series can be done like this.

Last edited by jefferiestubes8; September 28 2009 at 02:53 AM.
jefferiestubes8 is offline   Reply With Quote
Old December 1 2009, 03:41 AM   #43
jefferiestubes8
Commodore
 
Location: New York City
motion capture

behind the scenes look at Avatar is like a crash course in motion-capture,
Zoe Saldana the new Uhura is in this clip

Cameron can basically pick any shot he wants from any angle, and the computer will recreate the scene.
see the video here: Length: 9:22

I promise you it pays off around 4:03 when you get to see a side-by-side break down of Zoe Saldana flipping out as herself, and as her alien character Neytiri. I think I've watched that part 30 times
.


http://www.hulu.com/watch/110975/making-a-scene-avatar


http://io9.com/5414984/10-minutes-of...ctor-to-avatar

Perhaps in a couple years it would be feasible to do all motion capture and CGI in HD for a series?
Could it be possible to use motion capture data and then render it out much faster in HD rather than 'Mr.-Perfection'-James-Cameron-style-of-rendering-for-3-D for a Trek CGI animated series?

Last edited by jefferiestubes8; December 1 2009 at 03:52 AM.
jefferiestubes8 is offline   Reply With Quote
Old December 1 2009, 06:10 AM   #44
The Castellan
Commodore
 
The Castellan's Avatar
 
Location: The Plains of Cydonia
Send a message via Yahoo to The Castellan
Re: A Star trek CGI series

1: They age horribly. I was watching What You Leave Behind a few days ago and I noticed in the last scene when the camera was panning out from DS9 to outerspace that the station was obviously CGI. Watch Lord of the Rings.

2: They look to fake. Can't capture human emotion properly. The scene in First contact with Picards eye or in DS9 when the camera was focused on Ezris eye had more range of emotion in it then an entire episode of CG can.
Many effects look dated. I mean I see many Star Wars fans DEMANDING the pre 1997 original triliogy on DVD, but that's gonna look REALLY horrible in DVD format. Plus the original SW effects, before 1997, looked horrible to me.

And CGI can be great in many ways. Take Dr. Who for example...the BBC trashed alot of the episodes in the 1970's, and some are totally gone. With CGI, we can make the episodes come back, since the audio tracks are intact for all the episodes, and I'm sure that getting the general idea how it looked can be done from still shots, photos, and storyboards. Also, CGI can be used to make more 'classic' Dr. Who stories, using the actors that are still alive.

Here's 2 great examples CGI can be used for.
http://www.youtube.com/watch?v=rv_fqOfOHLQ

http://www.youtube.com/watch?v=-8uYYtH_YAY
With a lil more refining, and some improved touches, I could see awesome stories in each example.

Plus the idea of seeing THOUSANDS of Daleks is fun.


So, I can see Trek doing the same. I like how Aurora looks there, and would easily watch something like that.
The Castellan is offline   Reply With Quote
Old December 1 2009, 05:10 PM   #45
TheQman
Commander
 
TheQman's Avatar
 
Location: Rura Penthe
Re: A Star trek CGI series

I would be all for this. It would take out some of the personality quirks that people eventually get sick of. Also, the characters never have to age and you can do things otherwise not possible with humans.
__________________
As Uhura once said "the things gotta have a tail pipe!"
TheQman is offline   Reply With Quote
Reply

Bookmarks

Tags
animated, cartoon, cgi, cgi animation, titan

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



All times are GMT +1. The time now is 03:35 AM.

Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
FireFox 2+ or Internet Explorer 7+ highly recommended.